Prompt: stylized Headshot in style of Maggie Vandewalle and Ed Binkley, fluorescent coloring in layered textures, 3d brushed texture outines, line-art, sleek outlines, stylized, Headshot. Lost in a surreal world, using the colors dark-green light-green sea-green light-blue, mainly digital painting, intricate wallpaper-styled Surrealism, nice backlight, opaque, funkey, very 1990s, hyperdetailed 3d illustration, cel shading, digital, beautifully colored, anime style watercoloring, washed out colors, funky, vivid, unique orphism features, wet on wet ink with faint translucent watery splashes of ink, illustrious_azur_lane, shimesugaki, mesugaki, SmoothQualityPony, abstracted watercolor and ink drawing, intricate and elaborate patterns and scribbles, low-poly elements, weird reflections, texture mapping 1.3, displacement mapping 1.65, shadow mapping 1.3, raytraced shadows 1.3, brightness 1.8, parallax occlusion 1.3, surreal ambiance in a symbolic and meaningful style. Partly cloudy, high contrast andstylization 1.3, plasticity 1.6, geometrical linework, portrait, pulp art,frottee surfaces, dyed, reflective mapping by Rebeca Saray & Paolo Roversi, reflections by Jamie Heiden, embodiment by James Wilson Morrice, dyed, screeching inkpunk 1.8, plushy detailed hairdo, non-figurative, cottagegore 1.7, foampunk 1.7, juminocore 1.7, <lora:ponyv4_noob1_2_adamW-000017:0.45>, coloring by Edward Julius Detmold, Louis Wain-inspired, Sam Toft influence, 3d effects, reflective mapping, sculpted, cel-shaded, 3d dynamic lighting by Overton Loyd for quaint color shifts, digital painting, phong shading 1.3, displacement mapping 1.3, <lora:ppw_v8_Illuv2stable_128:0.50>, ambient occlusion. lighting by Jamie Heiden & Michael Creese, hues by Sam Toft, tints by Edward Julius Detmold & Thomas Edwin Mostyn,, only curves, rounded edges,
Prompt: stylized Headshot in style of Maggie Vandewalle and Ed Binkley, fluorescent coloring in layered textures, 3d brushed texture outines, line-art, sleek outlines, stylized, Headshot. Lost in a surreal world, using the colors dark-green light-green sea-green light-blue, mainly digital painting, intricate wallpaper-styled Surrealism, nice backlight, opaque, funkey, very 1990s, hyperdetailed 3d illustration, cel shading, digital, beautifully colored, anime style watercoloring, washed out colors, funky, vivid, unique orphism features, wet on wet ink with faint translucent watery splashes of ink, illustrious_azur_lane, shimesugaki, mesugaki, SmoothQualityPony, abstracted watercolor and ink drawing, intricate and elaborate patterns and scribbles, low-poly elements, weird reflections, texture mapping 1.3, displacement mapping 1.65, shadow mapping 1.3, raytraced shadows 1.3, brightness 1.8, parallax occlusion 1.3, surreal ambiance in a symbolic and meaningful style. Partly cloudy, high contrast andstylization 1.3, plasticity 1.6, geometrical linework, portrait, pulp art,frottee surfaces, dyed, reflective mapping by Rebeca Saray & Paolo Roversi, reflections by Jamie Heiden, embodiment by James Wilson Morrice, dyed, screeching inkpunk 1.8, plushy detailed hairdo, non-figurative, cottagegore 1.7, foampunk 1.7, juminocore 1.7, <lora:ponyv4_noob1_2_adamW-000017:0.45>, coloring by Edward Julius Detmold, Louis Wain-inspired, Sam Toft influence, 3d effects, reflective mapping, sculpted, cel-shaded, 3d dynamic lighting by Overton Loyd for quaint color shifts, digital painting, phong shading 1.3, displacement mapping 1.3, <lora:ppw_v8_Illuv2stable_128:0.50>, ambient occlusion. lighting by Jamie Heiden & Michael Creese, hues by Sam Toft, tints by Edward Julius Detmold & Thomas Edwin Mostyn,, only curves, rounded edges,
Would you like to report this Dream as inappropriate?
