Prompt: Create a three-dimensional, miniaturized gothic scene with a somber atmosphere. Center a worn, intricate gothic building with multiple levels, ornate windows, and balconies. The structure is predominantly dark gray, aged, and weathered, with highlights indicating decay and detailed textures to show stonework and woodgrain. Embed bright amber light glow within the windows to suggest dim, warm lighting from within, contrasting against the dark facade.
To the left, incorporate a towering, twisted staircase, decrepit and uneven, with missing steps and entwined with skeletal remains and brittle vines. At the base of the stairs, place a human skull and on one of the upper stairs, another skull, contributing to a macabre theme.
Position a hooded figure in a long, flowing cloak, standing at the bottom right of the stairs, facing away, towards the building. The figure should be shrouded in shadow, with indistinct facial features and a sense of ponderous contemplation. Ensure the figure's clothing and stance exude a timeless, enigmatic quality.
The overall mood should be haunting and mysterious, with a strong sense of narrative and age-old secrets held within the walls of the gothic architecture. Render the scene in high detail, focusing on creating a cohesive gothic horror vignette with a balance of light and shadow, allowing the illumination from the windows to play a pivotal role in the ambiance.
Prompt: Create a three-dimensional, miniaturized gothic scene with a somber atmosphere. Center a worn, intricate gothic building with multiple levels, ornate windows, and balconies. The structure is predominantly dark gray, aged, and weathered, with highlights indicating decay and detailed textures to show stonework and woodgrain. Embed bright amber light glow within the windows to suggest dim, warm lighting from within, contrasting against the dark facade.
To the left, incorporate a towering, twisted staircase, decrepit and uneven, with missing steps and entwined with skeletal remains and brittle vines. At the base of the stairs, place a human skull and on one of the upper stairs, another skull, contributing to a macabre theme.
Position a hooded figure in a long, flowing cloak, standing at the bottom right of the stairs, facing away, towards the building. The figure should be shrouded in shadow, with indistinct facial features and a sense of ponderous contemplation. Ensure the figure's clothing and stance exude a timeless, enigmatic quality.
The overall mood should be haunting and mysterious, with a strong sense of narrative and age-old secrets held within the walls of the gothic architecture. Render the scene in high detail, focusing on creating a cohesive gothic horror vignette with a balance of light and shadow, allowing the illumination from the windows to play a pivotal role in the ambiance.
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Prompt:
Create a three-dimensional, miniaturized gothic scene with a somber atmosphere. Center a worn, intricate gothic building with multiple levels, ornate windows, and balconies. The structure is predominantly dark gray, aged, and weathered, with highlights indicating decay and detailed textures to show stonework and woodgrain. Embed bright amber light glow within the windows to suggest dim, warm lighting from within, contrasting against the dark facade.
To the left, incorporate a towering, twisted staircase, decrepit and uneven, with missing steps and entwined with skeletal remains and brittle vines. At the base of the stairs, place a human skull and on one of the upper stairs, another skull, contributing to a macabre theme.
Position a hooded figure in a long, flowing cloak, standing at the bottom right of the stairs, facing away, towards the building. The figure should be shrouded in shadow, with indistinct facial features and a sense of ponderous contemplation. Ensure the figure's clothing and stance exude a timeless, enigmatic quality.
The overall mood should be haunting and mysterious, with a strong sense of narrative and age-old secrets held within the walls of the gothic architecture. Render the scene in high detail, focusing on creating a cohesive gothic horror vignette with a balance of light and shadow, allowing the illumination from the windows to play a pivotal role in the ambiance.
More about Eerie Haunted House Diorama
An intricate gothic haunted house model with lit windows, a cloaked figure, and skeletal details on a dark background.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.