Prompt: Paint a muscular pirate on board an infernal sailing ship. He has green skin, pointy ears and white hair. He has a serious foreboding expression on his face. His clothing is sublime in somber colours and a few piercings and tatoos adorne him. he wields a mighty bronce scimitar. behind him a stormy tropical sea can be seen.
Prompt: In the painting, imagine a female warrior, embodying strength and grace in a dramatic underwater scene. Her upper torso is muscular, covered in a bluish layer of blubber for resilience against the cold depths. Her lower body transitions seamlessly into a sleek bull seal, powerful and agile. Her long, thick hair flows like kelp around her, in deep green and dark brown shades that blend with the ocean environment. Her large, black eyes are expressive, reflecting both wisdom and fierce determination, adapted to the darkness of the depths. She wears armor crafted from sea materials—shimmering scales, polished shells, and tough seaweed—covering vital areas without restricting movement. In her hand, she wields a trident made from coral and bone, intricately carved with oceanic motifs. The setting is a vivid underwater scene with dim light filtering from above, surrounded by swaying kelp forests, vibrant coral reefs, and ancient underwater ruins in the distance. She stands poised with her trident, exuding a commanding and serene presence as a guardian of the deep sea.
Prompt: The creature is faceless and an insectoid appearance with a segmented, chitinous exoskeleton that glistens in dark hues of brown and black. It stands around 6 feet tall with long, spindly limbs. The front limbs end in two sharp pincers. Its head head is a mass of pink bulbous flesh and several tentacles protruding from it. Two long antennae rise from its head, twitching in an eerie manner. It has translucent, membranous wings that resemble those of a moth or dragonfly, with an iridescent sheen. background: woods at night
Prompt: a flesh coloured amorphous creature with rusty medieval weapons sticking form its surface, creeping from a pool a crimson liquid with tentacles grasping for the viewer
Prompt: steampunk fantasy bronze artificial person with ornate skin, wearing a simple tunic and trousers as well a sword, in the background a mundane jungle
Prompt: A young female reporter in male outfit and a camera around her neck suspiciouly stalks out a shady building on the dockside. Painterly pseudo-retro style inspired by Arkham Horror: dark tones, moody lighting, rich textures, and subtle supernatural elements. Combines 1920s aesthetics with a sense of mystery and unease.
Prompt: Create an eerie, ghostly apparition manifesting as a misty phantom. The phantom should have a vaguely male human form, with indistinct, swirling features made of dense, glowing fog. Its eyes glow faintly with an otherworldly light, and its hands stretch out with wisps of fog trailing from the fingers. The phantom’s presence should evoke a sense of sorrow and malevolence, blending seamlessly with the thick, swirling mists of the dark, rocky and wooded landscape. The background should be dimly lit by a pale, ghostly moon, casting long shadows over the jagged rocks and the ancient, twisted trees that surround the scene
Prompt: An imposing, dignified Lord-Governor sits in an ornate but somber throne room that exudes the power and control of the Empire. Alaric Vortem is an older man with sharply cut features, silver-grey hair and piercing, cold blue eyes. He wears an Imperial officer's uniform with heavy, gold-embroidered epaulets or a formal robe bearing the crest of his House. His posture is stern and authoritarian as he rests one hand on the armrest ornament of his massive throne.
The room itself is characterized by Gothic architecture: tall, sinister columns, lead-framed windows offering a bleak view of the Macropolis, and massive banners bearing Imperial symbols and aquilas. A holo-table with tactical maps of the sector glows dimly in front of him, while servoskulls and Administratum scribes are busy in the background. The lighting is dim, with scattered candles and cold blue light from strategic evaluation screens. The atmosphere is heavy, as if the air itself is charged with intrigue and political pressure. Vortem's face shows no emotion - only steely determination and a quiet distrust of everything around him. “*
Prompt: **AI Prompt for Warlord Grimzog**
*A towering orc warlord stands beneath flickering industrial lights, his green-skinned bulk clad in jagged, battle-worn armor covered in crude glyphs and battlefield trophies. One cybernetic eye glows red, scanning his surroundings with ruthless intent, while his massive, clawed gauntlet crackles with barely contained energy. In his other hand, a brutal, custom-built firearm rests, its barrel still hot from recent slaughter. His tusked maw twists into a savage grin as he growls a guttural command, radiating raw aggression and the unstoppable hunger for war.*
Prompt: The fire mage stands like a living embodiment of chaos and control, a figure cloaked in tattered, flame-kissed robes that ripple with every surge of magical energy. His face is hidden behind a strange porcelain mask — smooth, pale, and eerily expressionless, with delicate cracks spiderwebbing from the eyeholes, where an intense, smoldering glow seeps through. The mask gives him an almost ceremonial, inhuman presence, like a relic of forgotten arcane rituals.
His stance is solid, grounded by the weight of the longsword in his hand — an unusual weapon for a mage, yet it seems to hum with enchantment, its blade etched with glowing runes that pulse like embers. Fire coils around his feet and dances up his limbs, but it doesn't consume him — it obeys him. His aura is thick with heat and power, bending the air around him, casting flickering shadows across the scorched earth.
