+ Prompt:Angular upper body portrait by Taia Morley, stylized features by Leonetto Cappiello. Geometrical art with Zentangle, patterns and geometric sensibilities and linework, color shapes transforming akin to the styles of Beatrix Potter and Quentin Blake's abstracted style, raytraced shadows 1.8, displacement mapping 1.2, cool, enchantress, liminal, psychedelic and trippy coloring by Paul Kidby & Edward Gorey, large amount of reflections by Jamie Heiden, fantasy realm, UHD, HDR, negative lucas numbers, exaggerated features, baroque art, intricate detailing, vibrant lighting effects. volumetric light, intricately angled perspective, trippy, detailed swirls, cymatics, geometrical linework, portrait, foampunk 1.8, alternative outcast, expressive brushwork, textured layers, gritty surfaces, inspired by Chris Foss, Edward Gorey, Frank Miller, Ho Baron, colorful ambient occlusion, 128K, watercolor washes by Stephanie Hill, aesthetical solitude, dof, debeh, bokeh, UHD, HDR, polished & hallucinatory, recovered sensuality, soft eroticism, bleeding ink effect, flattened outlines, warm tones & painterly elegance, sophisticated line-art aesthetic, vivid postimpressionism, cel-shaded, raw and experimental essence, tiny impasto details, synthetic essence, anisotropic filtering 1.7, shadow mapping 1.7, displacement mapping 1.8, texture mapping 1.8 for dispersed lighting, dynamic retrofuturistic style, malleability 1.3, prudish, warm coloring 1.9, raytraced shadows 1.3, cute traumacore 1.9, plasticity 1.8, visible textures, distressed plaster surface, faded pigments, aged and weathered appearance, imperfect tactile quality, flat and graphic elements, atmospheric ambiance, expressive brushwork, understated realism. colorful ambient occlusion 1.8, colorful ray tracing by Georgia O'Keeffe, very smooth precise Gelsculpt 64K, divisionism, sculpted,deep view, anisotropic filtering 1.7, warm, blooming glow akin to Stan Lee, illuminated by soft, dispersive lighting to enhance the dreamy and dusky ambiance. <lora:Hand Drawn Bohemian:1.0> <lora:MisanthropyRemix:1.0> <lora:MJ Moodboard 7d:1.0>, snappy coloring, vicious appearance, scathing hues and tints, snappish outlines, tetradic coloring scheme light-beige dark-grey light-pink rosewood-pink, rounded edges, mixed media creation, intricate fine line work, polished composition, artistically precise execution, contrasted and darkened colorings in orphism style, shadow mapping 1.4, reflective mapping by Rebecca Saray, slightly warped,
Prompt
Angular upper body portrait by Taia Morley, stylized features by Leonetto Cappiello. Geometrical art with Zentangle, patterns and geometric sensibilities and linework, color shapes transforming akin to the styles of Beatrix Potter and Quentin Blake's abstracted style, raytraced shadows 1.8, displacement mapping 1.2, cool, enchantress, liminal, psychedelic and trippy coloring by Paul Kidby & Edward Gorey, large amount of reflections by Jamie Heiden, fantasy realm, UHD, HDR, negative lucas numbers, exaggerated features, baroque art, intricate detailing, vibrant lighting effects. volumetric light, intricately angled perspective, trippy, detailed swirls, cymatics, geometrical linework, portrait, foampunk 1.8, alternative outcast, expressive brushwork, textured layers, gritty surfaces, inspired by Chris Foss, Edward Gorey, Frank Miller, Ho Baron, colorful ambient occlusion, 128K, watercolor washes by Stephanie Hill, aesthetical solitude, dof, debeh, bokeh, UHD, HDR, polished & hallucinatory, recovered sensuality, soft eroticism, bleeding ink effect, flattened outlines, warm tones & painterly elegance, sophisticated line-art aesthetic, vivid postimpressionism, cel-shaded, raw and experimental essence, tiny impasto details, synthetic essence, anisotropic filtering 1.7, shadow mapping 1.7, displacement mapping 1.8, texture mapping 1.8 for dispersed lighting, dynamic retrofuturistic style, malleability 1.3, prudish, warm coloring 1.9, raytraced shadows 1.3, cute traumacore 1.9, plasticity 1.8, visible textures, distressed plaster surface, faded pigments, aged and weathered appearance, imperfect tactile quality, flat and graphic elements, atmospheric ambiance, expressive brushwork, understated realism. colorful ambient occlusion 1.8, colorful ray tracing by Georgia O'Keeffe, very smooth precise Gelsculpt 64K, divisionism, sculpted, deep view, anisotropic filtering 1., warm, blooming glow akin to Stan Lee, illuminated by soft, dispersive lighting to enhance the dreamy and dusky ambiance. <lora:Hand Drawn Bohemian:1.0> <lora:MisanthropyRemix:1.0> <lora:MJ Moodboard 7d:1.0>, snappy coloring, vicious appearance, scathing hues and tints, snappish outlines, tetradic coloring scheme light-beige dark-grey light-pink rosewood-pink, rounded edges, mixed media creation, intricate fine line work, polished composition, artistically precise execution, contrasted and darkened colorings in orphism style, shadow mapping 1.4, reflective mapping by Rebecca Saray, slightly warped,
More about Hood
A digital painting features a woman from the chest up, her head slightly tilted to her right, as her gaze turns upwards towards the viewer. The woman's long, wavy, brunette hair is parted to her left, with some strands falling over her shoulder, and some strands framing her face. She has prominent eyelashes, thick eyebrows, and light brown eyes that are accented with a subtle pink eyeshadow. Her cheeks are also accented with a subtle pink blush, that appears to be reflecting light from the viewer's left. Her red lips are slightly open, revealing her top row of teeth. The woman is wearing a geometric patterned hood or scarf that covers her head and shoulders. The pattern is comprised of various triangular and rectangular shapes in shades of orange, teal, and white. The woman's right hand is placed under her chin, with her fingers curled into a loose fist, while her left arm is unseen. The background of the image is a plain beige color, with a faint shadow visible behind the woman's head and left shoulder. The overall style of the image is reminiscent of pop art or comic book illustrations, with bold lines and vibrant colors.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.