Prompt: single upper body portrait in cyberpunk style by Thomas Warkentin, inspiration from Sam Gilliam and Edward Gorey, burnt-orange gradients, cel-shaded surrealism, plasticity 1.9, acutance 1.8, malleability 1.4, uncanny valley effect, overexposed impasto texture, dispersive lighting from top, bleeding ink effect and comic book art aesthetics, 3d efffects and dynamic lighting, polished, cottagegore 1.7, close-up, UHD, HDR, dof, debeh, bokeh, faux finishing, frontal view portrait, digital painting, liminal, blurry cottagecore elements, filaments, aesthetical background. Stiff and crisp string details, trippy, detailed swirls, cymatics, collagraphy with triadic color scheme dark-beige rosewood-pink light-lilac burnt-orange, foampunk 1.8 in style of Taia Morley, line-art details, neat american gothic styled by Walter Molino and by Tomas Sanchez, scruffy textures, stylized by Emshwiller, rendered, negative lucas numbers. enhanced 3d textures, tessellated, , gradients in high brightness, orphism, <lora:Hand Drawn Bohemian:1.0>, wide brushstrokes by Robert McCall, simplified color scheme, smiling, funny, figurative, textures of rennet and whey, fluid caricature reminiscence, stylized , outlined, plasticity 1.3, coral-like and dendritic structures rendered in bright colors reminiscent of psychedelic art, neo-folk art with a high level of detail and rich, saturated colors, hand-drawn linework. quilling gradient inking colors, brightness 1.9, parallax occlusion 1.2, dispersive lighting, rim lighting, shadow mapping 1.3, raytraced shadows 1.8, divisionism, radiance, glossy glowing,<lora:MisanthropyRemix:1.0>, <lora:MJ Moodboard 7d:1.0>, cottagegore 1.7, close-up, faux finishing, side view portrait, digital painting, liminal,
Prompt: single upper body portrait in cyberpunk style by Thomas Warkentin, inspiration from Sam Gilliam and Edward Gorey, burnt-orange gradients, cel-shaded surrealism, plasticity 1.9, acutance 1.8, malleability 1.4, uncanny valley effect, overexposed impasto texture, dispersive lighting from top, bleeding ink effect and comic book art aesthetics, 3d efffects and dynamic lighting, polished, cottagegore 1.7, close-up, UHD, HDR, dof, debeh, bokeh, faux finishing, frontal view portrait, digital painting, liminal, blurry cottagecore elements, filaments, aesthetical background. Stiff and crisp string details, trippy, detailed swirls, cymatics, collagraphy with triadic color scheme dark-beige rosewood-pink light-lilac burnt-orange, foampunk 1.8 in style of Taia Morley, line-art details, neat american gothic styled by Walter Molino and by Tomas Sanchez, scruffy textures, stylized by Emshwiller, rendered, negative lucas numbers. enhanced 3d textures, tessellated, , gradients in high brightness, orphism, <lora:Hand Drawn Bohemian:1.0>, wide brushstrokes by Robert McCall, simplified color scheme, smiling, funny, figurative, textures of rennet and whey, fluid caricature reminiscence, stylized , outlined, plasticity 1.3, coral-like and dendritic structures rendered in bright colors reminiscent of psychedelic art, neo-folk art with a high level of detail and rich, saturated colors, hand-drawn linework. quilling gradient inking colors, brightness 1.9, parallax occlusion 1.2, dispersive lighting, rim lighting, shadow mapping 1.3, raytraced shadows 1.8, divisionism, radiance, glossy glowing,<lora:MisanthropyRemix:1.0>, <lora:MJ Moodboard 7d:1.0>, cottagegore 1.7, close-up, faux finishing, side view portrait, digital painting, liminal,
Would you like to report this Dream as inappropriate?
