Prompt: the fey lord spear Empress Bhadri commands attention with her striking and imposing presence. Standing tall and statuesque, she possesses an air of regal authority that demands respect from all who gaze upon her. Her ebony skin, dark as the depths of the night, contrasts sharply with the vibrant hues of her realm, lending her an aura of otherworldly power.Bhadri's features are sharp and angular, her high cheekbones casting shadows across her face that seem to dance in the flickering light. Her eyes, like pools of obsidian, gleam with an intensity that pierces through the darkness, betraying the depths of her cunning and ambition.Long, flowing locks of midnight black cascade down her back in a cascade of curls, framing her face like a veil of shadows. Adorned with intricate ornaments crafted from dark metals and rare jewels, her hair seems to shimmer with an ethereal radiance that belies the darkness within.Beneath her flowing robes of deepest crimson, Bhadri's lithe and graceful form moves with a predatory grace, each step a silent declaration of her power and authority. At her side rests her weapon of choice, a spear forged from the blackest steel and adorned with ancient runes of power, a symbol of her mastery in both combat and conquest.
Prompt: beautiful androgynous person with long hair in fitted burgundy and black robes and a belted sword, winning smile, fantasy, background: medieval room
Prompt: A grotesque mass of grown together feral rats in an old, damp sewer tunnel. Several rats are fused together at the tails, forming a writhing, unnatural clump of fur, claws, and twitching eyes. The rats move in eerie coordination, illuminated by a flickering lantern or distant light reflecting off wet stone walls. The air is thick with mildew, and broken pipes drip water. The rats look alert, as if aware of something unseen. Horror, dark fantasy, detailed, realistic lighting.
Prompt: A circus horse standing alert in muddy straw beneath a sagging big top tent. Its body is lean, almost gaunt, with stretched skin clinging to taut muscle. The ribs show faintly under a matted coat, and tufts of hair have fallen out, revealing patches of greyish, veined skin. Its stance is tense and wolf-like—unnaturally predatory for a pony. The eyes are glossy and wrong, slightly too forward-facing, with a cold, calculating gaze. The muzzle appears slightly elongated, and from its mouth protrude two curved, yellowing fang-like teeth where flat ones should be. Saliva hangs in threads from its lip. Its hooves are cracked, sharpened, and slightly twisted. A sense of wrongness clings to the creature, enhanced by the thin fog creeping under the circus tent and the flickering light from an oil lantern behind it. Style: realistic, dark folklore, subtle body horror, muted palette, atmospheric lighting
Prompt: a rocky fantasy humanoid creature made form roughly cut black jewels. its face is roughly hewn and not attractive but human-like and female. its wearing an artful, glittering robe from spun gemstones and carries a massive but intricate club of stone. Background: entrance to a imposing underground tunnel
Prompt: a blocky humanoid creature made form black jade. its face is human-like and female. its wearing an artful, glittering robe from spun gemstones and carries a massive but intricate club of stone. Background: entrance to a imposing underground tunnel
Prompt: "A decrepit circus elephant standing in a muddy pen at dusk, visibly mutated by unnatural forces. Her hide is cracked and gray with fungal growths sprouting along her spine and shoulders. Her three tusks are asymmetrical—one broken, the other blackened and gnarled like tree roots. Her eyes glow faintly with an unnatural yellow light. Her trunk twitches unnaturally, with long tentacly segments distended like infected tissue. In the dim circus lighting, faint shadows ripple across her body as if something stirs beneath the skin. The background is a rundown circus tent with rotting banners, silhouetted by leafless trees. Style: dark fantasy horror, realistic, painterly, muted colors, autumnal dusk atmosphere."
Prompt: imagine a horrific tree in a dark gloomy wood. this tree stands on several short hooved legs. its body i black, skimy and several round and fang-filled mouth open on its trunk. instead of branches, from the upper end of the monster several long and thick tentacles whip trough the night air.
Prompt: A dark, mist-shrouded forest at dusk. Emerging from the dense treeline is a massive, five-legged creature with thick, bark-like hide and a bulbous, hunched body. It moves on short legs ending in split hooves. Its skin is mottled with fungus, moss, and pulsing organic knots. From its upper mass grow several long and thick, root-like tentacles that curl and twitch unnaturally. Dozens of small, round mouths open and close along its sides, oozing dark sap. The creature has no eyes and no obvious head — just a heaving bulk of alien matter, primal and wrong. The forest around it is warped and dying. Style: dark horror-fantasy, painterly illustration.
Prompt: A massive, eldritch forest clearing under a gloomy sky. From the dense, shadowed treeline, an enormous tree-creature breaks through — a tree-like, grotesque non-humanoid being resembling a fusion of bark, flesh, and pulsing organic matter. It has thick, trunk-like legs ending in cloven hooves, a body covered in gnarled black hide and moss-like growths, with dozens of small, gaping mouths across its surface. Thick, long, thorned tendrils writhe outward from its body, snapping branches and dragging across the forest floor. The creature emits a sense of ancient, cosmic horror. The surrounding trees are dead or dying, and the atmosphere is thick with mist, rot, and unnatural stillness. The color palette is dark, earthy, and greenish-black with eerie highlights. Style of a dark, cinematic horror-fantasy illustration.
