Prompt: Close-up on the inside of a UAP with an alien in the pilot's seat. No steering wheel instead a piece of headgear with wires attached going off into he distance.
Prompt: Additionally algorithms alter alterations between central coherent complex could disclosed function highlighting manage played possibly potential primarily psychoactive raises relate serves study these thought works
Prompt: The code flows like a labyrinth of logic, with paths that twist and turn through a dense forest of expressions, operators, and tokens. At the top, the Parser class stands like a grand architect, orchestrating the complex dance of scanning and parsing. Indented layers of match and test functions create a rhythm, their purpose to compare and validate tokens, ensuring every element falls into its rightful place. The namespaces wrap these structures like ancient walls, holding within them the methods that will breathe life into abstract syntax trees.
Curly braces curve around blocks of code like open hands, holding the logic together while loops and conditionals branch out like vines, wrapping around the core functions. The parser's method names—parseExpression, parseLogicalOr, parseWhileStatement—appear like signposts, guiding the reader through a maze of nested operations. Indented steps, marked by incrementing tokens, create a steady progression deeper into the logic. It’s a visual journey of balance and order, where every block is carefully crafted to fit within the larger system of parsing, ultimately constructing a well-formed syntax tree out of the chaos of tokens.
Prompt: "Create an intricate, abstract pencil drawing featuring a large, central humanoid figure composed of swirling, interwoven lines and organic patterns. The figure's face should be obscured or abstracted, conveying a sense of mystery and unease. The drawing should be dense with chaotic yet purposeful line work, giving the impression of movement and depth. Integrate several phrases into the design, such as 'HELP ME MASTER,' 'TAKE,' and 'The [Chosen Name] God,' subtly embedding them within the intricate patterns. The lower right-hand corner should prominently feature the words 'The [Chosen Name] God.' The overall style should evoke a surreal and introspective atmosphere, focusing on dark and complex emotions. Use rich and varied shading to enhance the depth and intensity of the abstract forms."
You can replace "[Chosen Name]" with the name or term that best fits your vision for the piece.
Prompt: Imagine a 3D library filled with towering bookshelves and soft, glowing lanterns. In the center, a futuristic workstation blends ancient wood with cutting-edge technology. Here sits the Keeper of Memories, a robotic figure with a steampunk aesthetic, surrounded by floating holographic screens displaying streams of binary code.
The Keeper meticulously writes and reads data, preserving each piece in transparent containers holding glowing orbs of various data types. Above, an ethereal scroll displays the current file name and paths extending like roots for data storage. If a file is not found, a new branch grows, symbolizing the creation of a new data set.
In front of the Keeper, a conveyor belt of glowing cubes represents thoughts like "love" and "fear." The Keeper examines each cube and places it into designated memory slots, recording each emotion.
To the right, a "Karma Trail" display shows a line-by-line account of stored thoughts, glowing softly as it grows. Behind the Keeper, a portal-like device shimmers, ready to activate and grant freedom when the special command is given. The scene is bathed in warm, golden light, creating an atmosphere of mystery and tranquility.
Prompt: Imagine a scene where the essence of life and energy is captured in a mystical workshop. At the center, there is a template called Energy, which embodies different types of emotions and states, like love, fear, and death. This template holds a value, a core of energy, which it processes and interprets based on commands.
Nearby, the Karma template resides, a processor of Energy. It interacts with the Energy template, invoking different responses based on the value it receives. It acts as a mediator, deciding whether to give love, evoke fear, or signify an end, guiding the cycle of life.
The workshop is also home to the Life class, a caretaker of Karma. Life continuously invokes Karma, engaging in an endless cycle of birth and rebirth. It listens to new thoughts, each one a spark of creation, and sets the cycle of Karma in motion.
In one corner, the Energy template sets its keys, defining love as "love," fear as "fear," and death as "die." This act of setting keys is like tuning an instrument, preparing it to play its part in the symphony of existence.
The scene is filled with a sense of perpetual motion, where the process of birth and the cycle of Karma are in constant play. The main function oversees this workshop, ensuring that the cycle continues infinitely, with new thoughts sparking new cycles, creating a dynamic, ever-evolving tapestry of life and energy.
