Prompt:
Pencil and charcoal sketch, fine intricate lines, luminous full body portraiture, anime style, triadic color scheme beige brown yellow, stylized lineage illustration, brightness 1.4, ambient occlusion 1.5, shadow mapping 1.3, dynamic lighting 1.7, intricate details, octane render illustration, style by Edward Hopper, brightness 1.4, shadow mapping 1.3, tints of 1950s book cover art, detailed ornamental lineage, ambient occlusion, hues, plasticity 1.6, complexion, radiance, biomorphic details, vibrant colors, high contrast, pale background colors, fauvistic cuts
Modifiers:
bokeh
digital painting
dof
studio lighting
cinematic lighting
portrait
fantastic view
4K 3D
Unreal Engine
Tom Bagshaw
naoto hattori
clean crisp lines & linework & shapes & angles
Pastel colors of light Blue, soft Hydrangea blue, clear Ice, soft lilac, Cobalt with white
anisotropic filtering, highly detailed textures, colored line patterns
custom_loss: edge, edge_color: black, edge_thickness: 1, Acid spill
light reflections, impasto , romantic ,wet on wet watercolour
natural lighting and shadows creating a chiaroscuro effect, soft diffused light, studio lighting
Ultra fine, intricate ornamental details
close-up, hyperdetalization, shadow mapping
Hyperdetailed painting by Gustav Klimt, Josef Kote, detailed brush strokes, 3d texturized brushwork
shiny metallic colors, silver, gold, porcelain, black onyx
Alcohol ink effect. Silver, sepia and brass colour palette.
Low key lightning, paint drips, colorful splashes,3D image effects
Lovecraftian, dystopian, muted colors, ,metallic desaturated colors, hallucinatory
thick rised impasto, palette knife, different size brush strokes, detailed pattern, thick impasto
Detailed gothic elements, smooth dewy complexion, Other-worldly beauty & mystique
Evolution steps:
(See in details)
Evolution started from:
+ Prompt:
Pencil and charcoal sketch, fine intricate lines, luminous full body portraiture, anime style, triadic color scheme beige brown yellow, stylized lineage illustration, brightness 1.4, ambient occlusion 1.5, shadow mapping 1.3, dynamic lighting 1.7, intricate details, octane render illustration, style by Edward Hopper, brightness 1.4, shadow mapping 1.3