Prompt:
stylized Headshot in style of Maggie Vandewalle and Ed Binkley, fluorescent coloring in layered textures, 3d brushed texture outines, line-art, sleek outlines, stylized, Headshot. Lost in a surreal world, using the colors dark-green light-green sea-green light-blue, mainly digital painting, intricate wallpaper-styled Surrealism, nice backlight, opaque, funkey, very 1990s, hyperdetailed 3d illustration, cel shading, digital, beautifully colored, anime style watercoloring, washed out colors, funky, vivid, unique orphism features, wet on wet ink with faint translucent watery splashes of ink, illustrious_azur_lane, shimesugaki, mesugaki, SmoothQualityPony, abstracted watercolor and ink drawing, intricate and elaborate patterns and scribbles, low-poly elements, weird reflections, texture mapping 1.3, displacement mapping 1.65, shadow mapping 1.3, raytraced shadows 1.3, brightness 1.8, parallax occlusion 1.3, surreal ambiance in a symbolic and meaningful style. Partly cloudy, high contrast andstylization 1.3, plasticity 1.6, geometrical linework, portrait, pulp art,frottee surfaces, dyed, reflective mapping by Rebeca Saray & Paolo Roversi, reflections by Jamie Heiden, embodiment by James Wilson Morrice, dyed, screeching inkpunk 1.8, plushy detailed hairdo, non-figurative, cottagegore 1.7, foampunk 1.7, juminocore 1.7, <lora:ponyv4_noob1_2_adamW-000017:0.45>, coloring by Edward Julius Detmold, Louis Wain-inspired, Sam Toft influence, 3d effects, reflective mapping, sculpted, cel-shaded, 3d dynamic lighting by Overton Loyd for quaint color shifts, digital painting, phong shading 1.3, displacement mapping 1.3, <lora:ppw_v8_Illuv2stable_128:0.50>, ambient occlusion. lighting by Jamie Heiden & Michael Creese, hues by Sam Toft, tints by Edward Julius Detmold & Thomas Edwin Mostyn,, only curves, rounded edges,
Modifiers:
bokeh
sharp focus
elegant
dof
extremely detailed
fantasy
studio lighting
intricate
8k
portrait
very attractive
dynamic lighting
colourful
hdr
cinematic postprocessing
subsurface scattering
raytracing
cel-shaded
Ambient occlusion
Shadow mapping
colored line patterns
Divisionism
Art of Illusion 3D shading
Clean lines by Patrick Nagel
3D effects
clean crisp lines & linework & shapes & angles
Pastel colors of mimosa, olive, mustard, chocolate dark, green
Sharp focus, depth of field, texture painting
by WETA FX and industrial light and magic, intricate elaborate RTX enhanced CGI
3 layers in logarithmic distance with DOF
anthropomorphized
1970s advertising art
custom_loss: edge, edge_color: black, edge_thickness: 1, Acid spill
Impeccable scenery, smooth dewy complexion, proportional human anatomy, aesthetically perfect
Ultra fine, intricate ornamental details
Dynamic lighting, plasticity, luminosity, bioluminescent glow, Layered geometric art
Low key lightning, paint drips, colorful splashes,3D image effects
Dreamscape, auracore, vaporwave, wavery texture
Upper body portrait
Stylized illustration, fine strokes, cel-shading
Plushy psychpomp scene 1.9
Headshot, close-up portrait, detailed skin texture
Chiaroscuro lighting in background, dynamic lighting, brightness 1.4
Colorful yam, saturated colors, high coloring 1.4
Rim lighting, chiaroscuro lighting in background
35 mm fuji color film --ar 2:3
anisotropic filtering
raytraced shadows
luminous 3d effects,
shadow mapping,
Anglo Gothic
Cottagegore
Coffinwood
highly detailed textures
Eldritch, geometrical. Gothic. eerie. polished, organic, crisp quality, extremely detailed
Luminous plasticity 1.6
Ethereal, otherworldly, ephemeral
brightness 1.4
highly detailed features
dynamic lighting 1.7
anisotropic filtering 1.7
Science-fiction illustration
Sculpted, Frantically Baroque
Soft edges, rim lighting, luminous iridescence
High coloring, sharpened highlights, Sharp outlines, glowing bioluminescence in vivid colors, polychromatic
melting watercolor and black ink outlines on wet paper, soft, shading strokes, in sunshine, ethereal, S < AI
Pastel colors of Citrine, Tea green, Silver, Khaki, Jasper, Burnt sienna, Cherry blossom, Desert sand, Khaki, Dark purple
high dynamic range lighting, texture detail enhancement, global illumination
Pastel Colors Of Celadon, Tea green, Sage, Ecru, Buff, Fawn, Atomic tangerine
Artistic embellishments that do not detract from the composition
Uhd,hdr,octane render,
New media Pastel and graphite on paper
Warm colored and designed patchwork in textiles & background
hallucinogenic, linear perspective, wide field of view, by Juan Brufal
vision feature, fusion with geometric Construction, sgraffito with flowing rim light
high quality, 64K, --ar 16:9 ,--v 6.0, --s 250
Enhance according to light source, Alt-Cinema pan-australis screengrab in Ceramica-lens, dappled illumination
gradient dyed colors, tesselated, stippled, blotting, debeh, bokeh, dof, warm tones
<LoRA:xl_more_art-full_v1:0.8>,<LoRA:add-detail-xl:1.0>
hues by Ho baron, lighting by Ed Paschke, wavery texture patchwork,
