Prompt: Imagine two celtic witches face each other on a high cliff, one the symbol of light, the other of dark. They are opposites of each other but yet oddly the same. Each confidently looking at the other. Black flowing robes with the celtic symbols on each. The deep blue night sky is lit up by a golden moon and stars. There is a tense atmosphere between them.
Prompt: For the "Plants in Hidden Places" challenge, envision a lush miniature garden thriving within the cracked visor of a fallen Celtic warrior's helmet on a forgotten battlefield. Tiny wildflowers bloom amidst the moss-covered metal, their vibrant colors contrasting with the rusted armor. A symbol of life's resilience amidst decay. The art style should blend the dark fantasy concept art of Magic the Gathering with the volumetric lighting and deep color palette of Unreal Engine.
Prompt: Mushrooms in a forest. Different colored fairies flying around just above the mushrooms. Dark blue night. Full moon and stars in the sky just above the trees.
Prompt: Imagine a hidden Celtic village nestled deep within an enchanted forest, shrouded in mist and mystery. Ancient stone cottages are adorned with glowing runes, and the air is filled with the scent of wildflowers and woodsmoke. A wise old druidess tends to her garden, her face etched with the wisdom of ages. The scene is bathed in the ethereal light of a full moon, reminiscent of Alphonse Mucha, with intricate details and complementary colors of deep blues and fiery oranges. The overall effect should be a dark fantasy concept art masterpiece, hyperdetailed and trending on Artstation.
Prompt: Envision a Celtic dragon emerging from a swirling vortex of mist and magic, its scales shimmering with iridescent colors. The dragon's form is reflected in a series of mirrored surfaces, creating a mesmerizing visual effect. The surrounding landscape is a rugged coastline, with ancient ruins clinging to the cliffs. Inspired by Greg Rutkowski and Jordan Grimmer, with hyperdetailed rendering, dynamic lighting, and a deep color palette. A masterpiece of fantasy art, trending on Artstation.
Prompt: Reflected sunlight streams through a stained glass window in a church onto it's floor. While a woman with long blond hair dressed in black lights a candle at the altar.
Prompt: Envision a Celtic sorceress casting a spell in a hidden grove, surrounded by glowing crystals and ancient trees. Her robes are adorned with intricate Celtic knots, and her staff crackles with arcane energy. The scene is bathed in ethereal light, reminiscent of Alphonse Mucha, with intricate details and complementary colors of deep greens and golden yellows. The overall effect should be a dark fantasy concept art masterpiece, hyperdetailed and trending on Artstation. 8k resolution holographic astral cosmic illustration mixed media by Pablo Amaringo oil painting by James Gurney
Prompt: Imagine a pair of Celtic druids, one male and one female, standing on opposite sides of a mystical portal, their hands outstretched as they channel the energies of the universe. The portal shimmers with otherworldly light, revealing glimpses of fantastical realms beyond. Lightning crackles in the sky above, illuminating their faces with an ethereal glow. The art style should blend the dark fantasy concept art of Magic the Gathering with the volumetric lighting and deep color palette of Unreal Engine.
Prompt: Envision a Celtic warrior queen, clad in intricately carved armor, standing atop a windswept cliff overlooking a mystical sea. Her long, braided hair whips in the wind as she raises her sword, its blade shimmering with ancient runes. The sky above is ablaze with the colors of sunset, casting long shadows across the rugged landscape. Rendered in the style of dark fantasy concept art, reminiscent of Magic the Gathering, with volumetric lighting and a deep color palette inspired by Unreal Engine, enhanced by the intricate details of Alphonse Mucha and the atmospheric perspective of Jordan Grimmer.
All images here are created using photos taken by me ... often I continue to enhance them in other types of software and the finished product can be seen at my website under my World of Dreams tab. Feel free to take a look at them and all my other photos.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.