Prompt: Vibrant yellow-brown alien landscape, exotic flora and fauna, towering treehouses, futuristic ornate architecture blending with nature, alien creatures roaming, glowing plants, surreal sky with a (one, single, only) moon, distant mountains, otherworldly atmosphere, digital art, highly detailed, rich textures, vivid color palette of yellows, browns, and greens, dynamic lighting casting long shadows, by Syd Mead and H.R. Giger, ArtStation.
Prompt: A levitating arboreal mining drone shaped like a seedpod, extruding roots into glowing ore veins | mixed-media illustration | inspired by Moebius and deep sea bioluminescence | suspended in a vast sinkhole forest of sentient vines and pulsating flora | translucent glow from the cavern walls and firefly-like insects | curious and alien, equal parts nurturing and invasive
Prompt: A biomechanical AI deity, suspended in the air with multiple energy tendrils extending from its body, inside a glowing energy chamber of a Dyson sphere, filled with floating nanotech pillars and pulsing holograms. Surreal interior light from the core, casting radiant pulses and shadows across reflective surfaces, ultra-detailed digital painting reminiscent of Chris Foss and Michael Whelan, with biomechanical elements. Dramatic low angle, looking up at the AI figure floating in a cruciform pose. Motion blur on floating objects, volumetric light rays, subtle static interference.
Prompt: A scavenger in a tattered exo-suit exploring a derelict alien ship, floating in a massive ship graveyard orbiting a dying red star, pieces of broken hulls and twisted metal floating in low gravity. Stark contrast lighting with red ambient glow, beams of sunlight cutting through the wreckage. Gritty, high-detail sci-fi art inspired by Paul Chadeisson and Eddie Mendoza. Medium shot, over-the-shoulder view as the scavenger looks at a glowing data core. Harsh contrast, deep shadows, chromatic aberration around bright objects.
Prompt: A group of towering humanoid figures with translucent, faceted bodies, seated in an otherworldly council chamber formed entirely of intricate crystalline geometric shapes. Alien symbols float around them, glowing in neon hues, while an iridescent sky flickers with complex space-time distortions. Unusual plants with geometric patterns grow along the floor, emitting soft, pulsating light. The image should emulate the style of Peter Andrew Jones, featuring specific stylistic elements such as: highly geometric, surreal architecture, vivid color contrasts, otherworldly landscapes, dynamic compositions, alien characters, and organic-mechanical hybrids, and an ethereal, otherworldly atmosphere.
Prompt: A futuristic goddess of wisdom and war stands poised atop a high outcropping, her cybernetic spear and holographic shield glowing with circuit-blue energy. Inspired by Athena, she wears a white draped gown fused with ornate exoskeletal armor—etched with Greco-tech filigree, glowing circuitry patterns on her arms and waist. A silver crown and geometric earrings frame her serene but commanding expression. A pure white owl, mid-flight, watches over her. The city below glows in soft indigo and violet light, evoking a mythic future Athens. full-body portrait, standing on rocky cliff, looking left, night cityscape background, glowing neon architecture, cyberpunk lighting, volumetric light, soft cloth physics, cinematic realism, 8k render, ultra detail, intricate character design, inspired by Greg Rutkowski and H.R. Giger.
--mod high dynamic range, --mod hyper-realistic, --mod sharp focus, --mod subsurface scattering, --mod ambient occlusion, --mod volumetric shadows, --mod post-processing bloom, --mod depth-aware composition, --mod ultra-detailed, --mod cinematic lighting, --mod neon reflections, --mod blue-purple palette, --mod 8k resolution, --mod full-body portrait, --mod slight breeze effect in fabric, --mod luminous accents, --mod dramatic contrast
Prompt: A dark warlord grips the chains of a beast-drawn chariot as fire rains from the sky. At his side stands a veiled woman, her arms bare and marked with sigils of power. She holds a twin-bladed glaive, its surface etched with lightning. Ash drifts across the battlefield behind them. Craters boil with red light. The warlord’s armor gleams with bone filigree.