Everything about him speaks of controlled fury, of someone who has walked through the flames of destruction and learned to command them. He's not just a wielder of fire — he *is* fire, bound in flesh and porcelain.
Prompt: a crowd of olive-skinned people with pale blue hair. they are haggling and walking through a medieval south-east asian city. The streets are a bit dirty and the buildings are slightly derelict.
Prompt: A twisted humanoid plant-creature standing in the overgrown shadows of a greenhouse at dusk. Its body is a grotesque fusion of bark, fungal flesh, and vine-covered muscles. It has two eyes. One human eye is overgrown the other human eye stares from the mutated human face. From its back grow antler-like branches of bone. Its limbs are gnarled, long, and jointed like thick roots with long claws. The creature is motionless, partially blended into the surrounding dense foliage. There is a sense of unnatural stillness, as if the plants are listening. The scene is moody, with mist hanging low and beams of fading sunlight filtering through cracked greenhouse glass. Creepy, surreal, atmospheric horror aesthetic.
The grand summoning: Beware of Poochie the ultimate endboss
Model:
AIVision
Size:
1024 X 1024
(1.05 MP)
Used settings:
Prompt: Tanuki no Tsuchi is a massive, shaggy creature resembling a blend of raccoon and badger, with glowing, gemstone-studded eyes. It dwells deep within the earth, burrowing intricate tunnels and caverns beneath the mountains. Tanuki no Tsuchi possesses the ability to control earth and stone, shaping the landscape to its whims
Prompt: Sakuramushi is a fearsome creature resembling a cross between a centipede and a dragon, with iridescent scales covering its segmented body. Its head is crowned with delicate cherry blossom petals instead of horns. Sakuramushi thrives in the depths of ancient forests, emerging only during cherry blossom season. It feeds exclusively on the essence of cherry blossoms, draining them of their life force with its long, barbed tongue. When threatened, it releases clouds of intoxicating pollen that can disorient and immobilize its foes.
Prompt: In the ancient art of shadow puppetry, a captivating scene unfolds. Against a backdrop of towering mountains and ancient structures, an imposing older warrior with a flowing beard conjures bolts of lightning with determined hands. Across from him, a menacing dragon emerges, its fiery breath illuminating the darkness. In a breathtaking display of skill and bravery, the man harnesses the power of nature to combat the beast, their silhouettes locked in a fierce struggle as shadows dance across the screen.
Prompt: In the dim light of dusk, on the sandy shores of a remote tropical island, stands a figure that seems to blend with the shadows. This Polynesian female elf exudes an aura of ancient dread, her bronze skin glistening with an otherworldly sheen. Her body is adorned with intricate black and white tribal tattoos that seem to writhe and shift with each movement.
Clad in a loincloth fashioned from the tattered remnants of ancient shrouds, the fabric clinging to her form as if unwilling to touch her skin. Around her neck hangs a necklace of bones and shells, clinking softly with each step she takes.
The most unsettling feature of this being is the mask that conceals her face—a grotesque visage carved from the gnarled wood of ancient trees, its expression frozen in a rictus of eternal torment. Deep, empty eye sockets stare out into the world with a malevolent intensity, sending shivers down the spines of those who dare to meet its gaze.
In her hand, she wields a gnarled staff, its surface etched with strange, arcane symbols that seem to pulse with an otherworldly energy. With each step, she leaves behind footprints that seem to fade and blur, as if the very ground rejects her presence.
Behind her, the gentle lapping of waves against the shore provides a haunting backdrop to her eerie silhouette—a reminder that even paradise holds secrets best left undisturbed.
Prompt: Paint a muscular pirate on board of an infernal pirate ship. He has green skin, pointy ears and white hair. He has a serious foreboding expression on his face. His clothing is sublime in somber colours and a few piercings and tatoos adorne him. he wields a mighty bronce scimitar. behind him a stormy tropical sea can be seen.
Prompt: The painting captures a lean but muscular pirate standing firmly on the deck of Kimbery's Dawn, the mighty infernal pirate ship. His green skin gleams with an unnatural hue, and his pointy ears add to his otherworldly appearance. His white hair, tousled by the wind, frames a face set in a serious, foreboding expression, while his eyes glow with an infernal red intensity, reflecting the dark power within him.
He is clad in a hellish nautical uniform, sublime in somber colors of deep blacks, dark greens, and muted grays, accented with infernal runes that glint ominously. The uniform is finely detailed, tailored to fit his lean frame, yet functional for the rigors of pirate life. Across his chest, a bandolier holds various demonic trinkets and charms.
In his hand, he wields a mighty bronze scimitar, its blade etched with intricate, glowing runes that pulse with a malevolent light. The scimitar is held with practiced ease, hinting at his deadly proficiency with the weapon.
