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bokeh dof portrait 4K 3D Unreal Engine cinematic postprocessing Edward Gorey Margaret Keane crystalline Geof Darrow color scheme of Kale, Gold, Rusty, Marsala, Black, Sapphire, Silver, Emerald, Baked milk, Lavender Pastel colors of light yellow, ochre, amber, kali, beige, Sharp focus, depth of field, texture painting by WETA FX and industrial light and magic, intricate elaborate RTX enhanced CGI pastel colors of lemon, creamy yellow, gold, fresh mint, spring greens, pistachio, lettuce Ethereal illustration Art of Illusion 3D shading, hyperdetailed,, cel-shaded, golden ratio, Print, zentangle maximalism, detailed linocut auroracore, vaporwave, borderland fantasycore Art anisotropic filtering, highly detailed textures, colored line patterns custom_loss: edge, edge_color: black, edge_thickness: 1, Acid spill light reflections, impasto , romantic ,wet on wet watercolour textured oil painting, Grunge, muted colors, custom_loss: edge, moody, desaturated colors, Ultra fine, intricate ornamental details granularly line work, textures, granularly stacked lines, fusion of stylized and figurative art glitters and lace decorations in background, phosphorescent, fluorescent, glowing Ornaments Hyperdetailed painting by Gustav Klimt, Josef Kote, detailed brush strokes, 3d texturized brushwork Raytraced, 3 layers with dof, spatiality with acceptance of Speed, Velocity, Acceleration, Motion Ambient occlusion, subsurface scattering, anisotropic filtering,, raytracing, shadow mapping, American Gothic, Anglo Gothic, Cottagegore, Coffinwood glistening fragments of polished glass, vitrail glass style, elusive artwork, highly detailed psychedelic, acid influence, 3D render, 3D effects, luminous, bright, back-lit, luminescent, Low key lightning, paint drips, colorful splashes,3D image effects impeccable sublime styling & design & scenery, linear perspective Lovecraftian, dystopian, muted colors, ,metallic desaturated colors, hallucinatory Alphonse Mucha, Henri de Toulouse-Lautrec, Daniel F. Gerhartz, Greg Rutkowski, 4k 3D, ambient occlusion, subsurface scattering, anisotropic filtering, raytraced shadows

 
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