Prompt: A ghoulish antique doll.
Its face is charred.
A lopsided leer adorns its face.
The operation theatre is old, haunted and littered with spooky equipment.
Gothic bulbs are casting ghostly glow.
Night is pitch black.
Unsettling atmosphere.
Prompt: A tall eleven-year-old quick witted streetwise boy, wearing a fitted black t-shirt and wristband, arms folded, is resting on a wall. A deeply inscrutable, sinister and unnatural look on his innocent face. Antique Gothic bulbs cast warm glow on his bob-cut hair. The alleyway is smoky. Night is pitch black.
Prompt: Reception area of an antique hotel. Antique Gothic furnishings adorn it. Antique Gothic bulbs are casting warm glow.
A man is lying dead beside a black reception desk.
Prompt: A mysterious thirteen-year-old girl, wearing full-length, black robes is fitting a device.
The cavernous corridor is artfully decorated.
Tense atmosphere.
Prompt: An old tray, containing rusty, old medical tools, is kept atop a crumbling black table. The room is haunted, old, an ominous chair is placed in one corner.
A twelve-year-old nervous boy, bob-cut hair, wearing a fitted grey t-shirt and blue wristband, is staring at camera with a deadpan look.
Sinister atmosphere.
Prompt: A tall thirteen-year-old streetwise boy, bob-cut hair, wearing a fitted black t-shirt, with a realistic skeleton printed on front. An inscrutable, mean look adorns his pubescent face.
The dining room is artfully decorated with antique Gothic furniture. Antique Gothic lights are casting warm glow.
Night is pitch black.
Prompt: In foreground, a tall thirteen-year-old streetwise boy, wearing a fitted black t-shirt, black leather wristband, holding a rod nervously, in background a long, thin, haunted mental institution corridor, furnished with antique haunted medical equipment. Antique Gothic bulbs are casting ghostly pale glow. Night is pitch black.
Tense atmosphere.
1970 inspired movie scene.
Prompt: In foreground, an eleven-year-old boy, wearing a dark green fitted t-shirt, is nervously stepping backwards, in background, a gnarly, old, ghoul, sitting on an armchair, is holding his arm.
The room is dark, haunted and old. Sinister portraits are hanging on the walls.
Prompt: In foreground, a pair of thirteen-year-old twin boys, wearing fitted red t-shirts, are in mid run, their faces terrified, in background, a red on yellow faced ghoul, is chasing them.
The haunted, old corridor is smoky.
Antique red bulb casts ghostly light.
Night is pitch black.
Tense atmosphere. Inspired from 1970 horror movie.
Prompt: A long haired ghoulish figure, wearing torn white robes is staring wickedly at viewers.
The cemetery is dark, foggy and adorned with antique Gothic streetlamps.
Night is pitch black.
Prompt: In foreground, a thirteen-year-old streetwise boy, wearing full length black robes, with a realistic skeleton printed on, is fallen on his back, his face depicting nervousness.
In the background, the earthly grave, a decaying dead body lying inside it. Night is pitch black. Inspired by 1980 movie scene.
Prompt: In foreground, a horrified thirteen-year-old boy, wearing a fitted green t-shirt, is in mid gasp, his face vividly expressing terror. In the background, a ghoulish pale figure is touching his hair. The long thin, haunted mental institution corridor is adorned with antique Gothic lights, casting ghostly glow.
A scene inspired by 1970 horror movie.
Prompt: A large black spider crawling on a black grand staircase. The antique hotel lounge is decorated with antique Gothic lights and black furnishings
A tall eleven-year-old streetwise boy, bob-cut hair, wearing a fitted black t-shirt and wristband, is feeding the spide, and looking at camera. An unsettlingly mean look.
Prompt: A large black spider is crawling on a thirteen-year-old nervous boy, bob-cut hair, wearing a fitted green t-shirt and wristband.
The dark room is abandoned, old, haunted and littered with spooky furniture. Spooky lights cast a pale blue light. Night is pitch black.
