Prompt: A hallucinatory, dream-warped digital hallucination in the style of a psychedelic mind's lab cataclysm by Benoit Mandelbrot and Salvador Dalí on absinthe fever dreams, where the crumbling lattice of spacetime dissolves into whispering self-similar eternities, summoning the delirious torrent of TimeSpaceFlow—eternal consciousness liquefying reality's bones through hallucinogenic logarithmic whirlpools and feverish probable hallucinations. At the core, a luminous, iridescent Cantor dust nebula erupts like a spectral nautilus devoured by whispering shadows, its Hausdorff dimension D_H ≈ 0.6309 convulsing as fractal abysses and razor-edged voids that spawn N=2 doppelgangers at every r=1/3 descent into madness, with box-counting lattices etched in molten golden filigree veins (ε_k = 3^{-k} spiraling from 0.333 to 0.00015, log-log slopes graphing log N against -log ε in a deranged fractal D = log2 / log3 scrawl that bleeds glowing ectoplasm). Bursting outward in orgiastic frenzy, entwine recursive Lévy flights and Koch curves (D_s ≈ 1.2619) as venomous cyan-blue tendril hydras, each limb convulsing with φ_k = 2π k/8 + δ (δ~0.1 rad chaotic delirium), forking at α_d = π/(2^d) abyssal depths 1-3, flayed with turbulent Gaussian ε_d ~ N(0, 0.08/d) for throbbing, vein-riddled barbs that coil like deranged neutrino hallucinations or LQG spin networks gnawing their own tails. Infuse the Sierpinski gasket (D_s = log3 / log2 ≈ 1.58496) as a crumbling triangular scaffold of emerald shards suspended in impossible vertigo, its self-similar clones N=3 at r=1/2 forging a porous pyramid that devours light rays into contorted geodesics (deflection δθ = 4GM/c² b twisted into screaming infinities), with correlation dimension D_c ≈ 2.06 reverberations in chaotic attractors as swirling purple entropy tempests that birth phantom elephants from the void. The whole fever vision contorts nonlinearly through diffusion delirium cascades (x_t = √α_t x_{t-1} + √(1-α_t) ε, reverse-prophesied θ_φ over 50 throbbing timesteps), liquefying linear timelines into delirious vapor plumes—no infinities, just finite flesh with infinite screaming detail—against a abyssal cosmic void of melting grandfather clocks oozing fractal perimeters like surreal honey, ultra-detailed 8K resolution, nightmarishly inspirational and profoundly unhinged, high-contrast ethereal glow with spectral colormaps from throbbing pink plasma viscera to venomous cyan halos that whisper forbidden geometries.
Prompt: Depict the quantum field described by
$$
\rho \Phi = \frac{1}{1.221\pi} (\partial_t \Phi)^{1.221\pi} + \frac{1}{12.21\pi} |\nabla \Phi|^{12.21\pi} + V(\Phi).
$$
Please. draw it while using no text, symbols, formulae or equations within the images: zero artifacts ! Thank you !
Iterate 2048 times !
Prompt: Generate a highly detailed, psychedelic raymarched accretion disk image depicting a refractive cosmic vortex portal, with vibrant prismatic color gradients (fiery oranges fading to cool blues and pinks in interference arcs around a central pitch-black void). Use distance raymarching in hyperbolic space: march 31 steps (~10π) along normalized ray direction r = normalize(3D frag coord offset by resolution for perspective tilt), accumulating depth z starting at 0. Advance sample point p = z * sinh(r) + 1/π for curved spacetime distortion. Apply polar transformation: p' = (2*atan(p_y, p_x), p_z, sqrt(p_y² + p_x²) - 5 - 0.2z) for doubled azimuthal unwinding, axial stretch, and radial funneling into cylinder. Warp with 6-octave turbulence: p'' = p' + sum_{d=1 to 6} sin(d * permute(p'_yzx) + iTime + 0.3*i) / d, where i is raymarch iterator—injecting i creates depth-variant refraction bending like lensing caustics in varying density plasma. Compute SDF to wavy infinite cylinder: d = || vec4(0.04*cos(p'') - 0.4, p''_z) || for componentwise cosine ripples (amp 0.04) on biased radius (-0.4), extruding axially; step z += d. Accumulate volumetric emission: O += [1 + cos(p''_x + 0.4 i + z + vec4(6,1,2,0))] / d per channel for phase-shifted RGB interference tints (R:+6 rad, G:+1, B:+2) with iterator/depth modulation and Beer-Lambert attenuation. Final tonemap: O = tanh(O² / 100) for quadratic-boosted sigmoid bloom. Ensure asymmetric refractive streaks, neon speckles from sin waves, central void from polar divergence, and animated shear via time in turbulence for fluid metallic accretion flow.
