Prompt: A train coming out of a fireplace in a living room; Movement, surprise; Surrealism, photorealism; Digital, Airbrush; Warm and comfortable lighting; Rich, similar colors; detailed, immersive; by René Magritte, Chuck Close and Audrey Flack; Unreal Engine 5
Prompt: shaman in an giant cave in the Neolithic. The shaman sits in the center of the cave, lit by a fire. He is dressed in animal skins and wears deer antlers on his head. He is painting hunting scenes on the walls of the cave. The cave is composed of dark and mysterious colors, with splashes of bright colors to represent fire and the shaman's objects. Fire is represented by orange and red flames that dance in the darkness. Animal skins are represented by brown and beige colors. Deer antlers are represented by brown and red colors. The shaman's clothing is depicted with minute detail, such as stitching and patterns. Deer antlers are depicted with realistic details, such as roughness and veins. The background of the painting shows the exit from the cave. The night is represented by a black, starry sky. Stars are represented by white dots that glow in the dark. insanely detailed matte painting with rough paint strokes and textures, by Stephen Gammell, Pino Daeni, Jeremy Mann, Alex Maleev, Carne Griffiths, 16k resolution, oil on canvas, fine art, super dramatic light, sharp focus, grain, sinister, horror
Modifiers:
Zdzislaw Beksinski Stephen Gammell Yossi Kotler
Prompt: Stairway to Hell.a masterpiece,dark fantasy art; elegant,insanely intricate, hyper realitic,ultra detailed by Daniel F Gerhartz, Gustave Dore, H.R. Giger, Junji Ito, Alyn Spiller.Alayna Danner,Marija Tiurina, tom bagshaw, biomorphic close up of stairs style of gustave dore ,Marija Tiurina,insanely detailed and intricate, golden ratio, hypermaximalist 8k resolution concept art by H.R. Giger, Jacek Yerka, Richard Dennis color corrected
Prompt: a surreal landscape inspired by Hieronymus Bosch's 'The Garden of Earthly Delights', with vibrant and chaotic colors, twisted and distorted figures, detailed and intricate brushwork, capturing the essence of the macabre and fantastical, digital painting with bold brushstrokes and a touch of whimsy insanely detailed matte painting with rough paint strokes and textures, by Stephen Gammell, Pino Daeni, Jeremy Mann, Alex Maleev, Carne Griffiths, 16k resolution, oil on canvas, fine art, super dramatic light, sharp focus, grain, sinister, horror
Modifiers:
Prompt: sky view perspective of a fantastic big castel and its lower town , dark fantasy by Daniel f gerhartz, Gustave dore, hr giger, tom bagshaw,junji ito,.breathtaking, sublime, fantastic octane rendering. digital painting soft diffused light extremely detailed & intricate, 8k oil on canvas, dynamic lighting fantastic view, hyperrealistic, ultra detailed.surrealistic towers and arcades by michael whelan,tyler edlin
Prompt: sea fantasy fortress dangerous impossible architecture, mixed media art style of Pablo Amaringo, gothic dark middle, ages hideout, sea cliff island, isolated, illustrative, spectral lights at night concept art byJ. M. W. Turner Jacek Yerka
Prompt: The image is an artist's illustration featuring a central skeleton figure draped in a robe amidst a haunting backdrop. The skeleton appears to hold skulls in its hands while positioned on a platform within a body of water that has ripples suggesting movement. Several other skeletons are also present in varying sizes, some floating in the surrounding space and others accompanied by ghostly figures. The environment is characterized by a chilling color palette, primarily blue, embodying a sense of coldness and the macabre. Multiple skulls, both airborne and reflected in the water, contribute to the eerie atmosphere. Dark, ominous clouds can be observed in the background, further intensifying the grim theme. The overall impression conveyed by the image invokes feelings of fear, mystique, and the supernatural.
Prompt: It's all in your head. Unique art compilation. Epic and remarkable, wacky ideas. Exceptional fluid digital artworks.
By artists: Jeremy Geddes, Ben Thomas, Alex Ross, Yigal Ozeri, Dan dos Santos. 8K 3D, CGSociety, trending on Artstation, 8K resolution
Prompt: ghost ship,with the reaper playing guitar,by gustave dore,greg rutkowski sinister style,hyperdetailed,insanely intricated,dark fantasy style by zdzisław beksiński,golden ratio,octane rendering,
Prompt: Ethereal ghost boy in abandoned orphanage, haunting presence, eerie atmosphere, detailed brushstrokes, hyper-realistic, intricate details, fear-inducing, mysterious, unsettling, overpowering sense of dread, black art style, spiritually captivating, dark and mystical, hazy lighting, subdued skylights, black, gray tones, red accents, terrifying ambiance, threatening aura, disaster-evoking, Andreas Rocha, Daniel F Gerhartz, Gustave Dore, H.R. Giger, Junji Ito, Anne Sudworth, Sébastien Monge, Jeremy Mann-inspired decor, oil painting, large brushstrokes, hyper-detailed, Masterpiece quality, Unreal Engine 5, trending on Artstation.
