Prompt: A Celtic warrior stands on a battlefield, her armor gleaming in the moonlight. She wields a sword forged from starlight, ready to defend her people. The surrounding landscape is scarred by war, but she stands tall and defiant. The art style should blend the dark fantasy concept art of Magic the Gathering with the volumetric lighting and deep color palette of Unreal Engine, creating a truly epic and immersive experience. A cinematic film still, capturing the raw emotion and intensity of the moment.
Prompt: Depict a Celtic warrior standing on a windswept cliff, gazing out at a raging storm. Lightning illuminates his face, revealing a mixture of fear and determination. In the distance, a small, fragile boat struggles against the waves, representing the vulnerability of life in the face of nature's power. The art style should blend the dark fantasy concept art of Magic the Gathering with the volumetric lighting and deep color palette of Unreal Engine, creating a truly epic and immersive experience.
Prompt: Imagine a Celtic warrior standing on a battlefield, his sword raised in victory. His armor is gleaming, and his face is filled with pride. At his feet, a defeated enemy lies in the mud, his armor broken and his spirit crushed. The art style should blend the dark fantasy concept art of Magic the Gathering with the volumetric lighting and deep color palette of Unreal Engine, creating a truly epic and immersive experience. A cinematic film still, capturing the raw power and intensity of the moment.
Prompt: depict a Celtic druidess communing with the spirits of nature in a sacred grove. She stands beneath the boughs of an ancient oak tree, surrounded by glowing mushrooms and ethereal creatures. Her eyes are closed, and her hands are raised in supplication. The scene is bathed in the soft light of the setting sun, reminiscent of Alphonse Mucha, with intricate details and complementary colors of deep greens and golden yellows. The overall effect should be a dark fantasy concept art masterpiece, hyperdetailed and trending on Artstation.
Prompt: imagine a sprawling network of vines and moss growing within the hollow skull of a Celtic dragon, resting in a hidden cave. The plants are bioluminescent, casting an eerie glow on the cave walls, and their roots are intertwined with the dragon's bones. A symbol of nature reclaiming what was once lost. The art style should evoke the intricate detailing of Alphonse Mucha, with a touch of Jordan Grimmer's atmospheric perspective, creating a cozy and inviting atmosphere.
Prompt: For the "Unconventional Fairies" challenge, envision a fairy made of twisted metal and sparking wires, hovering amidst the ruins of a forgotten factory. Her wings are crafted from rusted gears and broken machinery, and her eyes glow with an eerie green light. She is a guardian of the industrial wasteland, a symbol of resilience in the face of decay. Rendered in the style of dark fantasy concept art, reminiscent of Magic the Gathering, with volumetric lighting and a deep color palette inspired by Unreal Engine.
Prompt: A Celtic warrior stands silhouetted against a fiery sunset, his sword raised in defiance. His armor is battered and scarred, bearing the marks of countless battles. The wind whips through his hair as he gazes out at the horizon, his eyes filled with determination. The art style should blend the dark fantasy concept art of Magic the Gathering with the volumetric lighting and deep color palette of Unreal Engine, creating a truly epic and immersive experience. A cinematic film still, capturing the raw power and intensity of the moment.
Prompt: For the "Unconventional Fairies" challenge, picture a swamp fairy, her body covered in moss and vines, her hair tangled with reeds and lily pads. She emerges from the murky depths of a primeval bog, her eyes gleaming with ancient wisdom. Her wings are formed from decaying leaves and iridescent fungi. The art style should blend the dark fantasy concept art of Magic the Gathering with the volumetric lighting and deep color palette of Unreal Engine.
Prompt: For the "Unconventional Fairies" challenge, imagine a smoke fairy, her form composed of swirling tendrils of ash and soot, dancing amidst the charred remains of a burnt forest. Her wings are ephemeral wisps of smoke, constantly shifting and changing. Her eyes glow with embers of fire. The art style should evoke the intricate detailing of Alphonse Mucha, with a touch of Jordan Grimmer's atmospheric perspective. 3D Game Cinematic Feel, Epic 3D Videogame Graphics, Intricately Detailed, 8K Resolution, Dynamic Lighting, Unreal Engine 5, CryEngine, Trending on ArtStation, HDR, 3D Masterpiece, Unity Render, Perfect Composition
Prompt: Depict a blond Celtic goddess rising from the depths of a mystical lake, her hair flowing like liquid moonlight. She wears a gown woven from water lilies and pearls, and her eyes sparkle with ancient wisdom. Around her, the water shimmers with an ethereal glow, and the air is filled with the scent of wildflowers. In the style of Alphonse Mucha meets fantasy art, with hyperdetailed rendering, soft lighting, and a luminous color palette. A masterpiece of fantasy art, trending on Artstation.
Prompt: Envision a Celtic warrior standing atop a windswept cliff, gazing out over a turbulent sea. Her long, braided hair whips in the wind, and her eyes reflect the stormy sky above. She wears intricately carved armor adorned with Celtic knotwork, and a raven perches on her shoulder, a symbol of wisdom and prophecy. The art style should blend the dark fantasy concept art of Magic the Gathering with the dramatic lighting and hyperdetailed rendering of Greg Rutkowski, creating a truly epic and immersive experience.
Prompt: Envision a young Celtic warrior with fiery red hair and piercing blue eyes, standing in a wheat field under a golden sunset. He wears a tunic of royal satin with intricate gold embroidery, and a silver torc adorns his neck. His hand rests on the hilt of his sword, ready for battle. The art style should blend the dark fantasy concept art of Magic the Gathering with the dynamic lighting and hyperdetailed rendering of Greg Rutkowski, creating a truly epic and immersive experience.
Prompt: Picture a Celtic warrior queen, clad in intricately carved armor of burnished red gold, with flowing read hair, leading her army across a desolate battlefield bathed in the crimson glow of a setting sun. Lightning illuminates her face, revealing a mixture of determination and sorrow. Behind her, a legion of Celtic warriors charges into battle, their swords raised high. The art style should blend the dark fantasy concept art of Magic the Gathering with the volumetric lighting and deep color palette of Unreal Engine, creating a truly epic and immersive experience.
Prompt: Picture a Celtic warrior queen with blond hair leading her army across a desolate battlefield. She is clad in intricately carved armor of burnished red gold, and her long, blond hair flows in the wind. Lightning illuminates her face, revealing a mixture of determination and sorrow. The art style should blend the dark fantasy concept art of Magic the Gathering with the volumetric lighting and deep color palette of Unreal Engine, creating a truly epic and immersive experience.
Prompt: Depict a blond Celtic druidess communing with the spirits of nature in a sacred grove. She stands beneath the boughs of an ancient oak tree, surrounded by glowing mushrooms and ethereal creatures. Her eyes are closed, and her hands are raised in supplication. The scene is bathed in the soft light of the setting sun, reminiscent of Alphonse Mucha, with intricate details and complementary colors of deep blues and fiery oranges. The overall effect should be a dark fantasy concept art masterpiece, hyperdetailed and trending on Artstation.
All images here are created using photos taken by me ... often I continue to enhance them in other types of software and the finished product can be seen at my website under my World of Dreams tab. Feel free to take a look at them and all my other photos.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.