--mod ashstormbackdrop, --mod beastdrawnchaoschariot, --mod bonefiligreearmor, --mod chiaroscuroskincontrast, --mod dynamiccinematicangle, --mod firelitdescent, --mod glaiveweaponfocus, --mod heavygothicdrama, --mod kineticcouplepose, --mod mythicsigilbodymarking, --mod ragingwarzoneframe, --mod ravenblackarmorlogic, --mod smokeveilglow, --mod twinbladegeometry, --mod veiledfemaleform
Prompt: A lone explorer inspects an ancient mech embedded in the cliffside of a frozen canyon. The mech's armor glints with chrome, glass panels fractured. Snow drifts swirl in the wind. A faint orange sun cuts through layered mist above. Exposed cabling arcs from the mech's shoulder. The explorer wears textured expedition gear, silhouetted against the snowy slope. Monumental ice pillars frame the background. Scene is backlit and partially occluded by atmospheric fog
--mod glacialforge
--mod signalflarelight
--mod polarfunction
--mod subzero-engineering
--mod mechlimb-balance
Prompt: A lone figure stands before the Witness Array—a vast concave wall of silent glass monoliths, each one reflecting different eras of a forgotten civilization. The Observer’s silhouette is motionless, dwarfed beneath the vaulted framework of the ancient station core. Their cloak drifts in zero-gravity equilibrium, arms at their sides, gaze fixed forward. Lights blink softly behind the glass—memory events encoded in impossible colors, flickering like distant storms on alien worlds. Some monoliths show motion; others remain still, locked in frozen tableaux of extinct peoples and dying suns. Wires like veins spread across the curved ceiling, pulsing faintly with residual current, converging on a central node above the Observer’s head. The chamber floor is polished obsidian, perfectly reflecting the monoliths and the silent figure—above and below, the same question lingers: Who built this? And why were they watching? There is no movement. No interface. No welcome. Just the slow rhythm of lights in silence. This is not a terminal. This is judgment on pause.
--mod witness-station, --mod reflection-mythology, --mod sentient-architecture, --mod monolith-grid, --mod contrast-lock, --mod zero-g-stillness, --mod obsidian-floor, --mod perspective-collapse, --mod reverent-tone, --mod sci-fi-cathedral
Prompt: A Chris Foss–style robot, several storeys tall, wades through a storm‑tossed alien ocean, framed close beside a bulbous alien tree so both subjects fill the image. The machine is painted in Foss grammar: patchwork plates of matte red and orange crossed by teal striping, modular panels and inspection doors everywhere, bold stenciled numerals and hazard blocks sprayed across thighs and chest, a toy logic inflated to industrial sublime. Chrome pistons and rotating drums work in every joint; circular vents stud the silhouette; fasteners stipple the armor. At the crown a clear alloy dome cockpit glows cobalt, instrument clusters burning like a tight constellation while the dome skin throws silver arcs of reflected sea. One colossal hand clamps the alien trunk in an ambiguous act — either harvesting the organism for biomass or bracing against gale and surge.
Consequence is explicit. Waves detonate at shin height and tear upward into glittering sheets of spray that streak across matte paint, bead on chrome rams, and fall in chains. Under the crush of mechanical fingers the tree’s bark fractures; pale fibrous sap bursts out and drizzles in viscous threads that wind across teal stripes and down red armor before vanishing in the foam. The swollen crown whips sideways like a sail, its mottled cellular texture catching ochre light; nearby crowns lean with the wind and yaw in time with the machine’s heave. The palette stays triadic and bright: red/orange slabs, teal accents, gold‑green air under a diffused alien sun. Shadows remain soft and descriptive; this is clarity over chiaroscuro. The camera sits at mid‑level, shoreline height, not a heroic low angle; scale is read from adjacency and surface density — plates, numerals, vents, bark pores — not exaggerated perspective. No platforms, scaffolds, railings or human buildings intrude; the grove is organic and strange, columnar trunks with bulbous crowns, reptile‑hide mottling, wet with spray. The result is Foss’s register made literal: candy‑bright absurdity made monumental, machine and organism locked in ambiguous embrace at the edge of a surreal agricultural sea, every surface telling the story of impact, weather, and work.
