Prompt: The opportunity to change the world. by Creation of Mikalojus Konstantinas Ciurlionis. By Junji Ito: Borderlands: intricate hyperdetailed fluid gouache illustration by Aaron Horkey: By Ismail Inceoglu and Jean Baptiste mongue: James Jean: Erin Hanson: Dan Mumford: natural lighting, volumetric lighting concept art intricately detailed, complex, elegant, expansive, fantastical
Prompt: a carefully drawn manga story about a mechanical world and its inhabitants. A lot of people and mechanisms. Details of structures. dust and flowers.
Prompt: the old metropolis of 2100. Flying shells, explosions and fire. A lone warrior walks among the broken military equipment, the future, cyberpunk, Rusty military equipment. combat mechanisms on tracks, a destroyed structure and houses around. Dust and smoke.
Prompt: Surrealism and mysticism. The Martian Chronicles. 24nd century. the distant future. Time to search and wonder. Times of change. painting by Creation of Mikalojus Konstantinas Ciurlionis
Prompt: An abandoned old room. Dust and dirty curtains. Autumn is outside the window. Wind in the clouds. Sleeping animals and people around. Sands of time and sleep The artist Brueghel detailed matte painting
Prompt: The river of time. Times of hopes and dreams. The opportunity to change the world. by Creation of Mikalojus Konstantinas Ciurlionis. A Robot Warrior in the Mechanical Garden of the Ancient Cyborg Gods. 8k resolution concept art portrait by Greg Rutkowski, Artgerm, WLOP, Alphonse Mucha dynamic lighting hyperdetailed intricately detailed Splash art trending on Artstation triadic colors Unreal Engine 5 volumetric lighting
Prompt: an old rusty robot in front of a pile of junk, scrap metal and rain, a watercolor painting by Jean-Baptiste Monge and PIXAR. thoughtful, intricately detailed, high definition, clear quality
Prompt: A Warrior Maiden in the Mechanical Garden of the Ancient Cyborg Gods head and shoulders portrait, 8k resolution concept art portrait by Greg Rutkowski, Artgerm, WLOP, Alphonse Mucha dynamic lighting hyperdetailed intricately detailed Splash art trending on Artstation triadic colors Unreal Engine 5 volumetric lighting" By Junji Ito: Borderlands: intricate hyperdetailed fluid gouache illustration by Aaron Horkey: By Ismail Inceoglu and Jean Baptiste mongue: James Jean: Erin Hanson: Dan Mumford: natural lighting, volumetric lighting concept art intricately detailed, complex, elegant, expansive, fantastical
Prompt: Black, demonic cyborg creates the God of the Creator for people and people, for their faith of hope and love. By Junji Ito: Borderlands: intricate hyperdetailed fluid gouache illustration by Aaron Horkey: By Ismail Inceoglu and Jean Baptiste mongue: James Jean: Erin Hanson: Dan Mumford: natural lighting, volumetric lighting concept art intricately detailed, complex, elegant, expansive, fantastical
Prompt: An intervention, a military invasion of the ancient gods from the planet Mars to the planet Earth. The Earth gods organized the protection of the Earth.
Prompt: he 22nd century of mankind. The distant future of civilization. Times of hopes and dreams. The opportunity to change the world. by Creation of Mikalojus Konstantinas Ciurlionis. By Junji Ito: Borderlands: intricate hyperdetailed fluid gouache illustration by Aaron Horkey: By Ismail Inceoglu and Jean Baptiste mongue: James Jean: Erin Hanson: Dan Mumford:
Prompt: 22nd century. the distant future. Time to search and wonder. dark cyborg demons perform an operation to transplant a halo to a person. by Jean-Baptiste Monge, by Abraham Bosse. by Pre-Raphaelite Brotherhood
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.