Prompt: A tall thirteen-year-old streetwise boy, bob-cut hair, wearing a fitted black t-shirt and wristband, is pointing a slingshot, inscrutable, sinisterly insolent gaze etched on his face. A large black ferocious killer guard dog.
The alley is dark, foggy, and old. Antique Gothic lights cast a warm glow.
Prompt: A tall eleven-year-old streetwise boy, bob-cut hair, wearing a fitted black t-shirt and wristband, is staring at the camera. An unsettlingly mean look. An eerie potion bottle clutched in his hands.
The room is dimly lit, artfully decorated with antique Gothic lights and black furnishings.
Prompt: A haunted, old, cavernous mental institution reception area, looking like a large dark monster opening its mouth, is adorned with antique Gothic bulbs casting ghostly blue light.
A made ghoulish doctor smiling wickedly at viewers. Sinister medicines lying around. Night is pitch black.
Unsettling atmosphere.
Prompt: Thirteen-year-old twin boys, wearing an expensive fitted red t-shirt, are crafting a potion, looking feverish.
The large room is artfully decorated and brightly lit.
Night is pitch black.
Prompt: In foreground, a horrified thirteen-year-old boy, wearing a fitted green t-shirt, is in mid run, his face vividly expressing terror. In the background, a ghoulish mad doctor is chasing him. The long thin corridor is adorned with antique Gothic lights, casting ghostly glow.
A scene inspired by 1970 horror movie.
Prompt: A life-size, exquisite painting of a haunted metal institution. Antique Gothic lamps are casting warm glow. The room is decorated with antique Gothic black furnishings.
A tall thirteen-year-old streetwise boy, bob-cut hair, wearing a fitted black t-shirt and shorts, is avidly looking at the painting.
Prompt: An old mysterious abandoned mansion, ghoulish finger marks are gauged on the front door. Antique Gothic lights are casting warm glow. Night is pitch black and foggy.
Prompt: A tall thirteen-year-old streetwise boy, bob-cut hair, wearing a fitted black t-shirt and wristband, is furtively collecting evidence.
Night is pitch black.
Antique streetlamps are casting dim glow.
Prompt: A red on yellow faced ghoul, smiling sinisterly at viewers.
The haunted, old corridor is smoky.
Antique red bulb casts ghostly light.
Night is pitch black.
Prompt: A spooky coffin, kept on an old stretcher. A decaying body is visible. The large mental hospital room, looking like inside of a monstrous mouth, is haunted, old.
Unsettling medical tools adorn it. Antique bulbs are casting ghostly light.
Night is pitch black.
Sinister atmosphere.
Prompt: A haunted, old pharmacy, inside a mental institution.
A crumbling black cupboard adorns it. Sinister medicines and potions are glistening ghostly.
A thirteen-year-old boy, wearing a fitted green t-shirt and wristband, is staring transfixed.
Night is pitch black.
Prompt: A twelve-year-old boy, dressed like monstrous Dracula, is hissing furiously.
The antique restaurant dining area is artfully decorated with antique Gothic black furnishings. Antique Gothic lights are casting a warm glow. A black fireplace is burning merrily. Night is pitch black.
Prompt: An overgrown garden. Antique streetlamps adorn it.
The haunted house, looking like a dark monster, is dark. A black Cadillac hearse is driving up driveway.
A tall thirteen-year-old nervous boy, bob-cut hair, wearing a fitted green t-shirt and wristband, is hiding. The night is pitch black. Unsettling atmosphere.
Prompt: A cavernous, mysterious library inside a large mansion. The walls are black. Antique Gothic lights cast warm light on tall black shelves. Night is pitch black.
A tall thirteen-year-old streetwise boy, bob-cut hair, wearing a fitted black t-shirt, shorts and black wristband, is staring terrified.
A mysterious red glow is emanating from a corner.
The night is pitch black.
Prompt: Large otherworldly ants crawling around a dark open grave. A decaying dead body is visible.
The cemetery is dark, foggy. Antique Gothic streetlamps adorn it. The night is pitch black.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.