Prompt: A meticulously detailed, 8K resolution illustration in the style of a dark fantasy illuminated manuscript, depicting a medieval castle siege under a stormy, rain-lashed sky. The scene is dominated by a colossal siege tower relentlessly battering the castle gate, its wooden frame splintering under the impact. Multiple archers, clad in soaked, dark leather armor and hooded cloaks, are positioned along the battlements, their faces grim and determined as they loose arrows towards the attackers. Visible on the ramparts are several scaling ladders, some already occupied by desperate soldiers. The foreground emphasizes the muddy, rain-slicked ground, strewn with broken weapons and corpses, creating a visceral sense of brutal conflict. The castle itself, a monolithic structure of grey stone, is rendered with breathtaking detail, showing weathered textures and crumbling battlements. The color palette is predominantly somber, utilizing deep blues, greys, and browns, punctuated by the fiery sparks from the siege weapons and the occasional flash of lightning. The lighting emphasizes the dramatic rain-swept atmosphere, creating stark contrasts and highlighting the details of the chaos. The overall mood is one of intense action and grim determination, reflecting the harsh realities of medieval warfare. The style evokes the detailed precision of classic medieval manuscript illustrations, combined with the dynamic energy of modern fantasy art, trending on ArtStation. The perspective is a slightly elevated, wide shot, encompassing the entire scene in panoramic view.
Prompt: A murmuration of starlings, rendered in a loose, impressionistic watercolor style, forms a large, vaguely iconic locator symbol against a blurred, misty cityscape. The starlings are depicted in various shades of grey, their forms subtly defined, creating a sense of ethereal movement and fluidity. The cityscape in the foreground is rendered in muted greys and whites, suggesting a cold, early morning atmosphere or a dense fog. The background is a stark, empty white, drawing attention to the central murmuration. The overall composition employs a low-angle, wide shot perspective, emphasizing the vastness of the bird formation against the hazy urban expanse. The texture is soft and slightly granular, mimicking the effect of watercolor washes. The color palette is restricted to cool greys and whites, creating a serene, almost melancholic mood. The style evokes a sense of quiet observation and contemplation, similar to the minimalist aesthetic of early 20th-century Japanese woodblock prints. The light is diffused and soft, devoid of harsh shadows, enhancing the dreamlike quality of the scene. The image feels spacious and open, allowing the viewer's eye to wander through the delicate, almost ephemeral forms of the starlings. The overall effect is one of peaceful dynamism, contrasting the bustling implied urban life with the serene beauty of the murmuration. The simple yet effective composition highlights the inherent beauty and complexity of nature's patterns against the backdrop of human civilization.
Prompt: A surrealistic masterpiece in the style of Salvador Dali, Edward Gorey, and H.R. Giger. A cloaked figure, genderless and faceless, stands centrally, shrouded in a deep indigo velvet cloak adorned with tarnished silver brooches. The figure’s posture is rigidly erect, arms hanging limply at their sides, suggesting a stillness bordering on paralysis. The cloak's texture is rich and heavy, contrasting sharply with the melting clocks, rendered in a viscous, dripping gold. These clocks, varying in size and shape, sprawl across the foreground, their time distorted and surreal. Twisted, biomechanical creatures, reminiscent of Giger's work, writhe around the figure's feet; their chitinous surfaces gleam under a sickly yellow light. The background features a labyrinthine, crumbling architecture reminiscent of Gorey's illustrations, rendered in shades of muted greys and browns. The overall palette is dark and moody, emphasizing shadows and contrasts, with the gold of the melting clocks providing a jarring, unsettling highlight. The composition is centered, with a low-angle wide shot that emphasizes the figure’s imposing presence within the chaotic environment. The atmosphere is one of oppressive dread and unsettling mystery. The style evokes a sense of nightmarish fantasy, infused with elements of biomechanical horror. A 35mm lens is used to capture the distorted perspective, emphasizing the surrealism.