3d effects, brightness 1.4, dynamic lighting 1.7, anisotropic filtering 1.7, ambient occlusion 1.6, raytraced shadows 1.8,
ambient occlusion 1.6
raytraced shadows 1.8,
detailed stylized linework surrounding
Watercolor and ink, oversprayed watercoloring, wavery textures, muted colors, custom_loss: grey
Displacement mapping 1.3, mip-mapping 1.1, parallax occlusion 1.3, polished hues, fine linework, complexity, UHD, HDR,
impe
+ Prompt:stylized Headshot in style of Maggie Vandewalle and Ed Binkley, fluorescent coloring in layered textures, 3d brushed texture outines, line-art, sleek outlines, stylized, Headshot. Lost in a surreal world, using the colors dark-green light-green sea-green light-blue, mainly digital painting, intricate wallpaper-styled Surrealism, nice backlight, surreal ambiance in a symbolic and meaningful style. Partly cloudy, high contrast and vivid Patchwork of realistic and surreal art painting, Gerald Brom's dark fantasy, and Frank Frazetta's dynamic brushstrokes, smooth color palette, digital hand-drawn. Vibrant psychedelic colors, bold Pop Art style, whimsically naive, surreal and dreamlike, liminal, joyful, groovy, juminocore, dyed, closed moutth, light transitions, phong shading 1.7, outlines, presumptuous imaginative absurdism, volumetric lighting<lora:Dark lightingSlider:-0.2>, dynamic lighting 1.3, <lora:zy_illustrious_Realism_Enhancer_v1:0.55>, addmicrodetails, overhead dynamic lighting, large-scale line-art several linework patterns, kinetic, dark, gothical, <lora:AddMicroDetails_Illustrious_v5:0.5>, addmicrodetails, <lora:Modern_anime_render:1.20>, micro-level intricacy, parallax occlusion 1.3, orphism, sketch-art style reminiscent of a 1970s comic book cover by Stan Lee.retropunk, vintage details, exaggerated features, large eyes, 3d dynamic lighting, textures by Ed Binkley and Overton Loyd in color gradients, gradients in colorings, very organic textures, grainy finish, painterly touch, bright and desaturated hues; revealing, polished, impossible light transitions, hues, tints of Ed Binkley, micro-level intricacy, parallax occlusion 1.3, orphism, chuh4ib4ne, soft dynamic lighting, lineart, atmosphericdepth, glossy highlights, nuanced painterly, vibrant color palette echoing Raoul Dufy, intricate details, lora:aosiai123_style:0.65>, sketch-art style reminiscent of a 1970s comic book cover by Stan Lee. stylized details, hues for a touch of realism in prismatic light,
Prompt
stylized Headshot in style of Maggie Vandewalle and Ed Binkley, fluorescent coloring in layered textures, 3d brushed texture outines, line-art, sleek outlines, stylized, Headshot. Lost in a surreal world, using the colors dark-green light-green sea-green light-blue, mainly digital painting, intricate wallpaper-styled Surrealism, nice backlight, opaque, funkey, very 1990s, hyperdetailed 3d illustration, cel shading, digital, beautifully colored, anime style watercoloring, washed out colors, funky, vivid, unique orphism features, wet on wet ink with faint translucent watery splashes of ink, illustrious_azur_lane, shimesugaki, mesugaki, SmoothQualityPony, abstracted watercolor and ink drawing, intricate and elaborate patterns and scribbles, low-poly elements, weird reflections, texture mapping 1.3, displacement mapping 1.65, shadow mapping 1.3, raytraced shadows 1.3, brightness 1.8, parallax occlusion 1.3, surreal ambiance in a symbolic and meaningful style. Partly cloudy, high contrast andstylization 1.3, plasticity 1.6, geometrical linework, portrait, pulp art,frottee surfaces, dyed, reflective mapping by Rebeca Saray & Paolo Roversi, reflections by Jamie Heiden, embodiment by James Wilson Morrice, dyed, screeching inkpunk 1.8, plushy detailed hairdo, non-figurative, cottagegore 1.7, foampunk 1.7, juminocore 1.7, <lora:ponyv4_noob1_2_adamW-000017:0.45>, coloring by Edward Julius Detmold, Louis Wain-inspired, Sam Toft influence, 3d effects, reflective mapping, sculpted, cel-shaded, 3d dynamic lighting by Overton Loyd for quaint color shifts, digital painting, phong shading 1.3, displacement mapping 1.3, <lora:ppw_v8_Illuv2stable_128:0.50>, ambient occlusion. lighting by Jamie Heiden & Michael Creese, hues by Sam Toft, tints by Edward Julius Detmold & Thomas Edwin Mostyn,, only curves, rounded edges,
More about Green Cream
A vibrant pop art style portrait of a beautiful woman with long, dark hair featuring bold pink and bright green streaks. Her striking green eyes are accentuated with dramatic green eyeshadow and long, dark lashes. She has perfectly shaped eyebrows and bright green lipstick. Her skin is rendered in cool tones of light blue and white. She is wearing a bright green top. The background is a mix of bright green, light blue, and white, creating a dynamic and colorful composition. The overall aesthetic is bold, modern, and eye-catching.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.