Prompt:
single upper body portrait in cyberpunk style by Thomas Warkentin, inspiration from Sam Gilliam and Edward Gorey, burnt-orange gradients, cel-shaded surrealism, plasticity 1.9, acutance 1.8, malleability 1.4, uncanny valley effect, overexposed impasto texture, dispersive lighting from top, bleeding ink effect and comic book art aesthetics, 3d efffects and dynamic lighting, polished, cottagegore 1.7, close-up, UHD, HDR, dof, debeh, bokeh, faux finishing, frontal view portrait, digital painting, liminal, blurry cottagecore elements, filaments, aesthetical background. Stiff and crisp string details, trippy, detailed swirls, cymatics, collagraphy with triadic color scheme dark-beige rosewood-pink light-lilac burnt-orange, foampunk 1.8 in style of Taia Morley, line-art details, neat american gothic styled by Walter Molino and by Tomas Sanchez, scruffy textures, stylized by Emshwiller, rendered, negative lucas numbers. enhanced 3d textures, tessellated, , gradients in high brightness, orphism, <lora:Hand Drawn Bohemian:1.0>, wide brushstrokes by Robert McCall, simplified color scheme, smiling, funny, figurative, textures of rennet and whey, fluid caricature reminiscence, stylized , outlined, plasticity 1.3, coral-like and dendritic structures rendered in bright colors reminiscent of psychedelic art, neo-folk art with a high level of detail and rich, saturated colors, hand-drawn linework. quilling gradient inking colors, brightness 1.9, parallax occlusion 1.2, dispersive lighting, rim lighting, shadow mapping 1.3, raytraced shadows 1.8, divisionism, radiance, glossy glowing,<lora:MisanthropyRemix:1.0>, <lora:MJ Moodboard 7d:1.0>, cottagegore 1.7, close-up, faux finishing, side view portrait, digital painting, liminal,
Modifiers:
digital painting
8k
4K 3D
acrylic art
American Gothic
subsurface scattering
Art Nouveau
cel-shaded
Ambient occlusion
Shadow mapping
colored line patterns
Divisionism
Brightness
pencil and charcoal line sketch
3D effects
3 layers in logarithmic distance with DOF
anthropomorphized
anisotropic filtering, highly detailed textures, colored line patterns
Stylized woodblock print, Shadow Mapping, color vibrancy, undetailed 3D effects, intricate
1970s advertising art
Ultra fine, intricate ornamental details
extremely detailed background, colourful surrounding
Dynamic lighting, plasticity, luminosity, bioluminescent glow, Layered geometric art
Anisotropic filtering, shadow mapping, luminous 3d effects,
Anthotype print
Stylized illustration, fine strokes, cel-shading
American primitive art, highly detailed
Plushy psychpomp scene 1.9
1970s advertising art, highly detailed features
Luminosity
water colour painting, Pencil and pastel, pastel artwork, line art
Hues, high coloring 1.9, saturated colors 1.5
35 mm fuji color film --ar 2:3
anisotropic filtering
raytraced shadows
luminous 3d effects,
Anglo Gothic
highly detailed textures
editorial illustrations, geometrical, brushstroke fields, graphic design-inspired illustration
calligraphic line art
Marvel Comics Art
Art Noir
1950s advertising art advertising art.
brightness 1.4
dynamic lighting 1.7
anisotropic filtering 1.7
concept art, sharp focus, smooth edges,intricate, ray tracing, masterpiece
Sculpted, Frantically Baroque
Soft edges, rim lighting, luminous iridescence
Uhd,hdr,octane render,
abstract dripped
Warm colored and designed patchwork in textiles & background
eccentric, dark fantasycore, irresistible beauty, gothical dark fantasy,
luminal soft parametric light and shade, Soft backlighting, Enhance according to light source, conceptual 21st Century Glamour
Impressionist Abstract Brushstrokes, Deep Textured digital Painting phosphorescent,
gradient dyed colors, tesselated, stippled, blotting, debeh, bokeh, dof, warm tones
<LoRA:xl_more_art-full_v1:0.8>,<LoRA:add-detail-xl:1.0>
hues by Ho baron, lighting by Ed Paschke, wavery texture patchwork,
ambient occlusion 1.6
raytraced shadows 1.8,
phong shading 1.3, diffuse reflection 1.5, texture filtering, mip-mapping
Displacement mapping 1.3, mip-mapping 1.1, parallax occlusion 1.3, polished hues, fine linework, complexity, UHD, HDR,
romantic, little tension, harmonious, coherent, vivid emotional pull, lucid provocation
translucent amber, brown, and black glaze
Hues by Ho Baron, lighting by Ed Paschke, wavery texture patchwork,
Negative Lucas numbers, complex and elaborated, intricate textures, UHD, HDR, 128k, Complexly detailed & imaginative Absurdist.