Prompt: A hyperrealistic digital painting in the style of H.R. Giger, Francis Bacon, and Zdzisław Beksiński, rendered with Unreal Engine 5, depicting a grotesque, biomechanical monster emerging from a black abyss. The monster, a horrifying amalgamation of flesh, metal, and bone, is predominantly rendered in stark black and white, with crimson highlights accentuating its jagged edges and pulsating organs. Its skin, a textured blend of oily flesh and corroded metal, reflects the dramatic, chiaroscuro lighting. The creature's multiple eyes, glowing an eerie red, peer out from shadowed crevices, conveying intense malice. Its limbs are elongated and twisted, ending in sharp, claw-like appendages. The monster's gaping maw reveals rows of needle-sharp teeth and a pulsating, fleshy interior. The abyss behind it is a swirling vortex of darkness, punctuated by faint, ethereal glows suggesting an immense, unknowable depth. The composition is a dramatic close-up, emphasizing the creature's monstrous detail. The overall mood is one of terrifying dread and existential horror, evoking a visceral response from the viewer. The painting utilizes oil painting techniques in a digital medium, achieving a hyperrealistic texture and depth. The contrast between light and shadow creates a stark and dramatic atmosphere, heightening the sense of unease and fear. A wide-angle lens emphasizes the immense scale of the creature and the claustrophobic nature of the abyss.
Prompt: A surrealist depiction of Plato, Socrates, Aristotle, and Phydias, along with other unidentified Greek thinkers, entering a grand, intricately detailed temple of knowledge. The scene is rendered in the ultra-detailed, elegant style of Daniel F. Gerhartz, Gustave Doré, H.R. Giger, Junji Ito, Alyn Spiller, Alayna Danner, Marija Tiurina, and Tom Bagshaw, blending classical realism with biomechanical and surreal elements. The figures, diverse in age and ethnicity, exhibit a mixture of awe, curiosity, and apprehension. Plato, a middle-aged man with olive skin and a thoughtful expression, leads the group, his hand outstretched towards the temple entrance. Socrates, older with a weathered face, follows closely, his gaze intense. Aristotle, younger and more vibrant, carries a scroll. Phydias, distinguished by his artisan's tools, displays quiet contemplation. Their attire is a blend of classical Greek robes and subtly futuristic elements, rendered in rich, deep colors with metallic highlights. The temple itself is an imposing structure of polished obsidian and bone, with intricate carvings depicting scenes from Greek mythology, rendered in a chiaroscuro style with dramatic lighting. Surreal architectural elements intertwine with classical architecture, creating a sense of wonder and unease. The background features a swirling nebula of vibrant colors, suggesting the boundless expanse of knowledge. The overall mood is one of intellectual exploration tinged with a sense of the uncanny, rendered in a wide shot with a slight low-angle perspective, emphasizing the grandeur of the temple. The brushstrokes are visible, adding to the painting's texture, reflecting the styles of the referenced artists, with sharp details contrasted by softer, dreamlike elements.
Prompt: A skeletal figure, dressed in a dark, flowing robe, sits in a small boat on a calm river. The figure is playing a flute, and is positioned mid-frame. The figure's face is a skull, and its expression is serene. The robe and the skeleton's form are dark navy-gray. The boat is light brownish-orange. The sunset casts a warm glow over the water, reflecting light onto the river. A large collection of birds are in flight above the scene. The setting sun is prominent in the mid-ground, and the sky is a mix of dark clouds and orange-yellow hues. The atmosphere is peaceful, yet with an underlying sense of mystery. The perspective is from a point slightly above the boat, looking down on the scene. The composition emphasizes the figure against the sunset and the calm water. The style is fantasy, surreal, and slightly macabre.
Prompt: A solitary, ethereal figure, shrouded in mist, paddles a weather-worn wooden canoe through the eerie, still waters of a forgotten lake. The canoe glides effortlessly, leaving a trail of ripples that distort the reflection of the towering trees around it, their branches reaching out like skeletal fingers toward the figure. The air is heavy with the smell of damp earth and decay, and the only sound is the gentle lapping of water against the hull of the canoe. The figure, her face hidden by a tattered hooded cloak, pauses to gaze at the moss-covered ancient trees, as if seeking a glimpse of a long-forgotten truth. The atmosphere is heavy with a sense of foreboding, as if the very fabric of time and space is unraveling around the canoe, leaving the figure suspended in a realm between worlds.
Prompt: A surrealism masterpiece featuring a drinker of tears, intricate details, matte painting with rough paint strokes and textures, artists Stephen Gammell, Pino Daeni, Jeremy Mann, Alex Maleev, Carne Griffiths, 16k resolution, oil on canvas, fine art, super dramatic lighting, sharp focus, grainy texture, grim atmosphere, horror elements. Include influences from Zdzislaw Beksinski and Yossi Kotler.