--mod digital illustration, --mod stylized realism, --mod space opera, --mod Foss panel logic, --mod bold saturated palette, --mod architectural scale, --mod atmospheric depth, --mod modular geometry, --mod chrome reflections, --mod clarity over chiaroscuro, --mod narrative consequence, --mod spray and surf detail, --mod industrial sublime, --mod surreal landscape, --mod perspective lock mid level, --mod multi storey robot, --mod red orange panel armor, --mod teal stripe accent, --mod stenciled numerals, --mod domed cockpit glow, --mod circular vents and drums, --mod fastener constellation, --mod alien tree closeup, --mod ambiguous harvest or anchor, --mod reptile hide bark, --mod cellular mottled crown, --mod sap splinter and threads, --mod surf detonations, --mod spray refraction glitter, --mod ochre daylight haze, --mod toy like absurdity, --mod Fossian industrial myth, --mod no platforms no scaffolds
Prompt: In the Hall of Thrones deep within Xuchotl, a black-haired barbarian warrior and his beautiful companion confront a skeletal monarch in jewel-encrusted armor who rises from its throne, awakened by sorcery. Immense serpent-carved columns hold up a ceiling studded with glowing gems, dust banners and cobwebs shrouding the forgotten grandeur. Blue-green witch-fire glows in the hollow eyes of the undead king, clashing against the warrior's orange torch-flare and the gleam of the woman's blade. The skeletal monarch surges forward in fury, jewel-crusted blade cutting arcs of sorcerous light as the barbarian's broadsword rings in steel defiance and the sword of his companion strikes dart like lightning. Armor glints through decay, skeletal hands grip with unnatural strength, the cracked stone floor scarred by centuries of epic struggle of barbarism against sorcerous corruption, in the last echoing gasp of a fallen empire.
--mod layered composition, --mod layered detail, --mod undead kings, --mod jewel-encrusted armor, --mod spectral menace, --mod barbarian warrior, --mod sword clash, --mod serpent columns, --mod throne hall, --mod dust banners, --mod cobweb shrouds, --mod gem-studded ceiling, --mod corpse-fire glow, --mod torch flare, --mod sorcerous shimmer, --mod light clash, --mod synchronized undead rise, --mod jewel-blade arcs, --mod steel ring, --mod dual warrior clash, --mod jewel-crusted detail, --mod skeletal grip, --mod cracked bloodstained stone, --mod decay texture, --mod undead corruption, --mod barbarism vs sorcery, --mod fallen empire, --mod sword-and-sorcery resurrection
Prompt: A colossal spacecraft in flamboyant Chris Foss style—bulbous compartments stacked with hard-edged towers, hazard-striped plating in vivid red, orange, and yellow—hovers low over an alien jungle. Its modular tanks, radiator vanes, and scaffold masts bristle with angular geometry, every panel beveled and numbered, a fortress of straight lines and industrial order. Below, the jungle seethes with growth: colossal trees with trunks swollen like tumors, vines coiling in on themselves, fungal bulbs bursting from bark, spires of alien wood twisting in improbable spirals. The canopy is suffocatingly thick, layers upon layers of vegetation competing for light, plants growing on top of plants, knotted into a chaotic lattice. Some leaves glow faintly; others drip mist or ooze resin. Atmosphere filters the scene: shafts of sunlight stab through cracks in the canopy, scattering into smoky volumetric cones. Clouds of spores drift in the air, catching the ship’s harsh floodlights. The thrusters boil fog around gnarled roots, while the landing struts brace uneasily against a mat of tangled trunks. The ship’s rigid angularity collides visually with the jungle’s wild asymmetry—hazard bands and industrial geometry burning bright against organic chaos. This is exploration as confrontation: machine versus living cathedral, Foss colors and steel surfaces intruding upon a suffocating tangle of alien growth.
--mod hazard-striping, --mod industrial fidelity, --mod volumetric light cones, --mod flare-backlit, --mod atmospheric depth, --mod parallax foliage, --mod arc weld sparks, --mod dynamic composition, --mod structural greebles, --mod luminous void
Prompt: A hooded mage lifts one arm to cast a spell amid ancient alien ruins, swirling arcane energy blasts forth to illuminate the scene, dark purple and gold palette, painted in the style of Michael Whelan and Frank Frazetta, oil painting, 70s fantasy book cover illustration, rich color and texture.