ambient occlusion
+ Prompt:single upper body portrait in cyberpunk style by Thomas Warkentin, inspiration from artists like Sam Gilliam and Edward Gorey, acutance 1.8, malleability 1.4, uncanny valley effect, overexposed impasto texture, dispersive lighting from top, bleeding ink effect, art nouveau aesthetics, 3d efffects and dynamic lighting, polished, cottagegore 1.7, close-up, faux finishing, side view portrait, digital painting, liminal, blurry cottagecore elements, filaments, aesthetical background. Stiff and crisp string details, trippy, detailed swirls, cymatics, collagraphy with triadic color scheme dark-beige rosewood-pink light-lilac ochre, foampunk 1.8 in style of Taia Morley, line-art details, neat american gothic, debeh, bokeh, UHD, HDR, styled by Walter Molino and by Tomas Sanchez, scruffy textures, stylized by Emshwiller, rendered in UHD, dof, debeh, bokeh, HDR, negative lucas numbers.enhanced 3d textures, tessellated, sculpted, gradients in high brightness, orphism, <lora:Hand Drawn Bohemian:1.0>, wide brushstrokes by Robert McCall, simplified color scheme, smiling, funny, figurative, textures of rennet and whey, fluid caricature reminiscence, stylized linework, outlined, plasticity 1.3, coral-like and dendritic structures rendered in bright colors reminiscent of psychedelic art, neo-folk art with a high level of detail and rich, saturated colors, precise hand-drawn linework. quilling gradient inking colors, brightness 1.9, parallax occlusion 1.2, dispersive lighting, rim lighting, shadow mapping 1.3, raytraced shadows 1.8, divisionism, radiance, glossy glowing,<lora:MisanthropyRemix:1.0>, <lora:MJ Moodboard 7d:1.0>, cottagegore 1.7, close-up, faux finishing, side view portrait, digital painting, liminal, blurry cottagecore elements, filaments, aesthetical background. Stiff and crisp string details, trippy, detailed swirls, cymatics, geometrical linework, portrait, dof, debeh, bokeh, joyful,
Prompt
single upper body portrait in cyberpunk style by Thomas Warkentin, inspiration from Sam Gilliam and Edward Gorey, burnt-orange gradients, cel-shaded surrealism, plasticity 1.9, acutance 1.8, malleability 1.4, uncanny valley effect, overexposed impasto texture, dispersive lighting from top, bleeding ink effect and comic book art aesthetics, 3d efffects and dynamic lighting, polished, cottagegore 1.7, close-up, UHD, HDR, dof, debeh, bokeh, faux finishing, frontal view portrait, digital painting, liminal, blurry cottagecore elements, filaments, aesthetical background. Stiff and crisp string details, trippy, detailed swirls, cymatics, collagraphy with triadic color scheme dark-beige rosewood-pink light-lilac burnt-orange, foampunk 1.8 in style of Taia Morley, line-art details, neat american gothic styled by Walter Molino and by Tomas Sanchez, scruffy textures, stylized by Emshwiller, rendered, negative lucas numbers. enhanced 3d textures, tessellated, , gradients in high brightness, orphism, <lora:Hand Drawn Bohemian:1.0>, wide brushstrokes by Robert McCall, simplified color scheme, smiling, funny, figurative, textures of rennet and whey, fluid caricature reminiscence, stylized , outlined, plasticity 1.3, coral-like and dendritic structures rendered in bright colors reminiscent of psychedelic art, neo-folk art with a high level of detail and rich, saturated colors, hand-drawn linework. quilling gradient inking colors, brightness 1.9, parallax occlusion 1.2, dispersive lighting, rim lighting, shadow mapping 1.3, raytraced shadows 1.8, divisionism, radiance, glossy glowing,<lora:MisanthropyRemix:1.0>, <lora:MJ Moodboard 7d:1.0>, cottagegore 1.7, close-up, faux finishing, side view portrait, digital painting, liminal,
More about Navigator
Close-up shot of a young woman with a determined expression, sporting orange-tinted aviator goggles perched on her head and another dark frame with a nose bridge resting above the bridge of her nose. Her hair is a fiery orange, tied back with strands falling around her face. She's wearing large, round headphones with black ear cups and black straps, and a tan jacket with orange accents, over a grey zippered collar. The background is a textured, vibrant orange wall with white and black paint splatters.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.