Prompt: Galloping horse-shaped clouds, dynamic movement, fluffy and majestic, resembling a herd in motion, soft edges, billowing shapes, white and shades of gray, dramatic lighting casting shadows, realistic yet dreamlike, high resolution, ethereal atmosphere, nature-inspired, artistically surreal, evoking a sense of freedom and power, celestial scene, no actual horses present.
Prompt: A surealistic digital artwork in a dark, lo-fi hypermaximalist style, multiple half-hidden faces emerging from deep shadows with intricate anatomical details inspired by Beksinski and Gustave Dore, mysterious figures barely visible in the deep darkness, subtle light elements casting an eerie illumination, rusty textured paint effects and damaged acrylic aesthetics, the composition is inspired by classical painting with dramatic chiaroscuro lighting inspired by Velasquez and Rembrandt, a dark gothic atmosphere with elements of French symbolist art, oil painting rendering quality, a masterful level of execution with award-winning attention to microscopic details, an eerie mood enhanced by deep blacks and minimal highlights, an intricate layering of visual elements creating depth and intrigue horror
Prompt: A surreal dreamscape with gravity-defying floating islands, impossible Escherian architecture with staircases that lead nowhere, giant ethereal creatures reminiscent of Miyazaki's style floating in the sky at golden hour, warm atmospheric lighting projecting long dramatic shadows on terraced landscapes, earthy tones of ocher and sienna contrasting with vivid teals and magentas, fanciful structures with intricate details in Yerka's style, crystal clear waterfalls flowing upwards, twisting geometric patterns merging with organic shapes, hyper-realistic 3D rendering with Unreal Engine 5 quality, multiple perspective points creating optical illusions, clouds wispy swirling around floating structures, fantastical vegetation dreamlike atmosphere with subtle particle effects, cinematic depth of field
Prompt: A surreal dreamscape with gravity-defying floating islands, impossible Escherian architecture with staircases that lead nowhere, giant ethereal creatures reminiscent of Miyazaki's style floating in the sky at golden hour, warm atmospheric lighting projecting long dramatic shadows on terraced landscapes, earthy tones of ocher and sienna contrasting with vivid teals and magentas, fanciful structures with intricate details in Yerka's style, crystal clear waterfalls flowing upwards, twisting geometric patterns merging with organic shapes, hyper-realistic 3D rendering with Unreal Engine 5 quality, multiple perspective points creating optical illusions, clouds wispy swirling around floating structures, fantastical vegetation dreamlike atmosphere with subtle particle effects, cinematic depth of field
Prompt: a scary, dreamlike and surrealist painting by Boris Vian "The foam of the days". A masterpiece. (The room where a woman lies :1.3) is a center (lit by a few hazy rays of misty sunlight :1.5) that the night and the marshy water try to invest. The walls of the room bend towards her (vision of the room shrinking :1.2). The flowers are dying, the light from the lamps has become dull and the windows of the room breathe badly (we see the windows which are nothing more than small opaque panes (surrealist vision :1.8)). The room is invested by the foam that belongs to the hostile nocturnal universe and falls from the sagging ceiling and invests the whole room. Matte painting, dark and deep color, fantastic, complex details, splash screen, complementary colors, (fantasy concept art: 1.5), 8k resolution, Unreal Engine 5; (oil painting by James Gurney; sinister by Greg Rutkowski; horror by Gustave Doré, Zdzislaw Beksinski: 1,2) lyrical abstraction, digital art
Prompt: Intriguing shadow shapes, eerie unique forms, intricate scary silhouettes, dramatic contrasts, mysterious outlines, play of light and dark,chiaroscuro artistic interpretation, creative shadows,horror by Zdzislaw Beksinski,gustave doré, high contrast, sharp edges, dynamic compositions, inspired by velasquez, surreal atmosphere by dai and magritte, digital art, fine details, captivating shapes, masterful use of negative space,dark and deep colorsn the backround a land inspired by M.C Turner
Prompt: Intriguing shadow shapes, eerie unique forms, intricate scary silhouettes, dramatic contrasts, mysterious outlines, play of light and dark,chiaroscuro artistic interpretation, creative shadows,horror by Zdzislaw Beksinski,gustave doré, high contrast, sharp edges, dynamic compositions, inspired by velasquez, surreal atmosphere by dai and magritte, digital art, fine details, captivating shapes, masterful use of negative space,dark and deep colorsn the backround a land inspired by M.C Turner
Prompt: a dreamlike and surrealist painting of "the foam of the days" by Boris Vian.Water is dangerous.The room where Chloe rests is a luminous center that the night and marshy water try to invest. The room shrinks and the flowers perish, the light has become dull and the windows of the room breathe poorly. The yellow ceramic tiles looked dull and veiled in a light haze, and the rays, instead of bouncing in metallic droplets, crashed to the floor and spread out in thin, lazy puddles.The foam which belongs to the hostile nocturnal universe, gradually takes over the days and, by tarnishing the solar luminosity, it destroys Colin's happy kingdom. Uses inspirations from painters like Jerome Bosh, Marc Simonetti, and Masterpiece painting techniques by legendary artists like Stephen Gammell, Pino Daeni, Jeremy Mann, Carne Griffiths, superb 16k resolution, intense and dramatic lighting, exceptionally focused sharp, veined texture reinforcing the atmosphere of disturbing horror and infusing the work with a touch of Dragan Bibin's artistic flair and the finesse of the painting technique reminiscent of James Gurney. Unreal Engine for cinematic quality, seeking depth and mystery in every detail.