Prompt: Starship captain (female, beautiful, blonde hair, sleek white futuristic space uniform with gold trim, slender physique, perfect fair skin with warm undertones, flawless tone and texture, facing the viewer), behind her looms a massive spaceship (exploded view, details) :: bright blue sky, white clouds, futuristic tower in the distance :: by Beeple, Noah Bradley, Cyril Roland, Ross Tran, Fred Gambino, Chris Moore :: full shot, low angle, deep focus :: hyperrealistic, hyper detailed, photorealistic :: masterpiece, incredible composition, amazing depth, imposing, meticulously composed, high definition
Prompt: A massive crawler—twenty wheels across five axles—emerges from the underdeck of a city’s lower transport ring. Its surface is segmented in amber-toned ceramic shielding, and industrial arms fold inward as it slows. Suspended pods and sling-lift canisters dangle from its central spine. The crawlway around it glows with pale magenta signals as pedestrians walk overhead on transparent footbridges. A maintenance drone clings to the vehicle's side, spraying reflective sealant as a worker in a navy-blue suit inspects a readout.
--mod amberglowplate, --mod chromaticedge, --mod civictechstructure, --mod cinematicdesaturation, --mod deep-perspective, --mod dynamiccomposition, --mod explorer-core, --mod industrialcathedralspace, --mod lowfrequencygrain, --mod mattefinish, --mod megavehicle, --mod modularinfrastructure, --mod pedestrianlayering, --mod polishedcomposite, --mod signalbandlight, --mod translucentfloor
Prompt: A highly detailed aerial view of a futuristic, sci-fi-inspired city located on a tropical island, the main focus is a large, black, cylindrical spaceship with a sleek, aerodynamic design, resting on a sandy beach with clear turquoise waters. The spaceship is densely packed with various components, including engines, turrets, and other mechanical components, giving it a rugged, industrial look, its exterior is covered in a dark, textured material, suggesting a mix of metal and plastic. The spaceship is positioned in the center of the image, with the ocean stretching out in front of it, creating a stunning contrast between the vastness of the ocean and the sandy beach, surrounding the spaceship are several modern, futuristic buildings with curved, curved architectural styles, some featuring blue and white glass windows, the buildings are surrounded by lush greenery, including palm trees and other tropical vegetation, adding to the tropical feel of the scene, the sky is clear, with no clouds, and the horizon line is visible in the distance, indicating a vast expanse of open land, the overall composition is rich in detail and color, with a focus on the spaceship and its surroundings, giving a sense of depth and dimensionality
--mod aerial perspective, high-angle view, cinematic composition, --mod centered subject, ship perfectly aligned along coastline, --mod precise horizon line, shallow aerial depth, --mod strong directional sunlight, mid-morning lighting, --mod soft shadow diffusion across sand, --mod bright tropical palette, turquoise water gradients, --mod fine-grain sand texture with visible footprints and shadows, --mod lush tropical vegetation with palm trees, --mod coastal humidity haze near horizon, --mod vibrant color contrast: cyan water, golden sand, black ship, --mod hard-surface modeling precision, --mod photo-realistic industrial design, --mod high-detail plating, visible rivets and vents, --mod weathered metallic surface with matte black paint, --mod subtle edge wear and micro-scratches, --mod integrated glowing orange and blue light accents, --mod futuristic resort architecture, --mod curved glass facades with reflective blue tint, --mod modern coastal research complex aesthetic, --mod clean, white and blue sci-fi structures, --mod realistic aerial haze, --mod soft contrast dynamic range, --mod cinematic lens calibration, 35mm equivalent, --mod sharp focus mid-ground, slight atmospheric falloff, --mod balanced exposure
Prompt: A large orange spaceship-like vehicle hovers mid-frame against a bright blue sky streaked with white clouds; its mass and silhouette dominate the composition. The craft has a structure like a racing machine, cockpit mounted toward the top left, tinted glass windows set seamlessly into the hull. A green insignia like a simplified Kanji character is painted on the vehicle’s side, the phrase “SPEED THRILLS” is stenciled boldly across its armor plating. Inside the open cockpit stands a man with short brown hair, wearing a racing uniform top. He faces the viewer with one arm raised in a wave—poised, self-assured, triumphant. Below, a field of dry grass and scattered rocks stretches toward a distant line of green trees. The sky is brilliant and clear, lending the scene an airy, almost heroic stillness. Vivid color harmony—orange hulls, yellow uniform, green cross, blue sky—rendered in bright, saturated light. The overall feel: crisp, high-contrast retro-military whimsy, evoking propaganda-poster clarity and tongue-in-cheek bravado.
