Prompt: Abandoned rusty submarine base, technical garbage, empty tunnel, dead dirty water, empty war-wrecked submarines. by Philippe Caza and Andrew Atroshenko, Greg Manchess and Mandy Jurgens
Prompt: mechanical world and its inhabitants. Details of structures. dust and waterlove and tenderness in the mechanical world. Sand and wind. war. by Jean-Baptiste Monge, by Abraham Bosse
Prompt: Armed Astronauts opened the tomb. Cyborg monsters come out of the tomb.The 23nd century of mankind. The distant future of civilization. by Jean-Baptiste Monge, by Abraham Bosse.
Prompt: a carefully drawn manga story about a mechanical world and its inhabitants. A lot of people and mechanisms. Details of structures. dust and flowers. by Jean-Baptiste Monge
Prompt: A lone hunter hunts all kinds of creatures in the forest, and a cyborg friend hunts creatures next to him. Around the old ruins of the metropolis
Prompt: A complex epic picture. Times of change. Embrace and love the four seasons. The fairy of the seasons. steampunk style by Creation of Mikalojus Konstantinas Ciurlionis. By Junji Ito: Borderlands: intricate hyperdetailed fluid gouache illustration by Aaron Horkey: By Ismail Inceoglu and Jean Baptiste mongue: James Jean: Erin Hanson: Dan Mumford:
Prompt: The 22nd century of mankind. The distant future of civilization. Times of hopes and dreams. The opportunity to change the world. by Creation of Mikalojus Konstantinas Ciurlionis. By Junji Ito: Borderlands: intricate hyperdetailed fluid gouache illustration by Aaron Horkey: By Ismail Inceoglu and Jean Baptiste mongue: James Jean: Erin Hanson: Dan Mumford:
Prompt: A Warrior Maiden in the Mechanical Garden of the Ancient Cyborg Gods head and shoulders portrait, 8k resolution concept art portrait by Greg Rutkowski, Artgerm, WLOP, Alphonse Mucha dynamic lighting hyperdetailed intricately detailed Splash art trending on Artstation triadic colors Unreal Engine 5 volumetric lighting" By Junji Ito: Borderlands: intricate hyperdetailed fluid gouache illustration by Aaron Horkey: By Ismail Inceoglu and Jean Baptiste mongue: James Jean: Erin Hanson: Dan Mumford: natural lighting, volumetric lighting concept art intricately detailed, complex, elegant, expansive, fantastical
Prompt: he 22nd century of mankind. The distant future of civilization. Times of hopes and dreams. The opportunity to change the world. by Creation of Mikalojus Konstantinas Ciurlionis. By Junji Ito: Borderlands: intricate hyperdetailed fluid gouache illustration by Aaron Horkey: By Ismail Inceoglu and Jean Baptiste mongue: James Jean: Erin Hanson: Dan Mumford:
Prompt: tram salon. black angels perform an operation to transplant a halo to a person. people in white clothes are sitting in the corner near the door. by Jean-Baptiste Monge, by Abraham Bosse. by Pre-Raphaelite Brotherhood
Prompt: Cyberpunk. Metropolis. A patrol of policemen in mechanical armor. The cyborg princess. Mechanics and flowers. Electronics and Gothic. Futurism. The abandoned city of the Gods. Cyborg killer attacks police girls in an untidy alley, photorealistic art, noir colors, realistic textures, very detailed and intricate, Greg Rutkowski and Alphonse Mucha, Kim Jung-gi, David Munoz Velasquez and Ismail Inceoglu, , strong contrasts, focusing, acceleration, foggy, matte painting, WLOP, octane rendering, elegant gradients, 3d liquid detailing, subsurface scattering, textured, intricate, dripping paint, octane number with 8k resolution
Prompt: an abandoned old spaceport, a dump of rusty rockets, a watercolor painting by Jean-Baptiste Monge and PIXAR. thoughtful, intricately detailed, high definition
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.