Prompt: Square format, hyper-realistic,hyper-detailed fantasy art; elegant, intricate, detailed, symmetrical face,accurate anatomy and real eyes by Daniel f gerhartz, Gustave dore, hr giger, tom bagshaw,junji ito,reaper with metallic hair,Head with realistic thorns,
, style of h.r. giger, insanely detailed and intricate, golden ratio, hypermaximalist,
Prompt: A skeletal figure, dressed in a dark, flowing robe, sits in a small boat on a calm river. The figure is playing a flute, and is positioned mid-frame. The figure's face is a skull, and its expression is serene. The robe and the skeleton's form are dark navy-gray. The boat is light brownish-orange. The sunset casts a warm glow over the water, reflecting light onto the river. A large collection of birds are in flight above the scene. The setting sun is prominent in the mid-ground, and the sky is a mix of dark clouds and orange-yellow hues. The atmosphere is peaceful, yet with an underlying sense of mystery. The perspective is from a point slightly above the boat, looking down on the scene. The composition emphasizes the figure against the sunset and the calm water. The style is fantasy, surreal, and slightly macabre.
Prompt: The Clay Dreamer
Art Style: Opt for a subdued color palette, drawing from the influences of Jeremy Mann, Andrea Pozzo, Raymond Leech, and Jean Baptiste Monge, capturing an exceptional composition. Seek inspiration from the artistic styles of Michael Garmash and Rob Rey, infusing the artwork with a touch of Dragan Bibin's artistic flair and the painting technique finesse reminiscent of James Gurney.
Subject: A vast, open field bathed in the warm glow of a setting sun. In the center lies a colossal sculpture – a young man sculpted entirely from clay. His features are detailed, yet dreamlike, his eyes closed in a peaceful slumber. The wind gently caresses the clay, leaving subtle cracks and imperfections that resemble emerging dreams. Flowers, in various stages of decay and bloom, sprout from the earth around him, echoing the fleeting nature of both life and dreams.
Prompt: A creepy abandoned asylum, with haunted ghosts roaming the halls; Horror, surrealism; digital painting, oil on canvas; Dimly lit with harsh shadows and an eerie silence; dark colors with shades of blue and red; Scary, haunting and disturbing;; Unreal engine 5; brutal, dark fantasy, smoke in the sky, lightning, rain, intricate details, hyper detailed, Jean Baptiste Monge, Carne Griffiths, Michael Garmash, seb mckinnon.
Prompt: An eerie and mysterious painting of a ghostly pirate ship, intricate details of tattered sails, ominous storm clouds, moonlit ocean, skeletal crew, glowing ghostly figures, haunted atmosphere, dark and brooding color palette, digital painting, fantasy realism, masterful brushwork, by Marc Simonetti, Greg Rutkowski, Ferdinand Knab, Anne Stokes.
Prompt: A murmuration of starlings, rendered in a loose, impressionistic watercolor style, forms a large, vaguely iconic locator symbol against a blurred, misty cityscape. The starlings are depicted in various shades of grey, their forms subtly defined, creating a sense of ethereal movement and fluidity. The cityscape in the foreground is rendered in muted greys and whites, suggesting a cold, early morning atmosphere or a dense fog. The background is a stark, empty white, drawing attention to the central murmuration. The overall composition employs a low-angle, wide shot perspective, emphasizing the vastness of the bird formation against the hazy urban expanse. The texture is soft and slightly granular, mimicking the effect of watercolor washes. The color palette is restricted to cool greys and whites, creating a serene, almost melancholic mood. The style evokes a sense of quiet observation and contemplation, similar to the minimalist aesthetic of early 20th-century Japanese woodblock prints. The light is diffused and soft, devoid of harsh shadows, enhancing the dreamlike quality of the scene. The image feels spacious and open, allowing the viewer's eye to wander through the delicate, almost ephemeral forms of the starlings. The overall effect is one of peaceful dynamism, contrasting the bustling implied urban life with the serene beauty of the murmuration. The simple yet effective composition highlights the inherent beauty and complexity of nature's patterns against the backdrop of human civilization.
Prompt: a dreamlike and surrealist painting of "the foam of the days" by Boris Vian.Water is dangerous.The room where Chloe rests is a luminous center that the night and marshy water try to invest. The room shrinks and the flowers perish, the light has become dull and the windows of the room breathe poorly. The yellow ceramic tiles looked dull and veiled in a light haze, and the rays, instead of bouncing in metallic droplets, crashed to the floor and spread out in thin, lazy puddles.The foam which belongs to the hostile nocturnal universe, gradually takes over the days and, by tarnishing the solar luminosity, it destroys Colin's happy kingdom. Uses inspirations from painters like Jerome Bosh, Marc Simonetti, and Masterpiece painting techniques by legendary artists like Stephen Gammell, Pino Daeni, Jeremy Mann, Carne Griffiths, superb 16k resolution, intense and dramatic lighting, exceptionally focused sharp, veined texture reinforcing the atmosphere of disturbing horror and infusing the work with a touch of Dragan Bibin's artistic flair and the finesse of the painting technique reminiscent of James Gurney. Unreal Engine for cinematic quality, seeking depth and mystery in every detail.
