+ Prompt:Intricate fractal design, delicate fine lines, detailed stylized artwork, artists Conrad Clarke and Ed Binkley, Edward Gorey's coloring, Wendy Bermingham inspiration, Art Nouveau influence, surreal touch reminiscent of Gordon Mortenson and echoes of Renoir, Dali, Alex Gray, and Stan Lee, ethereal ambiance, diffuse lighting enhancing depth, ambient occlusion for realism, polished and masterful surrealism by Steve Hanks, created using Unreal Engine, ultra-high resolution at 128K UHD, crisp quality for intricate details, play of light reflections, RHADS technique for atmospheric depth, 3D texture and shading adding depth, ultra 3-dimensional effect for immersive experience, octane render for realistic textures, pearlescent hues for a dreamlike feel, volumetric lighting for added drama, classic composition with a modern twist, rich texture and color palette, evoking a sense of hallucination, polished, reflective mapping 1.3, comic book aesthetic. complex textures of watercolors, emulsion surface, very beautiful, very beautiful, stylized portraiture by Rebecca Guay & Aubrey Beardsley, plasticity 1.3, raytraced shadows and highlights. Displacement mapping 1.3, shadow mapping 1.4, texture mapping 1.3, gorgeous, beautiful, evocative, sumptuous, aesthetic, unique, HD, glowing art style of Serge Marshennikov merged with pulp art, reflections by Jamie Heiden, embodiment by Ed Binkley, complex stylization by Alexander Calder, mainly squiggly, soft textures & brushwork, mip-mapping, (collage art reminiscence, ((abstracted, dynamic lighting 1.3, brightness 1.8, concept artwork), 4:11), hues), warm tones, colorful akin to coloring by Mike Zeck & Barclay Shaw, outlined geometrical features, diaphanous lighting, stylized portraiture by Rebecca Guay & Aubrey Beardsley, plasticity 1.3, raytraced shadows and highlights. Displacement mapping 1.3, shadow mapping 1.4, texture mapping 1.3, phong shading 1.5 in intricate linework, exaggerated colors pop against dark background, filigreed line-art, multi-layered, opaque, quaint, serene, smooth harmonious contrast, immersive depth, UHD, HDR, Mip-mapping 1.8, polished foampunk lighting by Ed Paschke & Man Ray, & Arshile Gorky, each with unique textures in vibrant hues by Tanya Shatseva, embodiment by Keith Haring & Paul Kidby, extremely detailed textures, slightly warped, color shapes, op-art by Man Ray & Francis Bacon & Egon Schiele, soft architectural reminiscence, overworked forms, precise Gelsculpt 64k, tesselated encoustic hairstreaks, liminal, dreamy ambiance, light transitions. 3d effect, foampunk style lighting by Ed Paschke bold linework, raytraced shadows 1.3, line patterns,, texture mapping 1.3, phong shading 1.5 in intricate linework, exaggerated colors pop against dark background, filigreed line-art, multi-layered, foampunk details, (2/3 rule composition:0.5). FS, NixPort, novuschroma, iridescent light, 69yottea_style_illu,shabby retro_artstyle, reflective mapping 1.3, phong shading 1.3, deep bold linework, filigreed black accents, geometrical color shapes, liquid forms, fluid lines, warm gradients in hues, earthy tans, deep bold linework, liminal,portrait, mural reference, slightly gothical, regionalism, 128k rendering, octane render,
Prompt
Intricate fractal design, delicate fine lines, detailed stylized artwork, artists Conrad Clarke and Ed Binkley, Edward Gorey's coloring, Wendy Bermingham inspiration, Art Nouveau influence, surreal touch reminiscent of Gordon Mortenson, volumetric lighting for added drama, classic composition with a modern twist, rich texture and color palette, evoking a sense of hallucination, polished, reflective mapping 1.3, comic book aesthetic. complex textures of watercolors, emulsion surface, very beautiful, very beautiful, stylized portraiture by Rebecca Guay & Aubrey Beardsley, plasticity 1.3, raytraced shadows and highlights. Displacement mapping 1.3, shadow mapping 1.4, texture mapping 1.3, gorgeous, beautiful, evocative, sumptuous, aesthetic, unique, HD, glowing art style of Serge Marshennikov merged with pulp art, reflections by Jamie Heiden, embodiment by Ed Binkley, complex stylization by Alexander Calder, mainly squiggly, soft textures & brushwork, mip-mapping, (collage art reminiscence, ((abstracted, dynamic lighting 1.3, brightness 1.8, concept artwork), 4:11), hues), warm tones, colorful akin to coloring by Mike Zeck & Barclay Shaw, outlined geometrical features, diaphanous lighting, stylized portraiture by Rebecca Guay & Aubrey Beardsley, plasticity 1.3, raytraced shadows and highlights. Displacement mapping 1.3, shadow mapping 1.4, texture mapping 1.3, phong shading 1.5 in intricate linework, exaggerated colors pop against dark background, filigreed line-art, multi-layered, opaque, quaint, serene, smooth harmonious contrast, immersive depth, UHD, HDR, Mip-mapping 1.8, polished foampunk lighting by Ed Paschke & Man Ray, & Arshile Gorky, each with unique textures in vibrant hues by Tanya Shatseva, embodiment by Keith Haring & Paul Kidby, extremely detailed textures, surreal atmosphere by a blend of Edward Gorey and Paul Kidby, warm gradient coloring, warm tones, abstracted, overexposed, Stylized, vascillating line-art, feminine foampunk,UHD HDR, warm tones, painterly brushwork, mip-mapping, (collage art reminiscence, ((abstracted, dynamic lighting 1.3, brightness 1.8, concept artwork), 4:11), hues), warm tones, colorful akin to coloring by Donn Barber and Edward Gorey. line-art, 1girl, multi-layered eyes & hair, HDR, american punkrock, fluid lines, gorgeous, warm gradients in hues, earthy tans, deep bold linework, UHD, HDR, 128k, octane render, intricate shapes, organic patterns, deep shadows, flickering, surreal atmosphere by a blend of Edward Gorey and Paul Kidby, warm gradient coloring, warm tones, abstracted, overexposed, vascillating line-art, orphism. metallic hues, embossed texture, tranquilized abstract motifs, geometrical organic patterns for 3d effects, UHD, HDR, 128k octane render, superb alternative, polished 3D illustration, rule of thirds 1.3, deep bold linework, filigreed black accents, geometrical color shapes, liquid forms, fluid lines, warm gradients in hues, earthy tans, deep bold linework, liminal,portrait, mural reference, slightly gothical, regionalism, 128k rendering, octane render,
More about Realignment
A highly detailed digital painting of a beautiful woman with long, straight, reddish-brown hair, adorned with intricate golden patterns. Her fair skin is embellished with elegant golden swirling patterns on her face, neck
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.