Prompt: Travel magazine grade, editorial photography style. Slightly elevated wide shot of an old picturesque street capturing the charm of a vintage European village at dusk. A narrow cobblestone alley lined with quaint, colorful houses in warm yellows and earthy tones showcases a mix of aged rustic styles, with thatched roofs (roughed edges) and wooden (worn out) shutters. Adorned with flower boxes overflowing with vivid whites and pinks of "Namesias" and "Mandevilla". Climbing trellises on the facades and cascading over windows. Soft, warm light emanats from vintage-style lanterns hanging next to doorways, illuminating the cobblestones. Lush "Grapevine" and "Wistaria" add to natural beauty. Trees fade into the background twilight sky in pastel colors of sunset. Shot with RED Weapon 8k at ISO:100 – f/8 – 1/125s on tripod and Zeiss Otus 35mm lens, ultra-sharp optics, deep focus.
Custom triple-pass modeling in Rhino 8 (bella, flexibility, ivy, eddy3d, visualarq, jamparc_v6, starfish, skindesigner, blueorange, land kit), ZBrush 2025.2 (finest detail), VRay 7 (Scans) for archit, param, plants, realistic textures/shaders, Substance 3D 2026(Painter, Designer, Modeler, Sampler) for fine detailing.
Balanced composition/atmosphere, fine texturing, Nuke Family 16, Mari 7 (advanced texture refinement, natural imperfections, weathering): slightly rusted metals, glass, worn out stone and stairs, cracked, chipped bricks and facades, Mudbox 2026 (organic surface detailing, micro-bump, and displacement): old, aged wood and roofes, plants.
Atmospheric effects, caustics, and light scattering in Krakatoa 2.12 (volumetrics, particles), FStorm 1.6ON (realistic shading, high contrast dynamic lighting, ultra-fine details on surfaces).
Final render with 3ds Max 2026 + VRay detail passes: lifelike shading and lighting.
Post-proc in After Effects 25.2 (Sapph): final tone adjustments, color balancing; Capture One(nat. LUTs) + Affinity 2(PS): bold final color grading, clarity.
Prompt: Travel magazine grade, editorial photography style. Slightly elevated wide shot of an old picturesque street capturing the charm of a vintage European village at dusk. A narrow cobblestone alley lined with quaint, colorful houses in warm yellows and earthy tones showcases a mix of aged rustic styles, with thatched roofs (roughed edges) and wooden (worn out) shutters. Adorned with flower boxes overflowing with vivid whites and pinks of "Namesias" and "Mandevilla". Climbing trellises on the facades and cascading over windows. Soft, warm light emanats from vintage-style lanterns hanging next to doorways, illuminating the cobblestones. Lush "Grapevine" and "Wistaria" add to natural beauty. Trees fade into the background twilight sky in pastel colors of sunset. Shot with RED Weapon 8k at ISO:100 – f/8 – 1/125s on tripod and Zeiss Otus 35mm lens, ultra-sharp optics, deep focus.
Custom triple-pass modeling in Rhino 8 (bella, flexibility, ivy, eddy3d, visualarq, jamparc_v6, starfish, skindesigner, blueorange, land kit), ZBrush 2025.2 (finest detail), VRay 7 (Scans) for archit, param, plants, realistic textures/shaders, Substance 3D 2026(Painter, Designer, Modeler, Sampler) for fine detailing.
Balanced composition/atmosphere, fine texturing, Nuke Family 16, Mari 7 (advanced texture refinement, natural imperfections, weathering): slightly rusted metals, glass, worn out stone and stairs, cracked, chipped bricks and facades, Mudbox 2026 (organic surface detailing, micro-bump, and displacement): old, aged wood and roofes, plants.
Atmospheric effects, caustics, and light scattering in Krakatoa 2.12 (volumetrics, particles), FStorm 1.6ON (realistic shading, high contrast dynamic lighting, ultra-fine details on surfaces).
Final render with 3ds Max 2026 + VRay detail passes: lifelike shading and lighting.
Post-proc in After Effects 25.2 (Sapph): final tone adjustments, color balancing; Capture One(nat. LUTs) + Affinity 2(PS): bold final color grading, clarity.
Would you like to report this Dream as inappropriate?
Prompt:
Travel magazine grade, editorial photography style. Slightly elevated wide shot of an old picturesque street capturing the charm of a vintage European village at dusk. A narrow cobblestone alley lined with quaint, colorful houses in warm yellows and earthy tones showcases a mix of aged rustic styles, with thatched roofs (roughed edges) and wooden (worn out) shutters. Adorned with flower boxes overflowing with vivid whites and pinks of "Namesias" and "Mandevilla". Climbing trellises on the facades and cascading over windows. Soft, warm light emanats from vintage-style lanterns hanging next to doorways, illuminating the cobblestones. Lush "Grapevine" and "Wistaria" add to natural beauty. Trees fade into the background twilight sky in pastel colors of sunset. Shot with RED Weapon 8k at ISO:100 – f/8 – 1/125s on tripod and Zeiss Otus 35mm lens, ultra-sharp optics, deep focus.
Custom triple-pass modeling in Rhino 8 (bella, flexibility, ivy, eddy3d, visualarq, jamparc_v6, starfish, skindesigner, blueorange, land kit), ZBrush 2025.2 (finest detail), VRay 7 (Scans) for archit, param, plants, realistic textures/shaders, Substance 3D 2026(Painter, Designer, Modeler, Sampler) for fine detailing.
Balanced composition/atmosphere, fine texturing, Nuke Family 16, Mari 7 (advanced texture refinement, natural imperfections, weathering): slightly rusted metals, glass, worn out stone and stairs, cracked, chipped bricks and facades, Mudbox 2026 (organic surface detailing, micro-bump, and displacement): old, aged wood and roofes, plants.
Atmospheric effects, caustics, and light scattering in Krakatoa 2.12 (volumetrics, particles), FStorm 1.6ON (realistic shading, high contrast dynamic lighting, ultra-fine details on surfaces).
Final render with 3ds Max 2026 + VRay detail passes: lifelike shading and lighting.
Post-proc in After Effects 25.2 (Sapph): final tone adjustments, color balancing; Capture One(nat. LUTs) + Affinity 2(PS): bold final color grading, clarity.
Modifiers:
masterpiece in its own right, boasts an unparalleled level of detail, with every element meticulously crafted.
ULTIMATE ALL-TIMES-AND-UNIVERSES TOP-OF-TOPS GREATEST in every possible aspect/process/detail.
Each processing should use: {perfectly redefined thinnest finest clearest cleanest sleekest continuous lines}
Each processing should use: {Every (detail, asset, material, texture, shader, particle, line) is at worlds-best quality}.
32k 600DPI output with finest clearest lines, unbeatable quality, integrity, coherency and description accuracy.
Each processing should use: {ultimate-worlds-best balanced processing.}
Each processing should use: {Every (detail, asset, material, texture) ultimate-realistic, ultra-refined, unique}.
Each processing should use: {Every (detail, asset, material, texture) finest microscopic ultra-detailed and at 32k, 600DPI res}.
Extremely professional Super Reality, Perfection Style.
rendered through photon-accurate spectral renderer with full photon mapping and bidirectional path tracing simulation.
More about "Where Light Settles Softly"
Charming cobblestone street lined with quaint, vine-covered houses. Warm lights glow from windows, illuminating flowers and greenery. A serene sunset casts a magical ambiance over the scene.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.