Prompt: Darkness and pain, surrealism, inspired by Amanda Sage and Dali, hyper detailed with organic parts distorted by pain, precise and hyper realistic focus on key elements, dark and dynamic lighting to create striking contrasts. Fusion of incredibly detailed digital art and matte painting with broad strokes and rough textures, by legendary artists like Winslow Homer, WILLIAM BLAKE, Stephen Gammell, Pino Daeni, Jeremy Mann, Alex Maleev, Carne Griffiths, stunning 16k resolution, intense and dramatic lighting, razor-sharp focus, veinous texture enhancing the mood of eerie horror and infusing the artwork with a touch of Dragan Bibin's artistic flair and the finesse of painting technique reminiscent of James Gurney.
Unreal Engine for cinematic quality, seeking depth and mystery in every detail
modifiers:
Zdzislaw Beksinski, Stephen Gammell, Yossi Kotler
Prompt: It's all in your head. Unique art compilation. Epic and remarkable, wacky ideas. Exceptional fluid digital artworks.
By artists: Jeremy Geddes, Ben Thomas, Alex Ross, Yigal Ozeri, Dan dos Santos. 8K 3D, CGSociety, trending on Artstation, 8K resolution
Prompt: Darkness and sadness, surrealism, inspired by Amanda Sage and Dali, hyper detailed with organic parts distorted by fear, precise and hyper realistic focus on key elements, dark and dynamic lighting to create striking contrasts. Fusion of incredibly detailed digital art and matte painting with broad strokes and rough textures, by legendary artists like Winslow Homer, WILLIAM BLAKE, Stephen Gammell, Pino Daeni, Jeremy Mann, Alex Maleev, Carne Griffiths, stunning resolution of 16k, intense and dramatic lighting, exceptionally sharp focus, veiny texture reinforcing the mood of eerie dread and infusing the artwork with a touch of Dragan Bibin's artistic flair and the finesse of the painting technique reminiscent of that of James Gurney.
Unreal Engine for cinematic quality, seeking depth and mystery in every detail
to modify:
Zdzislaw Beksinski, Stephen Gammell, Yossi Kotler.
THE FINAL RESULT SHOULD ABSOLUTELY APPEAR TO BE PAINTED BY A HUMAN AND NOT AN AI, REGARDLESS OF THE TECHNIQUE OR STYLE USED.
Prompt: Darkness and pain, surrealism, inspired by Amanda Sage and Dali, hyper detailed with organic parts distorted by pain, precise and hyper realistic focus on key elements, dark and dynamic lighting to create striking contrasts. Fusion of incredibly detailed digital art and matte painting with broad strokes and rough textures, by legendary artists like Winslow Homer, WILLIAM BLAKE, Stephen Gammell, Pino Daeni, Jeremy Mann, Alex Maleev, Carne Griffiths, stunning resolution of 16k, intense and dramatic lighting, exceptionally sharp focus, veiny texture reinforcing the eerie horror ambiance and infusing the artwork with a touch of Dragan Bibin's artistic flair and the finesse of the painting technique reminiscent of that of James Gurney.
Unreal Engine for cinematic quality, seeking depth and mystery in every detail
to modify:
Zdzislaw Beksinski, Stephen Gammell, Yossi Kotler. THE FINAL RESULT SHOULD ABSOLUTELY APPEAR TO BE PAINTED BY A HUMAN AND NOT AN AI, REGARDLESS OF THE TECHNIQUE OR STYLE USED.
