Prompt: Wet on wet painting by Renny Tait and Hugo Pratt and Ho Baron, juvenile upper-body portrait, tints of dark fantasy, tonalism, unparalleled detail, plasticity 1.7, paper fibers, soft eroticism, in style of Marc Allante, cel-shaded, warm toned art nouveau blending blurred realism with flattened vector brushstrokes. The minimalist geometrical approach is enhanced by dyed hues from Tom Bagshaw and Brad Kunkle, with lighting effects by William Turner. Art Nouveau reference, suppleness, vague flexibility, eerie softness, pliability, malleability, colorful yam, metallic-honey, soft rounded edges, brightened tones, american gothic 1.7, rim lighting, low key lighting, divisionism, quilling, delicate coloring 1.3, sculpted, easy, watercolor and ink style, hdr, VFX-inspired, precise Gelsculpt 64K, plasticity 1.8, juminocore merged with comic book art by Patrick Nagel, triadic color scheme of light-yellow, burnt orange, and dark-blue, rule of thirds, three point lighting, stippled shadow effects. The overall aesthetic is geometrically highly stylized, gradient inking with parallax occlusion, ray-traced shadows 1.2, plasticity 1.3, complexion 1.1, custom_loss:edge, only curves, dynamic lighting 1.7, softened lighting, great depth and scale & visible textures, creating a coherent line-artwork by david graeme Baker and Marc Allante, novelty architecture, dethereal, stencil-style etching, warm-toned portrait, featuring detailed and intricate line art with micro-pen lineage, stacked lines, creating a melting and dissolving appearance into streaks. The stylized composition includes geometric patterns in an asymmetrical layout akin to topographical linework with stylized elements reminiscent of Tom Bagshaw, Ed Binkley, Brian Froud, and William Bradley, dreamy, illuminated with diffused lighting at brightness 1.9, exuding a stylized artwork by William Bradley and Barclay Shaw in warm symmetrical brightness, slightly fragmented portrayal,
Prompt: Wet on wet painting by Renny Tait and Hugo Pratt and Ho Baron, juvenile upper-body portrait, tints of dark fantasy, tonalism, unparalleled detail, plasticity 1.7, paper fibers, soft eroticism, in style of Marc Allante, cel-shaded, warm toned art nouveau blending blurred realism with flattened vector brushstrokes. The minimalist geometrical approach is enhanced by dyed hues from Tom Bagshaw and Brad Kunkle, with lighting effects by William Turner. Art Nouveau reference, suppleness, vague flexibility, eerie softness, pliability, malleability, colorful yam, metallic-honey, soft rounded edges, brightened tones, american gothic 1.7, rim lighting, low key lighting, divisionism, quilling, delicate coloring 1.3, sculpted, easy, watercolor and ink style, hdr, VFX-inspired, precise Gelsculpt 64K, plasticity 1.8, juminocore merged with comic book art by Patrick Nagel, triadic color scheme of light-yellow, burnt orange, and dark-blue, rule of thirds, three point lighting, stippled shadow effects. The overall aesthetic is geometrically highly stylized, gradient inking with parallax occlusion, ray-traced shadows 1.2, plasticity 1.3, complexion 1.1, custom_loss:edge, only curves, dynamic lighting 1.7, softened lighting, great depth and scale & visible textures, creating a coherent line-artwork by david graeme Baker and Marc Allante, novelty architecture, dethereal, stencil-style etching, warm-toned portrait, featuring detailed and intricate line art with micro-pen lineage, stacked lines, creating a melting and dissolving appearance into streaks. The stylized composition includes geometric patterns in an asymmetrical layout akin to topographical linework with stylized elements reminiscent of Tom Bagshaw, Ed Binkley, Brian Froud, and William Bradley, dreamy, illuminated with diffused lighting at brightness 1.9, exuding a stylized artwork by William Bradley and Barclay Shaw in warm symmetrical brightness, slightly fragmented portrayal,
Would you like to report this Dream as inappropriate?