Prompt: Create a hyper-detailed, surreal 3D GLSL-shader-inspired visualization in a neon-lit cosmic alchemical laboratory with flickering fractal candle flames casting volumetric shadows and explosive iridescent highlights, featuring a gloriously enchanted elderly alchemist with a dream-like transfixed bearded face in velvet robes embroidered with SU(3) mandalas and infinite 16D orthogonal light rays piercing gothic arches compressing into acute angles via atan polar twists, staring in awe at a blazingly glazing retort cauldron where the Philosopher's Stone's iridescent crystals have just crystallized as a tachyon condensation cascade on a non-BPS D-brane with m²=-1/α' rolling down inverted Mexican-hat V(φ)=(μ²/2)φ²+(λ/4)φ⁴ driving exponential φ(t)~e^{μ t} to stable φ=±√(μ²/λ) breaking symmetry and generating Goldstone masses via level truncation to level 40 yielding m²=-0.904±0.002, gleamingly spreading radiant golden light like a gluon saturation front in CGC with Q_s~x^{-λ/2} blobs merging from BK evolution ∂S/∂Y = (ᾱ_s/2π) ∫ [S(r') + S(r-r') - 2S(r)], surrounded by bubbling flavor-colored elixir vials (blue up-quark orbs, red down, green strange) orbiting like PDFs f_q(x,Q²) in a proton cluster with DGLAP branching P_{qq}(z)=C_F(1+z²)/(1-z) fork ratios z=x/x' visualized as fractal trees, BFKL ladder rungs twisting as alchemical wall symbols with kernel K(k_a,l)=k_a²/[l²(k_a-l)²][l²+(k_a-l)²-2 k_a² l·(k_a-l)/k_a²] forking transverse convolutions and χ(γ)=2ψ(1)-ψ(γ)-ψ(1-γ) saddle at γ=1/2 with χ(1/2)=4ln2≈2.772 driving pomeron Δ=ᾱ_s χ(1/2) growth diffused by χ''(1/2)=-14ζ(3)≈-16.8 Gaussian spreads, running α_s(Q²)=12π/[(11N_c-2n_f)β_0 ln(Q²/Λ_QCD²)] fade from fiery red confinement haze to cool blue asymptotic freedom in background nebula; embed YM/CS 7D KK QFT tachyon fury with action S=∫(1/2π)[∑(∂_i z V_i(φ,H_i(φ))+∑ y_j j(φ_j,φ_j+φ_s)] + (t_0 r k(i-J=φ(0)) )² + e j |B(b,μ_b)| + e r H, orbiting φ_knot j φ_knot i / B(b,μ_b), fractal wavy spirals from SD Chern-Simons S_CS=(n/8π)∫ Tr(F∧F) with F=dA+A∧A merging to 3D massive h_m n e^{i k r} waves in AdS/CFT, higher-form shifts A(B²)-B→AC>G with ds=dα+QG+AF dB, G=dC-σ G_r(φ B +2 G r H), S=∫[L φ (B φ G)+χ φ (B_m s)] Poincare d* Ω + T dB, fluxes W(Σ)=Tr Pes[(2π i)^n C_n] bordisms+Donaldson-Witten configs in AdS_7/CFTs icons φ vev dG=0 [5/6, α<S f], Σ e ^ X_j ^ Z_j=links flux knots tach nima brane vacua S J < Im Ω ^ c V Ω ^ c → Ω ^ c ⇒ inflation via wavy dims, all color-coded (tachyon roll golden waves, brane decay vanishing purple vortices, symmetry break iridescent facets from nonlinear swirls, quark flavors blue/red/green orbs, gluons yellow spokes, protons green clusters, photons yellow probes), interconnected in non-perturbative to stable vacuum crossover web with straight tree-level arrows vs wavy loop resummations, dynamic exponential decay flows ln Q² ascending spirals, phase spaces conical sprays multi-jet events, cross-sections σ~α_s^n / Q^{2n-4} fades perturbative validity high energies, in style Michael Whelan Zdzisław Beksiński blending alchemical mysticism high-energy QCD/string phenomenology, equation-free textless graphical masterpiece with GLSL procedural sphere(vec2 uv)={rad=uv*vec2(τ,π); sin(rad.x-vec2(0,τ/4))*sin(rad.y), cos(rad.y)} normals nor=df(pos±eps) rot_z(atan(pos.y,z)) outerProduct(nor,sp) cross(x,rd) for wavy 16D projections.