Prompt: Explore the depths of your subconscious with a surrealist twist. Imagine a world where the lines between reality and fantasy blur, and let our AI platform bring it to life."ultra detailled ,very intricate organic worlds melting into other ones by Dali, MC Escher,andreas Rocha ,Sebasien Monge,Huge striokes of textures ,oil on canevas,matte backround,splash screen unreal engine 5.dramatic lightning
Prompt: The Raft of the Medusa.A masterpiece.hyper-realistic,hyper-detailed fantasy art; elegant,insanely intricate, ultra detailed by Daniel F Gerhartz, Gustave Dore, H.R. Giger, Junji Ito, Alyn Spiller.Alayna Danner,Marija Tiurina, tom bagshaw, biomorphic close up of ship style of gustave dore,insanely detailed and intricate, golden ratio, hypermaximalist 8k resolution concept art H.R. Giger, Thomas Kinkade color corrected
Prompt: A baroque still life featuring a skull, books, a candle, and a quill; rich oil painting technique; dramatic chiaroscuro lighting; monochromatic palette with shades of grey; intricate and detailed composition; inspired by Pieter Claesz, Juan Sánchez Cotán, and Francisco de Zurbarán; rendered in an unreal engine 5 for a hyper-realistic effect.
Prompt: A weary old man seated on steps, watercolor close-up, macro details, textured wall background.the old man looks very tired ,a gaze fixed downward, aged clothes ,disintegrates into pages of the symbolic book of his life.the pages detach from its body and fly away with the wind (how autumn leaves detach from a tree),A green open door in the background overlooking a ghostly landscape where reality mixes with the unreal. Muted color palette, reminiscent of the style of Jeremy Mann, influenced by Andrea Pozzo, Raymond Leech and Jean Baptiste Monge, exceptional composition, inspiration from Michael Garmash and Rob Rey, artistic flair from Dragan Bibin, painting technique from James Gurney.
Prompt: Darkness and pain, surrealism, inspired by Amanda Sage and Dali, hyper detailed with organic parts distorted by pain, precise and hyper realistic focus on key elements, dark and dynamic lighting to create striking contrasts. Fusion of incredibly detailed digital art and matte painting with broad strokes and rough textures, by legendary artists like Winslow Homer, WILLIAM BLAKE, Stephen Gammell, Pino Daeni, Jeremy Mann, Alex Maleev, Carne Griffiths, stunning resolution of 16k, intense and dramatic lighting, exceptionally sharp focus, veiny texture reinforcing the eerie horror ambiance and infusing the artwork with a touch of Dragan Bibin's artistic flair and the finesse of the painting technique reminiscent of that of James Gurney.
Unreal Engine for cinematic quality, seeking depth and mystery in every detail
to modify:
Zdzislaw Beksinski, Stephen Gammell, Yossi Kotler. THE FINAL RESULT SHOULD ABSOLUTELY APPEAR TO BE PAINTED BY A HUMAN AND NOT AN AI, REGARDLESS OF THE TECHNIQUE OR STYLE USED.
Prompt: Ghost city hyper-realistic,hyper-detailed dark fantasy art; elegant,insanely intricate, ultra detailed by Daniel F Gerhartz, Gustave Dore, H.R. Giger, Junji Ito, Alyn Spiller.Alayna Danner,Marija Tiurina, tom bagshaw, biomorphic close up of city style of gustave dore,insanely detailed and intricate, hypermaximalist 8k resolution concept art H.R. Giger, Thomas Kinkade color corrected
Prompt: end of the world inspired by "hell" by Bosch marc simonetti style mixed with H.R giger, organic digital painting style with lots of mystical creatures
Prompt: City made of biomorphic skulls houses inhabited by creatures and lit by streetlamps and large candles entangled with cables, ropes, sticky slime, dark fantasy style, elegant, insanely intricate, by Daniel f gerhartz, Gustave dore, hr giger, tom bagshaw, junji ito, ultra detailed, hyperrealism,
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.