Prompt:
Wet on wet painting by Renny Tait and Hugo Pratt and Ho Baron, juvenile upper-body portrait, tints of dark fantasy, tonalism, unparalleled detail, plasticity 1.7, paper fibers, soft eroticism, in style of Marc Allante, cel-shaded, warm toned art nouveau blending blurred realism with flattened vector brushstrokes. The minimalist geometrical approach is enhanced by dyed hues from Tom Bagshaw and Brad Kunkle, with lighting effects by William Turner. Art Nouveau reference, suppleness, vague flexibility, eerie softness, pliability, malleability, colorful yam, metallic-honey, soft rounded edges, brightened tones, american gothic 1.7, rim lighting, low key lighting, divisionism, quilling, delicate coloring 1.3, sculpted, easy, watercolor and ink style, hdr, VFX-inspired, precise Gelsculpt 64K, plasticity 1.8, juminocore merged with comic book art by Patrick Nagel, triadic color scheme of light-yellow, burnt orange, and dark-blue, rule of thirds, three point lighting, stippled shadow effects. The overall aesthetic is geometrically highly stylized, gradient inking with parallax occlusion, ray-traced shadows 1.2, plasticity 1.3, complexion 1.1, custom_loss:edge, only curves, dynamic lighting 1.7, softened lighting, great depth and scale & visible textures, creating a coherent line-artwork by david graeme Baker and Marc Allante, novelty architecture, dethereal, stencil-style etching, warm-toned portrait, featuring detailed and intricate line art with micro-pen lineage, stacked lines, creating a melting and dissolving appearance into streaks. The stylized composition includes geometric patterns in an asymmetrical layout akin to topographical linework with stylized elements reminiscent of Tom Bagshaw, Ed Binkley, Brian Froud, and William Bradley, dreamy, illuminated with diffused lighting at brightness 1.9, exuding a stylized artwork by William Bradley and Barclay Shaw in warm symmetrical brightness, slightly fragmented portrayal,
Modifiers:
bokeh
sharp focus
dof
extremely detailed
studio lighting
8k
portrait
beautiful
dynamic lighting
4K 3D
hdr
cinematic postprocessing
subsurface scattering
Art Nouveau
Hyper detailed
auroracore
cel-shaded
Ambient occlusion
refined
Hatching
Attention to detail
Pastel Colors Of Lavender, Periwinkle, Peach, Green, Baby Blue, Mauve, Pink
clean crisp lines & linework & shapes & angles
Other-worldly beauty & mythical & golden ratio
Acid spill
Pastel colors of light Blue, soft Hydrangea blue, clear Ice, soft lilac, Cobalt with white
Sharp focus, depth of field, texture painting
by WETA FX and industrial light and magic, intricate elaborate RTX enhanced CGI
Space age, streamline, Buckminster Fuller, digital ink and paint
Art of Illusion 3D shading, hyperdetailed,, cel-shaded, golden ratio,
3 layers in logarithmic distance with DOF
Stacked lines
auroracore, vaporwave, borderland fantasycore Art
textured oil painting, Grunge, muted colors, custom_loss: edge, moody, desaturated colors,
Impeccable scenery, smooth dewy complexion, proportional human anatomy, aesthetically perfect
natural lighting and shadows creating a chiaroscuro effect, soft diffused light, studio lighting
Ultra fine, intricate ornamental details
AIVision model
close-up, hyperdetalization, shadow mapping
Raytraced, 3 layers with dof, spatiality with acceptance of Speed, Velocity, Acceleration, Motion
shiny metallic colors, silver, gold, porcelain, black onyx
Dynamic lighting, plasticity, luminosity, bioluminescent glow, Layered geometric art
4k 4K 3D
4k 3D, ambient occlusion, subsurface scattering, anisotropic filtering, raytraced shadows
Upper body portrait
Stylized illustration, fine strokes, cel-shading
Watercolor and ink, wavery texture
Dark fantasy art, tints of Sci-Fi style,
Wet-on-wet watercolor painting, wavery textures,layered geometrical art
Vector 9:5
Streamline_Moderne, fine streaks, tints of space age style
Intricate ornamental details, detailed textures, multiple features
Art Noir, Art Nouveau, Marvel Comics Art, 1950s advertising art advertising art.