Prompt: A small fantasy skittish humanoid, adult, ape-like face with short greyish fur, wearing a loincloth and a wooden spear, background: rock with several small tunnel entrances
Prompt: A twisted humanoid plant-creature standing in the overgrown shadows of a greenhouse at dusk. Its body is a grotesque fusion of bark, fungal flesh, and vine-covered muscles. One pale, too-wide human eye stares from a partially overgrown face. From its back grow antler-like branches of bone and root. Its limbs are gnarled, long, and jointed like thick roots. The creature is motionless, partially blended into the surrounding foliage. There is a sense of unnatural stillness, as if the plants are listening. Pale green and purple bioluminescent fungi glow faintly around its feet. The scene is moody, with mist hanging low and beams of fading sunlight filtering through cracked greenhouse glass. Creepy, surreal, atmospheric horror aesthetic.
Prompt: A late 18th-century copperplate engraving illustration, depicting a mysterious coastal scene at night — a storm-lashed shoreline near a rocky, fog-shrouded island. In the foreground, a broken fishing boat lies on the shore with eerie drag marks leading into the sea. A pale, monstrous eelwith ghostly eyes is coiled among seaweed at the beach. The scene is rendered in fine cross-hatching and rich detail, with dramatic contrasts of light and shadow, resembling works by Gustave Doré or early maritime etchings. Style: 1700s copper engraving, black-and-white, aged paper background.
Prompt: A terrifying, cosmic entity looms above the rooftops of 1920s Arkham during a violent nighttime thunderstorm. Shub-Niggurath — an immense, roiling mass of writhing tendrils, hooved limbs, and pulsing maws — hangs partially obscured by dark storm clouds. Lightning forks illuminate her hideous form in brief, blinding flashes, casting grotesque shadows over the old gabled houses below. Strange, fungal growths erupt from the buildings and streets, pulsing with unnatural life. Some of the tendrils stretch down into the city, caressing rooftops and probing windows. The air is filled with swirling mist, rain, and an overwhelming sense of dread. Photorealistic cosmic horror style with dramatic lighting and a painterly, dreamlike texture.
Prompt: A terrifying, cosmic entity looms above the rooftops of 1920s Arkham during a violent nighttime thunderstorm. Shub-Niggurath — an immense, roiling mass of writhing tendrils, hooved limbs, and pulsing maws — hangs partially obscured by dark storm clouds. Lightning forks illuminate her hideous form in brief, blinding flashes, casting grotesque shadows over the old gabled houses below. Strange, fungal growths erupt from the buildings and streets, pulsing with unnatural life. Some of the tendrils stretch down into the city, caressing rooftops and probing windows. The air is filled with swirling mist, rain, and an overwhelming sense of dread. Photorealistic cosmic horror style with dramatic lighting and a painterly, dreamlike texture.
Prompt: A small, grotesque creature emerging from a shadow in the corner of a room. It looks like a humanoid misshapen, black and rubbery-skinned goat with elongated limbs, claws, pale translucent flesh, and milky, sightless eyes. Tiny root-like tendrils sprout from its spine. Its mouth is too wide, filled with thin, needle-like teeth.
Prompt: A twisted faun-like creature in a misty, gnarled woodland. The being is humanoid but hunched, with sinewy limbs, cloven hooves, and skin mottled with bark-like growths and patches of pale fur. Its head is vaguely goatish, with asymmetrical horns, one broken, the other spiraled unnaturally. Instead of eyes, there are glistening, milk-white orbs that pulse faintly. Fungal tendrils sprout from its shoulders and spine like parasitic blooms. It grins with too many teeth, some of them blackened and wet. The forest around it seems to bend inward unnaturally, as if the land recoils from the creature’s presence. The mood is eldritch, eerie, and damp, with unnatural shadows and faint whispers in the air.
— style of a 1920s horror illustration, detailed, organic textures, subdued colors with sickly green and gray tones
Prompt: A twisted humanoid plant-creature standing in the overgrown shadows of a greenhouse at dusk. Its body is a grotesque fusion of bark, fungal flesh, and vine-covered muscles. It has two eyes. One human eye is overgrown the other human eye stares from the mutated human face. From its back grow antler-like branches of bone. Its limbs are gnarled, long, and jointed like thick roots with long claws. The creature is motionless, partially blended into the surrounding dense foliage. There is a sense of unnatural stillness, as if the plants are listening. The scene is moody, with mist hanging low and beams of fading sunlight filtering through cracked greenhouse glass. Creepy, surreal, atmospheric horror aesthetic.