Prompt: World in the hourglass, detailed matte painting, deep colors, fantasy, intricate details, splash screen, complementary colors, fantasy concept art, trendy 8k resolution on Artstation Unreal Engine 5. Muted color palette, reminiscent of the style of Jeremy Mann, influenced by Andrea Pozzo, Raymond Leech and Jean Baptiste Monge, exceptional composition, inspiration from Michael Garmash and Rob Rey, artistic flair from Dragan Bibin, painting technique from James Gurney.
Prompt: sky view perspective of a fantastic biomorphic castel and its lower town , dark fantasy by Daniel f gerhartz, Gustave dore, hr giger, tom bagshaw,junji ito,.breathtaking, sublime, octane rendering. digital painting, soft diffused light , arabesques extremely detailed & intricate by Dali, 8k , dynamic lighting ,fantastic view, hyperrealistic, ultra detailed.Surrealistic towers and arcades by Dali and gediminas pranckevicius
Prompt: high-quality illustration of a crumbling dancing sandgirl with a detailed, beautiful body and facial features, wearing a long gown with trail, made out of porous red-yellow sandstone, picture dissolving and Morphing completely into swirling red-yellow sand, volumetric dust. wide view with an oasis and pyramids in the background, an evening red setting sun influences the color of the whole desert and the sandgirl, sepia tone, sand clouds, detailed particles, and extreme swirling Sand, sand strings, 8k, highly detailed, realistic, extremely high quality, RAW photograph ultra-sharp, highly detailed, highres, masterpiece, best quality, ultra-detailed 8k wallpaper, extremely clear, evening sunset reddish vibe and tone, full body of sand-girl is visible on the canvas.
highly detailed, concept art, sharp focus, ultra reallistic, extremely detailed, fantasy, cinematic lighting, masterpiece, photorealistic, high detail, poster, wallpaper, fantastic view, octane render, ultra detailed, crisp quality, cinematic postprocessing, Jacek Yerka, Thomas Kinkade, Alphonse Mucha, Golden ratio, futuristic, Dark Fantasy, photography, Jean-Baptiste Monge, Ultra realistic, Zdzisław Beksiński, starry night, Hovik Zohrabyan, Richard Estes, High quality, complementary colors, sharpened, Remove haze, Jean Etienne, glowing highlights, Sharp outlines
Prompt: city made of stacks of skulls and human bones in the middle of a deserted plain. . insects move freely between skulls which are lit by gas lamps. In the sky, strange clouds of vapor create a mysterious atmosphere. , intricate, sharp focus; art by Carne Griffiths, fine art, elegant, cinematic lighting, 8k concept art; black and reds; deep color; ink drawing; black and white with tO
Prompt: Intriguing shadow shapes, eerie unique forms, intricate scary silhouettes, dramatic contrasts, mysterious outlines, play of light and dark,chiaroscuro artistic interpretation, creative shadows,horror by Zdzislaw Beksinski,gustave doré, high contrast, sharp edges, dynamic compositions, inspired by velasquez, surreal atmosphere by dai and magritte, digital art, fine details, captivating shapes, masterful use of negative space,dark and deep colorsn the backround a land inspired by M.C Turner
Prompt: A surealistic digital artwork in a dark, lo-fi hypermaximalist style, multiple half-hidden faces emerging from deep shadows with intricate anatomical details inspired by Beksinski and Gustave Dore, mysterious figures barely visible in the deep darkness, subtle light elements casting an eerie illumination, rusty textured paint effects and damaged acrylic aesthetics, the composition is inspired by classical painting with dramatic chiaroscuro lighting inspired by Velasquez and Rembrandt, a dark gothic atmosphere with elements of French symbolist art, oil painting rendering quality, a masterful level of execution with award-winning attention to microscopic details, an eerie mood enhanced by deep blacks and minimal highlights, an intricate layering of visual elements creating depth and intrigue horror
Prompt: In the midst of danger, an imposing dystopian monster looms, shrouded in thick fog. Deep, intense colors swirl in a maddening frenzy, creating a sinister and foreboding atmosphere. The scene unfolds in a captivating animated art style reminiscent of MC Escher, Tom Thomson, Ayan Nag, and Loretta Lux. Every detail is meticulously crafted, with award-winning precision. The image is brought to life through textured oil painting techniques, adding depth and richness to the artwork. This masterpiece is tailored for Artstation Unreal Engine, ensuring an immersive experience in stunning 8k resolution.
Prompt: A solitary, ethereal figure, shrouded in mist, paddles a weather-worn wooden canoe through the eerie, still waters of a forgotten lake. The canoe glides effortlessly, leaving a trail of ripples that distort the reflection of the towering trees around it, their branches reaching out like skeletal fingers toward the figure. The air is heavy with the smell of damp earth and decay, and the only sound is the gentle lapping of water against the hull of the canoe. The figure, her face hidden by a tattered hooded cloak, pauses to gaze at the moss-covered ancient trees, as if seeking a glimpse of a long-forgotten truth. The atmosphere is heavy with a sense of foreboding, as if the very fabric of time and space is unraveling around the canoe, leaving the figure suspended in a realm between worlds.