Chiaroscuro lighting in background, dynamic lighting, brightness 1.4
Rim lighting, chiaroscuro lighting in background
bold line work, attention to detail, hyper detailed, refined, hatching, intricate complex patterns,
anisotropic filtering
raytraced shadows
borderland fantasycore Art
Layered geometrical vector art, radiance, illustrative maximalism,
by WETA FX and industrial light and magic
intricate elaborate RTX enhanced CGI
hyperdetailed,
golden ratio,
bold line work
intricate complex patterns
calligraphic line art
Marvel Comics Art
spiritual, ethereal, cerebral, dethereal,
Art Noir
1950s advertising art advertising art.
brightness 1.4
anisotropic filtering 1.7
ambient occlusion 1.5
Pastel colors of light red, Soft Coral, auburn, Warm Peach
concept art, sharp focus, smooth edges,intricate, ray tracing, masterpiece
Sculpted, Frantically Baroque
Radiance, illustrative maximalism, plasticity
Soft edges, rim lighting, luminous iridescence
brush strokes and paint splashes in pastel colors
High coloring, sharpened highlights, Sharp outlines, glowing bioluminescence in vivid colors, polychromatic
Watercolor and ink, limited pallet ,Wavery textures, muted colors, custom_loss: grey
Chemigram technique for enhanced texture
stark contrasts
ethereal grain texture
high dynamic range lighting, texture detail enhancement, global illumination
4K 3D
8k
beautiful
sharp focus
extremely detailed
New media Pastel and graphite on paper
patchwork, punk style by Paulina Cassidy, catherine abel, tara mcpherson, Dejah Thoris,
abstract dripped
parallax occlusion mapping, high contrast, tranquil, depth of field
vision feature, fusion with geometric Construction, sgraffito with flowing rim light
high quality, 64K, --ar 16:9 ,--v 6.0, --s 250
Stylized watercolor painting, inspired by Elena Balbusso, high quality --ar 16:9 --v 6.0 --s 250
AIVision model, AIvision, Aligram, 4k 4K 3D,
incredible magical realism, highly detailed patterns, Marinism, metal paints
Aligram
beautiful
champlevé watercolor technique, ink outlines
champlevé watercolor technique
Art Nouveau
gradient dyed colors, tesselated, stippled, blotting, debeh, bokeh, dof, warm tones
<LoRA:xl_more_art-full_v1:0.8>,<LoRA:add-detail-xl:1.0>
hues by Ho baron, lighting by Ed Paschke, wavery texture patchwork,
extremely detailed
+ Prompt:Wet on wet painting by Renny Tait and Hugo Pratt and Ho Baron, dark fantasy, tonalism, unparalleled detail, paper fibers, soft eroticism, in style of Marc Allante, colorful yam, metallic-honey, soft rounded edges, brightened tones, american gothic 1.7, rim lighting, low key lighting, divisionism, quilling, delicate coloring 1.3, sculpted, cel-shaded, easy, Arcane GTNR style, watercolor and ink style, hdr, VFX-inspired, precise Gelsculpt 64K, juminocore merged with comic book art by Patrick Nagel, triadic color scheme of light-yellow, burnt orange, and dark-blue, rule of thirds, three point lighting, stippled shadow effects, visible textures, creating a coherent line-artwork by david graeme Baker and Marc Allantenovelty architecture, dethereal, chibli, coherent line-art features, multi-layered eyes, serenity, joyful, gradient inking watercolors, asymmentrical geometric lines, line-art, HDR, crisp quality, reminiscent of 1970s european comic book art, brightness 1.9, fusion of geometrical styles with elements of foampunk, Pencil and Pastels, ink and alcohol, aquatint merged with aquarelle extrusion, stylized facial features, baked-milk-tones contoured by black ink, micro-pen lines, watercolor effects akin to adorable psychedelic art, vintage details by Stan Lee, detailed line art to create whimsical traumacore with hatching details and ethereal atmosphere,, highly stylized art merged with fantasy illustration, parallax occlusion, ray-traced shadows 1.2, plasticity 1.3, complexion 1.1, custom_loss:edge, only curves, dynamic lighting 1.7, softened lighting, great depth and scale,
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.