--mod anti-gravity propulsion, --mod hovering effortlessly above ground, --mod suspended in mid-air, --mod no landing gear or treads, --mod thrusters emitting faint heat distortion, --mod hover shadow cast on terrain below, --mod airborne vehicle, --mod not touching ground, --mod dust and grass disturbed beneath by downdraft, --mod soft blue glow or plasma beneath hull, --mod dynamic motion blur on lower atmosphere, --mod heat shimmer around engines, --mod faint contrail or ionized exhaust in sky, --mod subtle refraction from repulsorlift field
Prompt: Lush African lagoon in the style of Boris Valljo, deep blue water adorned with rocks, menacing crocodiles lurking in the depths, vibrant vegetation flourishing on the shore, sun at its zenith casting stark shadows, wisps of clouds in the sky, (Rodney Matthews:1.8), extreme contrast enhancing the drama, intense and rich color palette, chiaroscuro effect for added depth and mystery, ultra-high resolution for intricate details and textures
Prompt: Extremely wide, flat, rectangular, intricately designed mechanical structure resembling a futuristic or alien spaceship, loaded from end to end with thousands of multicolored (intermodal containers, shipping containers), hovering high above Japan. Far below, Mount Fuji has light snow, forested slopes, and a small Japanese town. The mechanical structure mostly red with white markings, heavy armor details, realistic rendering with intricate details, 8K resolution for high quality, sharp focus, crisp quality, photorealistic. The sky is bright blue and clear with a few white clouds. Panoramic view capturing the grandeur of the scene, digital art, detailed and immersive, ArtStation.
Prompt: Full color portrait of a man laughing peasant counting gold coins on a rough wooden table :: fantasy city :: by Pino Daeni, Luis Royo, and Tom Bagshaw, John William Waterhouse :: hyperrealistic, hyper detailed, photorealistic :: masterpiece, incredible composition, amazing depth, imposing, meticulously composed, high definition
Prompt: Derelict spaceship far outside the Milky Way :: black intergalactic space :: masterpiece, incredible composition, amazing depth, imposing, meticulously composed, high definition
Prompt: Gigantic human brain in a glass tank, connected by millions of wires (exploded view) to computers :: futuristic laboratory :: by Jim Burns, David Mattingly, Darrell K. Sweet, Michael Whelan, Keith Parkinson :: hyperrealistic, hyper detailed, photorealistic :: masterpiece, incredible composition, amazing depth, imposing, meticulously composed, high definition
Prompt: Enormous bronze door (covered with carved inscriptions) set into stone cliff, three men explorers staring at door :: high mountain cliff :: by Ken Kelly, Pino Daeni, Luis Royo, Tom Bagshaw, John William Waterhouse, Boris Vallejo :: hyperrealistic, hyper detailed, photorealistic :: masterpiece, incredible composition, amazing depth, imposing, meticulously composed, high definition
Prompt: Steampunk clockwork engine made of translucent yellow glass :: intricate steampunk laboratory, anachronistic Atompunk elements :: by Jim Burns, Donato Giancola, David Mattingly, Fred Gambino, Chris Moore :: hyperrealistic, hyper detailed, photorealistic :: masterpiece, incredible composition, amazing depth, imposing, meticulously composed, high definition
Prompt: Futuristic aerodynamic tractor trailer, sleek design, sweeping curves like a spaceship, polished steel, polished brass, transparent bubble windows, heavy armor details, exploded view, realistic rendering with intricate details, 8K resolution for high quality, space setting in a cosmic environment with futuristic sci-fi elements, earthly color palette of greens, tans, browns, reds, blues, and stark white, dynamic lighting to enhance shadows and highlights, panoramic view capturing the grandeur of the scene
Prompt: A lone space traveler, dressed in sleek, advanced armor, standing on the deck of a massive spaceship overlooking a distant galaxy. The ship’s interior combines both organic curves and high-tech metallic elements, illuminated by glowing blue and purple lights. Outside the vast window, a single planet and many stars are visible. The overall atmosphere is epic, mysterious, and filled with tension, hinting at an unknown mission or discovery.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.