Behind him, the deck of Kimbery's Dawn is alive with motion, the dragon-ribbed sails billowing against the stormy winds. The tropical sea in the background is a roiling mass of dark, crashing waves, with flashes of lightning illuminating the scene. The sky is a tumultuous canvas of swirling storm clouds, adding to the dramatic, foreboding atmosphere.
The painting’s rich, moody colors and intricate details create a vivid portrayal of the pirate and his infernal ship, capturing the essence of their dark, fearsome presence on the stormy seas.
Prompt: Isphahan: A city surrounded by huge and fragrant
orchards of apricots, dates, and cherries, Isphahan in the
spring is a cool oasis on the trade routes. Its stout walls
are held together with enchanted stone, and its blue and
purple towers offer a tremendous view over the plains and
the river. Great temples at the city’s center surround the
Ruby Palace of his majesty, King Dalil.
Prompt: A towering, battle-hardened woman stands amidst the smoke and fire of a war-torn battlefield. General Helena Dracis, clad in a dark green and gold-trimmed officer’s coat over her functional, battle-scarred carapace armor, commands her forces with unshakable authority. Her short-cropped silver hair is damp with sweat and grime, her piercing ice-blue eyes scanning the chaos with cold precision. She wields a brutal chain saber, its teeth dripping with the blood of fallen foes, and a finely crafted bolt pistol, smoke still curling from its barrel. Around her, Imperial Guardsmen fight desperately, their discipline holding under her relentless commands. Explosions light up the dust-choked sky, casting flickering shadows over the broken city ruins. The roar of engines and distant screams blend with the rhythmic thudding of heavy artillery. In the background, towering hab-blocks crumble under relentless shelling, and the banners of the Imperium struggle to remain upright amid the devastation. Her expression is one of steel resolve—no hesitation, no fear, only the will to crush the enemy beneath the Imperium’s might.
Prompt: **AI Prompt for Valerius Caelus – The Master of Shadows**
*"Seated in a high-backed chair of dark leather, Valerius Caelus radiates quiet authority. Shadows dance across his angular features—piercing amber eyes, a sharp jawline, every detail carefully composed. His tailored black coat, lined with gold embroidery, drapes effortlessly, while a polished cane rests beneath one gloved hand, its hidden monomolecular blade known only to a select few.
The air is thick with incense and parchment dust, the hum of cogitators filling the chamber. Data-slate in hand, he reviews intercepted transmissions, trade ledgers, whispered betrayals. A servo-skull hovers nearby, delivering hushed reports. He listens, expression unreadable, before a slow, knowing smirk forms.
'Interesting,' he murmurs, fingers tapping against the slate. In this chamber, he may sit alone—but his reach extends far beyond, woven into the shadows of the great and the damned alike."*
Prompt: Painterly pseudo-retro style inspired by Arkham Horror: dark tones, moody lighting, rich textures, and subtle supernatural elements. Combines 1920s aesthetics with a sense of mystery and unease. A stern, silver-haired shipping magnate in his late 50s, with piercing gray eyes and a meticulously groomed beard. Dressed in an impeccable three-piece suit with a gold pocket watch, he stands in a dimly lit study filled with ancient tomes and maritime artifacts. His gaze is calculating, his posture commanding—an enigmatic man who balances high society with the hidden world of the occult.
Prompt: Isphahan: A city surrounded by huge and fragrant
orchards of apricots, dates, and cherries, Isphahan in the
spring is a cool oasis on the trade routes. Its stout walls
are held together with enchanted stone, and its blue and
purple towers offer a tremendous view over the plains and
the river. Great temples at the city’s center surround the
Ruby Palace of his majesty, King Dalil.
Prompt: In the oil painting of Anu-Akma, the god is depicted with stunning grandeur and intricate detail. The background is a vast expanse of golden desert sands, stretching out to meet the horizon under a deep twilight sky, sprinkled with stars that echo the starry pattern on his skin.
Anu-Akma stands at the center, towering and majestic, his muscular form exuding strength and authority. His jackal head is finely detailed, with a solemn, wise expression and golden eyes that seem to glow with an inner light. His skin, a deep, midnight blue, is speckled with star-like flecks, creating the illusion that he is made of the night sky itself.
He is dressed in the regal attire of Southlands royalty. Rich, flowing robes of deep purples and golds drape elegantly over his powerful frame, adorned with intricate patterns and precious gemstones that catch the light. His chest is decorated with a broad, bejeweled collar, and around his waist, a golden belt holds a ceremonial dagger.
In one hand, Anu-Akma holds a tall staff, topped with an ankh symbol that glows faintly, signifying life and divine protection. The other hand is extended outward, palm up, as if warding off unseen evils or bestowing blessings.
Surrounding him, the tombs of royalty rise from the sands, ancient and dignified. Their surfaces are etched with hieroglyphs and adorned with small offerings. Shadows cast by the setting sun play across the scene, adding depth and a sense of timelessness.
In the far distance, indistinct shapes hint at the presence of the undead, held at bay by Anu-Akma's power. The painting captures the god's eternal vigilance and the serene yet powerful energy he embodies, making it a striking and evocative piece.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.