Prompt: Darkness and pain, surrealism, inspired by Amanda Sage and Dali, hyper detailed with organic parts distorted by pain, precise and hyper realistic focus on key elements, dark and dynamic lighting to create striking contrasts. Fusion of incredibly detailed digital art and matte painting with broad strokes and rough textures, by legendary artists like Winslow Homer, WILLIAM BLAKE, Stephen Gammell, Pino Daeni, Jeremy Mann, Alex Maleev, Carne Griffiths, stunning resolution of 16k, intense and dramatic lighting, exceptionally sharp focus, veiny texture reinforcing the eerie horror ambiance and infusing the artwork with a touch of Dragan Bibin's artistic flair and the finesse of the painting technique reminiscent of that of James Gurney.
Unreal Engine for cinematic quality, seeking depth and mystery in every detail
to modify:
Zdzislaw Beksinski, Stephen Gammell, Yossi Kotler.
THE FINAL RESULT SHOULD ABSOLUTELY APPEAR TO BE PAINTED BY A HUMAN AND NOT AN AI, REGARDLESS OF THE TECHNIQUE OR STYLE USED.
Prompt: A creepy abandoned asylum, with haunted ghosts roaming the halls; Horror, surrealism; digital painting, oil on canvas; Dimly lit with harsh shadows and an eerie silence; dark colors with shades of blue and red; Scary, haunting and disturbing;; Unreal engine 5; brutal, dark fantasy, smoke in the sky, lightning, rain, intricate details, hyper detailed, Jean Baptiste Monge, Carne Griffiths, Michael Garmash, seb mckinnon.
Prompt: A creepy abandoned asylum, with haunted ghosts roaming the halls; Horror, surrealism; digital painting, oil on canvas; Dimly lit with harsh shadows and an eerie silence; dark colors with shades of blue and red; Scary, haunting and disturbing; by William Blake, René Magritte and HR Giger; Unreal engine 5; brutal, dark fantasy, smoke in the sky, lightning, rain, intricate details, hyper detailed, Jean Baptiste Monge, Carne Griffiths, Michael Garmash, seb mckinnon.
Prompt: World in the hourglass, detailed matte painting, deep colors, fantasy, intricate details, splash screen, complementary colors, fantasy concept art, trendy 8k resolution on Artstation Unreal Engine 5. Muted color palette, reminiscent of the style of Jeremy Mann, influenced by Andrea Pozzo, Raymond Leech and Jean Baptiste Monge, exceptional composition, inspiration from Michael Garmash and Rob Rey, artistic flair from Dragan Bibin, painting technique from James Gurney.
Prompt: Explore the depths of your subconscious with a surrealist twist. Imagine a world where the lines between reality and fantasy blur, and let our AI platform bring it to life."ultra detailled ,very intricate organic worlds melting into other ones by Dali, MC Escher,andreas Rocha ,Sebasien Monge,Huge striokes of textures ,oil on canevas,matte backround,splash screen unreal engine 5.dramatic lightning
Prompt: Explore the depths of your subconscious with a surrealist twist. Imagine a world where the lines between reality and fantasy blur, and let our AI platform bring it to life."ultra detailled ,very intricate organic worlds melting into other ones by Dali, MC Escher,andreas Rocha ,Sebasien Monge,Huge striokes of textures ,oil on canevas,matte backround,splash screen unreal engine 5.dramatic lightning
Prompt: Crystal-clear water droplet head, ethereal aura of shimmering light, fantasy portrait, oil and watercolor blend, soft dreamy lighting, iridescent and shimmering colors, beautiful and surreal, by Remedios Varo, Leonora Carrington, and Hieronymus Bosch, Unreal Engine 5.
Prompt: The Clay Dreamer
Art Style: Opt for a subdued color palette, drawing from the influences of Jeremy Mann, Andrea Pozzo, Raymond Leech, and Jean Baptiste Monge, capturing an exceptional composition. Seek inspiration from the artistic styles of Michael Garmash and Rob Rey, infusing the artwork with a touch of Dragan Bibin's artistic flair and the painting technique finesse reminiscent of James Gurney.
Subject: A vast, open field bathed in the warm glow of a setting sun. In the center lies a colossal sculpture – a young man sculpted entirely from clay. His features are detailed, yet dreamlike, his eyes closed in a peaceful slumber. The wind gently caresses the clay, leaving subtle cracks and imperfections that resemble emerging dreams. Flowers, in various stages of decay and bloom, sprout from the earth around him, echoing the fleeting nature of both life and dreams.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.