Prompt: A surreal dreamscape with gravity-defying floating islands, impossible Escherian architecture with staircases that lead nowhere, giant ethereal creatures reminiscent of Miyazaki's style floating in the sky at golden hour, warm atmospheric lighting projecting long dramatic shadows on terraced landscapes, earthy tones of ocher and sienna contrasting with vivid teals and magentas, fanciful structures with intricate details in Yerka's style, crystal clear waterfalls flowing upwards, twisting geometric patterns merging with organic shapes, hyper-realistic 3D rendering with Unreal Engine 5 quality, multiple perspective points creating optical illusions, clouds wispy swirling around floating structures, fantastical vegetation dreamlike atmosphere with subtle particle effects, cinematic depth of field
Prompt: disconnected and floating pieces, abstract and unsettling, artwork inspired by Stephen Gammell, Pino Daeni, and Carne Griffiths, rich oil on canvas textures, dramatic lighting casting sinister shadows, intense close-up, 16k resolution, fine arts masterpiece, capturing the essence of horror
Prompt: Ghost city hyper-realistic,hyper-detailed dark fantasy art; elegant,insanely intricate, ultra detailed by Daniel F Gerhartz, Gustave Dore, H.R. Giger, Junji Ito, Alyn Spiller.Alayna Danner,Marija Tiurina, tom bagshaw, biomorphic close up of city style of gustave dore,insanely detailed and intricate, hypermaximalist 8k resolution concept art H.R. Giger, Thomas Kinkade color corrected
Prompt: A surrealist depiction of Plato, Socrates, Aristotle, and Phydias, along with other unidentified Greek thinkers, entering a grand, intricately detailed temple of knowledge. The scene is rendered in the ultra-detailed, elegant style of Daniel F. Gerhartz, Gustave Doré, H.R. Giger, Junji Ito, Alyn Spiller, Alayna Danner, Marija Tiurina, and Tom Bagshaw, blending classical realism with biomechanical and surreal elements. The figures, diverse in age and ethnicity, exhibit a mixture of awe, curiosity, and apprehension. Plato, a middle-aged man with olive skin and a thoughtful expression, leads the group, his hand outstretched towards the temple entrance. Socrates, older with a weathered face, follows closely, his gaze intense. Aristotle, younger and more vibrant, carries a scroll. Phydias, distinguished by his artisan's tools, displays quiet contemplation. Their attire is a blend of classical Greek robes and subtly futuristic elements, rendered in rich, deep colors with metallic highlights. The temple itself is an imposing structure of polished obsidian and bone, with intricate carvings depicting scenes from Greek mythology, rendered in a chiaroscuro style with dramatic lighting. Surreal architectural elements intertwine with classical architecture, creating a sense of wonder and unease. The background features a swirling nebula of vibrant colors, suggesting the boundless expanse of knowledge. The overall mood is one of intellectual exploration tinged with a sense of the uncanny, rendered in a wide shot with a slight low-angle perspective, emphasizing the grandeur of the temple. The brushstrokes are visible, adding to the painting's texture, reflecting the styles of the referenced artists, with sharp details contrasted by softer, dreamlike elements.
Prompt: Ethereal double exposure concept, haunting ghosts merging with the head of a witch, dramatic negative black and white tones, Speedpaint technique using large brush strokes reminiscent of Junji Ito's style, Ismail Inceoglu's eerie aesthetic, Gazelli's dark artistry, M.W. Kaluta's intricate detailing, and Richard Anderson's atmospheric touch, intense paint splatter effect, a masterpiece in the making, ultra-high 8k resolution for exceptional clarity, trending on Artstation for its horror genre appeal, terrifying atmosphere, highly detailed and intricately crafted to send shivers down the spine.
Prompt: partially visible flying transparent angry ghosts attacking the frightened people in the city, insanely detailed matte painting with rough paint strokes and textures, by Stephen Gammell, Pino Daeni, Jeremy Mann, Alex Maleev, Carne Griffiths, 16k resolution, oil on canvas, fine art, super dramatic light, sharp focus, grain, sinister, horror
Modifiers:
Zdzislaw Beksinski Stephen Gammell Yossi Kotler
Prompt: Galloping horse-shaped clouds, dynamic movement, fluffy and majestic, resembling a herd in motion, soft edges, billowing shapes, white and shades of gray, dramatic lighting casting shadows, realistic yet dreamlike, high resolution, ethereal atmosphere, nature-inspired, artistically surreal, evoking a sense of freedom and power, celestial scene, no actual horses present.
Prompt: Reflet spectral émergeant du miroir, regard sinistre, atmosphère troublante, éléments gothiques, techniques mixtes, peinture à l'huile, éclairage faible et ombragé, monochromatique nuances de bleu et vert, étrange, effrayant, spectral, inspiration de Francisco Goya, Edvard Munch et Gustave Moreau, moteur irréel 5.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.