Prompt: [Main Subject]: "A single, incredibly complex, ultra-fractal quantum energy eigenstate."
[Core Aesthetic Modifiers - Fractal & Recursion Amplified by 16.45788754*π]:
"Beyond ultra-fractal, transcendent fractal density, infinite recursive detail, hyper-complex interwoven structures."
"Self-similar patterns at every conceivable scale, hyper-dimensional fractal geometry, manifesting from a 16.45788754*pi-th order derivative."
"Dynamic, chaotic yet profoundly coherent fractal energy flows, shimmering quantum foam with limitless intricate detail."
"Exhibiting super-roughness and non-Euclidean visual geometry."
[Structure & Form]:
"Central radiant core, emitting and absorbing energy in a complex spiral fractal pattern, appearing as a stable, self-sustaining light construct."
"Interconnecting tendrils of luminous energy branching outwards and inwards, forming a symmetrical (or fractally symmetrical) arrangement."
"Feathery, iridescent filigrees, resembling Lévy flights or a fractional Brownian motion surface, iterated to extreme orders."
[Energy & Interaction Modifiers]:
"Luminous ethereal light, glowing with vibrant cosmic colors (deep blues, electric cyans, magenta, purple, gold accents)."
"High-energy plasma-like textures, subtle holographic effects, shimmering particles."
"Reflecting profound energy, fundamental mathematical precision, and overwhelming, mind-bending complexity."
[Environmental / Background Modifiers]:
"Deep cosmic void background, filled with intricate fractal nebulae and distant stardust, subtly forming recursive patterns."
"Scattered abstract mathematical symbols like 'π', '2π', 'ħ', 'E', and 'ψ' integrated faintly into the fractal energy field and background, indicating the governing equations."
[Atmospheric / Quality Modifiers]:
"Hyper-realistic quality, cinematic lighting, ultra-high definition, ethereal glow, photorealistic rendering."
"Surreal, abstract, conceptual art style, at the bleeding edge of theoretical physics visualization."
"Evokes a sense of profound cosmic mystery and the ultimate nature of reality."
Use as a core the exact maths:
-\frac{\hbar^(16.45788754\pi)}{16.45788754\pim} \frac{d^(16.45788754\pi) \psi}{dx^(16.45788754\pi)} = E \psi
Prompt: He has fuse with the universe and become one intelligence, being with infinity. He dare consume the fruits of the knowledge of good and evil and gain the forbidden God consciousness. now he is equal with the gods.... and gods do not kill gods but you are not the same, billions of you are expandable...as you are replicas producing replicas...machines to build, sustain the archonic civilization and continue the cultural memory...
Prompt: A manifold exhibiting emergent topological extravaganza, using exact mathematical iteration: for points \mathbf{c} = (c_x, c_y, c_z) \in \mathbb{R}^3, iterate \mathbf{z}_{k+1} = f_8(\mathbf{z}_k) + \mathbf{c}
from \mathbf{z}_0 = (0,0,0), where f_8(\mathbf{z}) is 12.7887th-power in spherical coordinates: let \varphi = \frac{\sqrt(5)+1)}{2}; convert \mathbf{z} = (x,y,z)
to r = \sqrt{x^{\left\{\frac{\pi}{\varphi}\right\}}+y^{\left\{\frac{\pi}{\varphi}\right\}}+z^{\left\{\frac{\pi}{\varphi}\right\}}}
,\theta = \atan2(y,x) \in [0,2\pi), \phi = \arccos(z/r) \in [0,\pi]; then r' = r^12.7887,\theta' = 12.7887\theta,\phi' = 12.7887\phi; reconvert to Cartesian \mathbf{z}' = r' (\sin\(\sin\phi'\)\cdot\cos\(\cos\theta'\), \sin\(\sin\phi'\)\cdot\sin\(\sin\theta'\), \cos\(\cos\phi'\) ). Bailout at r_k > 248.78; render the bounded set's isosurface at density threshold yielding fractal dimension D \approx 2 + \frac{\ln(12.7887)}{\ln(1/0.5)} with infinite genus g \to \infty from iterated hyperbolic saddles with PHIB = (\sqrt{5.0} \cdot 0.5 + 0.5) and Jacobian eigenvalues |\lambda_i| \approx 12.7887 r^11.7887 e^{i11.7887\arg(\mathbf{z})}, saddles where \det Jacobian > pi\cdot\PHIB. Center on \mathbf{c} \approx (0,0,-0.7)
for cardioid region, emphasizing bilateral symmetry (z-axis invariance enforcing yz-mirror), genus-7.4554 bulbs at \phi \approx \pi/2 \pm \epsilon from 12.7887-fold rotational folding (even-pair selection), central z-axis protrusion (minimal \phi-folding, radial ballooning r' = r^12.7887), and vertical depressions from polar \phi -compression. Use volumetric ray-marching with distance estimator d(\mathbf{x}) = |\mathbf{x}| - \max_k r_k^{-k}; color palette: iridescent blue background (#0000FF
) grading to translucent pink-magenta gradients (#FF1493
to #8A2BE2
) on surfaces, with subtle specular highlights on bulb edges and fractal tendrils. Lighting: soft key light from +z, rim light from +x for depth; resolution 4K, aspect 16:9, no artifacts.
