Prompt: A Celtic druidess stands in a grove of ancient trees, her face illuminated by the soft glow of the moon. She wears robes adorned with intricate Celtic knots, and her staff crackles with arcane energy. Ethereal creatures flit around her, drawn to her power. The scene is reminiscent of Alphonse Mucha, with hyperdetailed elements and complementary colors of deep greens and golden yellows, trending on Artstation.
Prompt: A Celtic warrior queen, clad in intricately carved bronze armor, stands defiantly on a battlefield littered with shattered weapons and fallen foes. Her face is fierce and determined, her red hair braided with silver threads. Lightning crackles in the stormy sky above, illuminating the scene with dramatic flashes. The art style should blend the dark fantasy concept art of Magic the Gathering with the volumetric lighting and deep color palette of Unreal Engine, creating a truly epic and immersive experience. This should be a masterpiece.
Prompt: Picture two powerful dragons, one shimmering white, one dark black, complete opposites, fighting good versus evil. High in the night sky, below them the Celtic village sleeps. Lightning fills the sky with their energy. Intensity between the opposite but powerful beasts.
Prompt: a blond haired blue eyed witch in black clothes standing at her table mixing up potions in her small cabin lined with shelves full of various bottles and jars burning candles and black cat nearby watching her magic flows from her hands into the mixture she is creating
Prompt: Imagine two celtic witches face each other on a high cliff, one the symbol of light, the other of dark. They are opposites of each other but yet oddly the same. Each confidently looking at the other. Black flowing robes with the celtic symbols on each. The deep blue night sky is lit up by a golden moon and stars. There is a tense atmosphere between them.
Prompt: A beautiful woman with long flowing blond hair. Dressed in medieval clothingPouring poison into a bottle of wine. In a room lit only by candles
Prompt: For the "Plants in Hidden Places" challenge, envision a lush miniature garden thriving within the cracked visor of a fallen Celtic warrior's helmet on a forgotten battlefield. Tiny wildflowers bloom amidst the moss-covered metal, their vibrant colors contrasting with the rusted armor. A symbol of life's resilience amidst decay. The art style should blend the dark fantasy concept art of Magic the Gathering with the volumetric lighting and deep color palette of Unreal Engine.
All images here are created using photos taken by me ... often I continue to enhance them in other types of software and the finished product can be seen at my website under my World of Dreams tab. Feel free to take a look at them and all my other photos.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.