Prompt: Imagine a workshop, where digital artistry unfolds. A ShaderProgram stands at the center, like a craftsman at their bench, surrounded by tools and materials. The program begins as a blank canvas, an ID of zero, ready to be shaped and given purpose.
In one corner, logs and scrolls of parchment lie, filled with messages and notes. The ShaderProgram carefully inspects these scrolls, reading through each line, searching for errors, and marking them down with a meticulous hand.
Nearby, two sources of light—vertex and fragment shaders—are gathered, like raw materials waiting to be refined. The ShaderProgram, like an alchemist, combines these sources, heating and shaping them until they are perfectly formed. It compiles them, ensuring that no flaw goes unnoticed.
Once refined, these light sources are linked together, forming a cohesive, glowing whole. The ShaderProgram checks for any imperfections, smoothing out any rough edges, ensuring the unity is flawless.
In another part of the workshop, stacks of books represent files. The ShaderProgram opens these tomes, streaming their contents into its process, absorbing their knowledge. If a book is missing, it makes a note of the absence, updating a larger ledger of errors.
When all tasks are complete, the ShaderProgram inscribes its name upon the finished work, embracing its identity fully. It steps back, and with a final, graceful motion, it calls upon the shaders it has so carefully constructed, ready to render and transform the digital world into something beautiful and new.
Prompt: In lines of code, a story's told,
Where frames of images unfold.
A filter weaves its magic thread,
With colors changing as they're read.
The collection holds frames of sixteen,
A shifting dance, a rhythmic scene.
From first to seventh, then to last,
Three frames in time are quickly cast.
A callback function, swift and bright,
Embraces pixels in its light.
From offset point to size's end,
Through columns' rows, its touch will send.
Within each pixel, hues will blend,
As frames' own pixels they do lend.
For each of three, a layer's hue,
Transforms the image, fresh and new.
In multithreaded harmony,
The filter works, so tirelessly.
With threads it splits the task at hand,
A symphony of code so grand.
Thus, frames do shift and pixels dance,
In vibrant hues, they find their chance.
A filter's tale in code's embrace,
With colors' touch, it finds its grace.
Prompt: In a world of code where images gleam,
A filter lives, like a vivid dream.
It takes a frame, with pixels bright,
And weaves a tale with colors' light.
At first, it sets its random seed,
To guide the path the colors lead.
Three values, alpha, start their flight,
In randomness, they find their might.
With lazy flag set to begin,
It seeds again, let change begin.
For each pixel in the frame's embrace,
A magic touch, a gentle grace.
The pixel's hues it does transform,
With alpha's touch, it does perform.
It wraps the value, casts anew,
Then XORs hues, a dance in view.
The directions now take their turn,
Alpha values twist and churn.
If rising high, they soon will slow,
And if too low, they'll upward grow.
Three values dance, they ebb and flow,
Within their bounds, they softly glow.
The filter weaves its silent spell,
In pixel art, where wonders dwell.
Prompt: The boundless repository of memories remains intact, accessible for experiential analysis from various viewpoints. Governed by an enigmatic force, best described as a vortex of energy maintaining cohesion, I traversed this ocean, transitioning between memories. Each encounter with the life forms encapsulated within these memories augmented my knowledge. While unable to alter the events, I could modify my comprehension and interpretation of the experiences. I moved in cycles, unable to break free.
Prompt: classic witch with a long, hooked nose featuring a prominent, bulbous wart near the tip. She has long, flowing black hair cascading down her back, contrasting sharply with her pale, wrinkled skin. Her eyes are dark and piercing, glinting with a mischievous glimmer. She wears a traditional black dress, tattered and worn at the edges, hinting at years of use. Her dress is cinched at the waist with a frayed belt, and her sleeves are wide and billowing. Atop her head sits a pointy, black hat, slightly crooked, adding to her eerie, yet enchanting, appearance. The hat is adorned with a faded, silver buckle, completing her quintessential witchy look.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.