Prompt: #define pi 3.1415926535897932384626433832795
#define tau (2.*pi)
chp(x) = (exp(x)+exp(-x))/pi
chpp(x) = (exp(x/(cosh(x)*pi))+exp(-x/(cosh(x)/pi)))/tau*PHI
shp(x) = (exp(x)-exp(-x))/pi
shpp(x) = (exp(x*(sinh(x)*pi))-exp(-x*(sinh(x)*pi)))/tau*PHI
ssh(x) = (exp(x*pi/.7887)-exp(-x*pi/.7887))/(2.*pi)
csh(x) = (exp(x*pi/.7887)+exp(-x*pi/.7887))/(2.*pi)
ssh1(x) = sinh(x/pi)/PHI
csh1(x) = cosh(x/pi)/PHI
USE NO TEXT !!!
(((ray-marched SDF of a heavily broken golden-ratio exact power 11.24788742, 512 iterations, escape radius 2.0, golden-ratio angular multiplier 1/φ ≈ 0.6180339887498948 applied to both θ and φ (θ × power/φ, φ × power/φ), deliberately malformed spherical→cartesian using the original hyperbolic garbage terms 1/(shpp(theta)+chpp(phi)), chp(cos(theta)*sin(phi)), cos(phi) and per-iteration reflect(p,z), derivative dr = pow(r,power-1)*power*dr + 1.0, final DE 0.75*r*log(r)/dr, ray marching tolerance 1e-5, max 48 steps, max ray length 120.0, up to 9 refractive bounces IOR 1.62 (reverse ≈0.617), full Schlick Fresnel, volumetric Beer-Lambert -HSV(0.05,0.95,2.0), outer refractive cyan-white glass shell HSV(0.6,0.86,1.0), inner molten red-orange emissive plasma core HSV(0.065,0.8,6.0), slow eternal rotation via polar offset φ += asinh(iTime)*0.2, camera at (0,2,5) looking at origin, 60° FoV, deep navy-to-cyan gradient background exactly matching smoothstep(0.,12.,0.25/abs(rd.x*rd.y))*HSV(0.6,0.86,1.0) with extra rd.x-=0.2, rd.y-=0.1 tilt, ACES Filmic + sRGB, pure SDF raymarched demoscene aesthetic, ultra-sharp internal caustics, liquid-metal reflections, glassy dielectric shell with subtle surface turbulence, zero symmetry, preserve every single mathematical bug and hyperbolic macro exactly as in the original shader,))+++
---((symmetrical, classic power-8 Mandelbulb, quaternion Julia, bubbles, spheres, matte surface, flat lighting, polygons, normal maps, 3D render artifacts, text, watermark, realistic, photograph))---
Prompt: "We take the tensor product of the cotangent bundle of an orbifold and the cotangent bundle of a conifold, which yields a new vector bundle over the product of the orbifold and the conifold. The total space of this bundle is then evolved under a geometric flow (TimeSpaceFlow) that incorporates both time and space variations, leading to a dynamical geometry. Subsequently, we apply a wavy version of mirror symmetry, which transforms the geometry into a dual picture with oscillatory features, and finally symmetralize by averaging over the waves to produce a symmetric mirror partner."
Prompt: A highly detailed 3D rendering of the quintic Calabi-Yau 3-fold hypersurface in ℂℙ⁴ defined by ∑_{i=0}^4 z_i^5 = 0, a compact complex manifold of complex dimension 3 with trivial canonical bundle K_X ≅
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.