Prompt: Create a highly detailed and intricate biomechanical entity with a humanoid face centralized in the composition. The face exhibits a fusion of organic and synthetic features, with smooth, glossy obsidian skin, and is characterized by multiple hollowed-out areas, porous textures, and integrated copper wiring. It possesses deep yellow, glossy eyes with narrow vertical pupils, and an open mouth as if in mid-expression with visible internal structures that mimic the appearance of teeth and throat anatomy. It has no hair.
Tentacle-like appendages, resembling a blend of biological and mechanical elements, emanate from around its head and shoulders, curving and intertwining gracefully. The appendages should shaded in a way akin to mother-of-pearl or opal, and have a compelling texture that suggests a combination of organic sinew and metallic tubing.
The background depicts a vast, cathedral-like space with an air of ancient futurism, featuring elaborate baroque and gothic architectural elements with a muted, cool color palette primarily in steel blues and grays, subtly illuminated by soft, diffuse light, casting intricate shadows around.
Atmospheric effects like haze or mist are present, augmenting the eerie and otherworldly ambiance. The overall tone of the image leans towards the darker, colder end of the spectrum, while the creature emits a faint luminosity, drawing focus.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.