Prompt: A twisted humanoid plant-creature standing in the overgrown shadows of a greenhouse at dusk. Its body is a grotesque fusion of bark, fungal flesh, and vine-covered muscles. One pale, too-wide human eye stares from a partially overgrown face. From its back grow antler-like branches of bone and root. Its limbs are gnarled, long, and jointed like thick roots. The creature is motionless, partially blended into the surrounding foliage. There is a sense of unnatural stillness, as if the plants are listening. The scene is moody, with mist hanging low and beams of fading sunlight filtering through cracked greenhouse glass. Creepy, surreal, atmospheric horror aesthetic.
Prompt: The creature is faceless and an insectoid appearance with a segmented, chitinous exoskeleton that glistens in dark hues of brown and black. It stands around 6 feet tall with long, spindly limbs. The front limbs end in two sharp crab-like pincers. Its head is a mass of pink bulbous flesh and several tentacles protruding from this mass. Two long antennae rise from its head, twitching in an eerie manner. It has translucent, membranous wings that resemble those of a moth or dragonfly, with an iridescent sheen. background: woods at night
Prompt: The creature is faceless and an insectoid appearance with a segmented, chitinous exoskeleton that glistens in dark hues of brown and black. It stands around 6 feet tall with long, spindly limbs. The front limbs end in two sharp pincers. Its head head is a mass of pink bulbous flesh and several tentacles protruding from it. Two long antennae rise from its head, twitching in an eerie manner. It has translucent, membranous wings that resemble those of a moth or dragonfly, with an iridescent sheen. background: woods at night
Prompt: Create an image of a Mi-Go, a grotesque alien creature from the Cthulhu Mythos. The Mi-Go has an insectoid appearance with a segmented, chitinous exoskeleton that glistens in dark hues of brown and black. It stands around 6 feet tall with long, spindly limbs and several tentacles protruding from its face region. Its large, multifaceted eyes glow faintly with a cold, alien intelligence. Two long antennae rise from its head, twitching in an eerie manner. The Mi-Go has translucent, membranous wings that resemble those of a moth or dragonfly, with an iridescent sheen. background: woods at night
Prompt: Create an alien creature inspired by H.P. Lovecraft's Mi-Go. The creature should have a humanoid, insectoid appearance with a chitinous exoskeleton, segmented body, and long antennae. It should stand about 6 feet tall, with multiple limbs and a terrifying, unnatural presence. Include alien technology or machinery in the background, giving the Mi-Go a sense of advanced science and interdimensional travel. The creature should exude a menacing and otherworldly aura
Prompt: Create an alien creature inspired by H.P. Lovecraft's Mi-Go. The creature should have a humanoid, insectoid appearance with a chitinous exoskeleton, segmented body, and long antennae. It should stand about 6 feet tall, with multiple limbs and a terrifying, unnatural presence. Include alien technology or machinery in the background, giving the Mi-Go a sense of advanced science and interdimensional travel. The creature should exude a menacing and otherworldly aura
Prompt: Sure! Here's a simple AI prompt you can use to generate this character:
**Prompt:**
*A neutral male fire mage wearing a cracked porcelain mask and holding a longsword. He stands calmly in a scorched landscape with flames swirling gently around him. His robes are singed but elegant, and the sword glows with ancient runes. He looks mysterious but not evil — more like a guardian of balance.*
Prompt: The fire mage stands like a living embodiment of chaos and control, a figure cloaked in tattered, flame-kissed robes that ripple with every surge of magical energy. His face is hidden behind a strange porcelain mask — smooth, pale, and eerily expressionless, with delicate cracks spiderwebbing from the eyeholes, where an intense, smoldering glow seeps through. The mask gives him an almost ceremonial, inhuman presence, like a relic of forgotten arcane rituals.
His stance is solid, grounded by the weight of the longsword in his hand — an unusual weapon for a mage, yet it seems to hum with enchantment, its blade etched with glowing runes that pulse like embers. Fire coils around his feet and dances up his limbs, but it doesn't consume him — it obeys him. His aura is thick with heat and power, bending the air around him, casting flickering shadows across the scorched earth.
Everything about him speaks of controlled fury, of someone who has walked through the flames of destruction and learned to command them. He's not just a wielder of fire — he *is* fire, bound in flesh and porcelain.
Prompt: create a polynesian stocky, curvy blue skinned female half water elemental in a tropical asian fantasy world. she is wearing a crocodile leather armor and a bronze trident
Prompt: A hunched, pale humanoid creature, around 1.4 meters tall, with thin, patchy hair covering its gaunt body. It has an ape-like posture, with long arms that almost touch the ground and a slouched, predatory stance. Its large, reflective eyes gleam with a feral intelligence, and its elongated, almost snout-like mouth reveals sharp, uneven teeth. The creature's fingers are long and clawed, adapted for grasping and climbing. Its movements are both skittish and aggressive, like a cornered beast. It lurks in damp, ancient tunnels, its tense body ready to lunge. The atmosphere is eerie and oppressive, with flickering torchlight casting long shadows.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.