Prompt: Archival film still. Center-aligned two-shot of two astronauts (kevlar composites and nanofiber weave suits), in low-G coursing the sands of an alien planet, one holding a metering device. A faint trail of footprints leads toward an otherworldly building in the distance. Its rusted, weathered, oxidised steel, anodised titanium, exposed cabling and industrial pipes is etched by silence and slow erosion of time. Barren, rocky terrain in low-saturation tones, and subtle wear. An unearthly, pale yellow-green sky, light haze, tinged with alien trace gases. Calm composition. Space museum-grade iconic masterpiece with full clarity on main subjects. A moment caught just before the era shifts. Lit with memory, shaped by shadow, framed by longing. ARRI Alexa 35, REVEAL, dual gain, texture G444, ND 0.6, WB5600K. Leitz Hugo N 50mm T1.0 Prime, f/2.0, ISO 200. Tripod-mounted, still frame. Narrow DOF, archival exposure priority. Spectral rendering, full photon mapping, bidirectional path tracing. Absolute obsession with uncompromised ultra-high quality. Each stage uses best-in-existence ultra-lux 32k custom assets, flawless geometry, rich nanotexturing, razor-sharp detailing; sharpest, finest, continuous lines. L1: Moi3D, ZBrush 2025, Gravity Sketch Pro – building, terrain blockout, small rocks, suit. L2: Substance 3D 2025, Quixel 2024, Mari 7 – DCS suit scans, visor smudges, suit/boot deep surface grime stains, helmet scuffs, rust, suit fine detailing. L3: Nuke Studio 16 – framing; RealFlow X – low-G drifting plumes of sand particles. L4: HDRI, RTX shaders, ray/path trace: Corona 13, Krakatoa 2.12 – AO, haze, soft shadows, thin-atmosphere scattering, reflections in visors. L5: Arnold 7 (archival lens, suit detail refine), Rebelle 7 (imperfections), Flame Painter – motion drag. L6: Capture One LUTs (Kodak Vision3 250D), DaVinci Resolve 19 – faded film warmth, sepia/cyan matte grading, scuffed-film overlay. 32K, 600 DPI, archival tone preset.
Prompt: Archival film still. Center-aligned two-shot of two astronauts (kevlar composites and nanofiber weave suits), in low-G coursing the sands of an alien planet, one holding a metering device. A faint trail of footprints leads toward an otherworldly building in the distance. Its rusted, weathered, oxidised steel, anodised titanium, exposed cabling and industrial pipes is etched by silence and slow erosion of time. Barren, rocky terrain in low-saturation tones, and subtle wear. An unearthly, pale yellow-green sky, light haze, tinged with alien trace gases. Calm composition. Space museum-grade iconic masterpiece with full clarity on main subjects. A moment caught just before the era shifts. Lit with memory, shaped by shadow, framed by longing. ARRI Alexa 35, REVEAL, dual gain, texture G444, ND 0.6, WB5600K. Leitz Hugo N 50mm T1.0 Prime, f/2.0, ISO 200. Tripod-mounted, still frame. Narrow DOF, archival exposure priority. Spectral rendering, full photon mapping, bidirectional path tracing. Absolute obsession with uncompromised ultra-high quality. Each stage uses best-in-existence ultra-lux 32k custom assets, flawless geometry, rich nanotexturing, razor-sharp detailing; sharpest, finest, continuous lines. L1: Moi3D, ZBrush 2025, Gravity Sketch Pro – building, terrain blockout, small rocks, suit. L2: Substance 3D 2025, Quixel 2024, Mari 7 – DCS suit scans, visor smudges, suit/boot deep surface grime stains, helmet scuffs, rust, suit fine detailing. L3: Nuke Studio 16 – framing; RealFlow X – low-G drifting plumes of sand particles. L4: HDRI, RTX shaders, ray/path trace: Corona 13, Krakatoa 2.12 – AO, haze, soft shadows, thin-atmosphere scattering, reflections in visors. L5: Arnold 7 (archival lens, suit detail refine), Rebelle 7 (imperfections), Flame Painter – motion drag. L6: Capture One LUTs (Kodak Vision3 250D), DaVinci Resolve 19 – faded film warmth, sepia/cyan matte grading, scuffed-film overlay. 32K, 600 DPI, archival tone preset.
Would you like to report this Dream as inappropriate?
Prompt:
Archival film still. Center-aligned two-shot of two astronauts (kevlar composites and nanofiber weave suits), in low-G coursing the sands of an alien planet, one holding a metering device. A faint trail of footprints leads toward an otherworldly building in the distance. Its rusted, weathered, oxidised steel, anodised titanium, exposed cabling and industrial pipes is etched by silence and slow erosion of time. Barren, rocky terrain in low-saturation tones, and subtle wear. An unearthly, pale yellow-green sky, light haze, tinged with alien trace gases. Calm composition. Space museum-grade iconic masterpiece with full clarity on main subjects. A moment caught just before the era shifts. Lit with memory, shaped by shadow, framed by longing. ARRI Alexa 35, REVEAL, dual gain, texture G444, ND 0.6, WB5600K. Leitz Hugo N 50mm T1.0 Prime, f/2.0, ISO 200. Tripod-mounted, still frame. Narrow DOF, archival exposure priority. Spectral rendering, full photon mapping, bidirectional path tracing. Absolute obsession with uncompromised ultra-high quality. Each stage uses best-in-existence ultra-lux 32k custom assets, flawless geometry, rich nanotexturing, razor-sharp detailing; sharpest, finest, continuous lines. L1: Moi3D, ZBrush 2025, Gravity Sketch Pro – building, terrain blockout, small rocks, suit. L2: Substance 3D 2025, Quixel 2024, Mari 7 – DCS suit scans, visor smudges, suit/boot deep surface grime stains, helmet scuffs, rust, suit fine detailing. L3: Nuke Studio 16 – framing; RealFlow X – low-G drifting plumes of sand particles. L4: HDRI, RTX shaders, ray/path trace: Corona 13, Krakatoa 2.12 – AO, haze, soft shadows, thin-atmosphere scattering, reflections in visors. L5: Arnold 7 (archival lens, suit detail refine), Rebelle 7 (imperfections), Flame Painter – motion drag. L6: Capture One LUTs (Kodak Vision3 250D), DaVinci Resolve 19 – faded film warmth, sepia/cyan matte grading, scuffed-film overlay. 32K, 600 DPI, archival tone preset.
Modifiers:
Award winning photography
award winning
fantastic view
matte background
Artgerm, shutterstock, flickr, pixabay, pexels, desygner, unsplash, getty.
32k 600DPI output with finest clearest lines, unbeatable quality, integrity, coherency and description accuracy.
Extremely professional Super Reality, Perfection Style.
A masterpiece rendered via spectral engine with full photon mapping, bidirectional ray/path tracing.
Render in all its finery, through a virtuoso photographer’s lens. Art gallery-worthy iconic masterpiece.
Absolute obsession with ultimate-best quality and clarity in existence.
More about "Archival Frame”
Two astronauts trek across a sandy landscape toward a massive, industrial structure. Surrounding them are distant planets and a hazy sky, creating a surreal, sci-fi atmosphere.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.