+ Prompt:Fading malleability in a dimly lit living room at night, blurry, charcoal and watercolor textures, dreamlike headshot, side view, gradients of battleship-grey and dark-white, mip-mapping 1.3, edges are fading in watercolor medium, delicate blending, ethereal colors, uhd, hdr, dof, debeh, bokeh, negative lucas numbers, liminal, dynamic lighting 1.8, phong shading 1.3, cel-shading technique, very refined, soft glowing diaphanous lighting, reflective mapping 1.3, very expressive coloring with visible brushstrokes and color blending, line-art, orphism for shifted hues, embossed texture, tranquil, striking glossy sheen for tints, intricate abstract motifs, geometrical emotional depth, contrasting shadows, soft textures by Sam Gilliam and Edward Gorey inspired, uncanny valley effect, overexposed impasto texture, high brightness, stylized linocut portrait, dof, debeh, dof, line-art. Vivid sketchy hatchings coloured with watercolours, merged styles of Guy Anderson & Stan Lee & Robert Henri. Awesome textures, very defined linework. subtle color gradients, stark contrasts, spatial depth, vintage beauty. ink with watercolor added, close-up, pernickety, octane render, displacement mapping 1.3, plasticity 1.6, dyed, screeching inkpunk 1.8, plushy detailed hairdo, non-figurative, stylization 1.7, foampunk 1.7, subtle spatial depth, slightly intricate background elements, low angle perspective, trippy, detailed swirls, cymatics, geometrical linework, portrait, foampunk 1.8, reminiscent of 1960's style. Sanguine pulp art, dynamic lines, intricate neurographic details, diffuse lighting, ambient occlusion, Polished, Masterful Surrealism, unreal engine, 128K,slightly outwashed colorings, orphism elements, neat American gothic details, bokeh effect, ultra-high definition resolution, HDR lighting, styled by Walter Molino and Tomas Sanchez, stylized by Emshwiller, tessellated patterns, sculpted details, dispersive lighting for a dusky dreamy feel. Hand-drawn bohemian style, MisanthropyRemix, MJ Moodboard 7d, precise linework, background in patterns, mystical, moonlit night lighting, ancient, mysterious, eerie glow, enchanted atmosphere, intricate details, diffused brightness 1.3, mip-mapping 1.3, delicate light filtering, raytraced shadows, ethereal, magical ambiance, opulent, micro-level intricacy, snappy comic aesthetic, 1970s vintage illustration meets street-art in maximalist and trippy darkened tones & light, cymatics and geometrical patterns, coral-like and dendritic structures rendered in a kaleidoscope of neo-folk art with a high level of detail and rich, saturated colors, glossy glowing, merged styles of Rebecca Guay & Aubrey Beardsley for stylized embodiment, watercolor and ink, swooping cursive strokes, evocative and delicate blending. hyper-detailed 3D illustration,
Prompt
Fading malleability in a dimly lit living room at night, blurry, charcoal and watercolor textures, dreamlike headshot, side view, gradients of battleship-grey and dark-white, mip-mapping 1.3, edges are fading in watercolor medium, delicate blending, ethereal colors, uhd, hdr, dof, debeh, bokeh, negative lucas numbers, liminal, dynamic lighting 1.8, phong shading 1.3, cel-shading technique, very refined, soft glowing diaphanous lighting, reflective mapping 1.3, very expressive coloring with visible brushstrokes and color blending, line-art, orphism for shifted hues, embossed texture, tranquil, striking glossy sheen for tints, intricate abstract motifs, geometrical emotional depth, contrasting shadows, soft textures by Sam Gilliam and Edward Gorey inspired, uncanny valley effect, overexposed impasto texture, high brightness, stylized linocut portrait, dof, debeh, dof, line-art. Vivid sketchy hatchings coloured with watercolours, merged styles of Guy Anderson & Stan Lee & Robert Henri. Awesome textures, very defined linework. subtle color gradients, stark contrasts, spatial depth, vintage beauty. ink with watercolor added, close-up, pernickety, octane render, displacement mapping 1.3, plasticity 1.6, dyed, screeching inkpunk 1.8, plushy detailed hairdo, non-figurative, stylization 1.7, foampunk 1.7, subtle spatial depth, slightly intricate background elements, low angle perspective, trippy, detailed swirls, cymatics, geometrical linework, portrait, foampunk 1.8, reminiscent of 1960's style. Sanguine pulp art, dynamic lines, intricate neurographic details, diffuse lighting, ambient occlusion, Polished, Masterful Surrealism, unreal engine, 128K,slightly outwashed colorings, orphism elements, neat American gothic details, bokeh effect, ultra-high definition resolution, HDR lighting, styled by Walter Molino and Tomas Sanchez, stylized by Emshwiller, tessellated patterns, sculpted details, dispersive lighting for a dusky dreamy feel. Hand-drawn bohemian style, MisanthropyRemix, MJ Moodboard 7d, precise linework, background in patterns, mystical, moonlit night lighting, ancient, mysterious, eerie glow, enchanted atmosphere, intricate details, diffused brightness 1.3, mip-mapping 1.3, delicate light filtering, raytraced shadows, ethereal, magical ambiance, opulent, micro-level intricacy, snappy comic aesthetic, 1970s vintage illustration meets street-art in maximalist and trippy darkened tones & light, cymatics and geometrical patterns, coral-like and dendritic structures rendered in a kaleidoscope of neo-folk art with a high level of detail and rich, saturated colors, glossy glowing, merged styles of Rebecca Guay & Aubrey Beardsley for stylized embodiment, watercolor and ink, swooping cursive strokes, evocative and delicate blending. hyper-detailed 3D illustration,
More about Pensive
A soft-focus, medium close-up portrait of a young Asian woman looking to the right with a pensive expression, set against a blurry, textured background with subtle bokeh lights. She has dark, wavy hair styled in a low, braided bun with loose strands framing her face. Her skin is fair, with delicate features including arched eyebrows, long eyelashes, and slightly parted, rosy lips. She is wearing a dark, possibly charcoal grey or faded black, off-the-shoulder top or dress with a slightly wrinkled texture. The lighting is soft and diffused, highlighting her profile and creating a somewhat ethereal or dreamy atmosphere. The background has a painterly or misty quality, with hints of muted greens and grays, and warm, circular out-of-focus lights.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.