Prompt: Layered and stylized portraiture by Ed Binkley and John Buscema, liminal, female headshot akin to Ed Binkley, complex stylization by Alexander Calder, surrealistic orphism, xeroxed, sneaky daughter of the night in warm coloring, dripped details, movie poster art, gradient inking colors, plasticity 1.3, liminal, reflective mapping 1.3, opaque details, ominous gothical fantasy art reminiscence, split toning, orphism by Germaine Richier, unfinished, split tones, 5 layers of dof, zentangle reminiscence, non-figurative, liminal, slightly warped, dyed, multi-colored greenish eyes, debeh, bokeh, ambient occlusion 1.3, raytraced shadows 1.3, colourful line-art, frenzy contouring forms, warped, tall and lean details, mip-mapping, reflective mapping 1.3, featuring geometrical 3D effects by Stan Lee and Ho Baron and William Bradley with stylized linework, flat shimmering and slightly exaggerated flourescent coloring, oversprayed spray paint, nuanced painting and coloring by Aliza Razell, beautiful stylized illustration, 1960s comic book art, coloring accents, noticeable, wavery inking in hues by Overton Loyd, Colorful Vision on canvas, rim lighting, parallax occlusion 1.3 inspired by Man Ray, color glitch aesthetics, subsurface scattering 1.2, brightness 1.8, line-work accents in style of Freda People, stylization 1.3, unique, negative lucas numbers, animated movie character, cel-shaded, opaque hairdo, weird, gothical, polished, eerie,color glitches, modernism, complex coloring, american gothic and post-avantgarde style, fine-line art executed with micro-pens, juvenile hues by Margaret Keane, transitions of brightness by Richard Serra. intricate geometries, mixed media masterpiece, liminal, merged styles of Ed Binkley and Pierre Bonnard, embodiment by Henri Matisse & Ho Baron, reverse pathogen lighting, opaque and translucent background, sci-fi artwork, survival horror reminiscence, futuristic, abstracted, non-figurative, layered, unique texture mapping 1.8, detoriated background, retrofuturism, fallout video game movie still, simplistic coloring scheme, restrained, stippled & angled, stylized female headshot blending geometrical elements with sleek linework,
Prompt: Layered and stylized portraiture by Ed Binkley and John Buscema, liminal, female headshot akin to Ed Binkley, complex stylization by Alexander Calder, surrealistic orphism, xeroxed, sneaky daughter of the night in warm coloring, dripped details, movie poster art, gradient inking colors, plasticity 1.3, liminal, reflective mapping 1.3, opaque details, ominous gothical fantasy art reminiscence, split toning, orphism by Germaine Richier, unfinished, split tones, 5 layers of dof, zentangle reminiscence, non-figurative, liminal, slightly warped, dyed, multi-colored greenish eyes, debeh, bokeh, ambient occlusion 1.3, raytraced shadows 1.3, colourful line-art, frenzy contouring forms, warped, tall and lean details, mip-mapping, reflective mapping 1.3, featuring geometrical 3D effects by Stan Lee and Ho Baron and William Bradley with stylized linework, flat shimmering and slightly exaggerated flourescent coloring, oversprayed spray paint, nuanced painting and coloring by Aliza Razell, beautiful stylized illustration, 1960s comic book art, coloring accents, noticeable, wavery inking in hues by Overton Loyd, Colorful Vision on canvas, rim lighting, parallax occlusion 1.3 inspired by Man Ray, color glitch aesthetics, subsurface scattering 1.2, brightness 1.8, line-work accents in style of Freda People, stylization 1.3, unique, negative lucas numbers, animated movie character, cel-shaded, opaque hairdo, weird, gothical, polished, eerie,color glitches, modernism, complex coloring, american gothic and post-avantgarde style, fine-line art executed with micro-pens, juvenile hues by Margaret Keane, transitions of brightness by Richard Serra. intricate geometries, mixed media masterpiece, liminal, merged styles of Ed Binkley and Pierre Bonnard, embodiment by Henri Matisse & Ho Baron, reverse pathogen lighting, opaque and translucent background, sci-fi artwork, survival horror reminiscence, futuristic, abstracted, non-figurative, layered, unique texture mapping 1.8, detoriated background, retrofuturism, fallout video game movie still, simplistic coloring scheme, restrained, stippled & angled, stylized female headshot blending geometrical elements with sleek linework,
Would you like to report this Dream as inappropriate?
Prompt:
Layered and stylized portraiture by Ed Binkley and John Buscema, liminal, female headshot akin to Ed Binkley, complex stylization by Alexander Calder, surrealistic orphism, xeroxed, sneaky daughter of the night in warm coloring, dripped details, movie poster art, gradient inking colors, plasticity 1.3, liminal, reflective mapping 1.3, opaque details, ominous gothical fantasy art reminiscence, split toning, orphism by Germaine Richier, unfinished, split tones, 5 layers of dof, zentangle reminiscence, non-figurative, liminal, slightly warped, dyed, multi-colored greenish eyes, debeh, bokeh, ambient occlusion 1.3, raytraced shadows 1.3, colourful line-art, frenzy contouring forms, warped, tall and lean details, mip-mapping, reflective mapping 1.3, featuring geometrical 3D effects by Stan Lee and Ho Baron and William Bradley with stylized linework, flat shimmering and slightly exaggerated flourescent coloring, oversprayed spray paint, nuanced painting and coloring by Aliza Razell, beautiful stylized illustration, 1960s comic book art, coloring accents, noticeable, wavery inking in hues by Overton Loyd, Colorful Vision on canvas, rim lighting, parallax occlusion 1.3 inspired by Man Ray, color glitch aesthetics, subsurface scattering 1.2, brightness 1.8, line-work accents in style of Freda People, stylization 1.3, unique, negative lucas numbers, animated movie character, cel-shaded, opaque hairdo, weird, gothical, polished, eerie,color glitches, modernism, complex coloring, american gothic and post-avantgarde style, fine-line art executed with micro-pens, juvenile hues by Margaret Keane, transitions of brightness by Richard Serra. intricate geometries, mixed media masterpiece, liminal, merged styles of Ed Binkley and Pierre Bonnard, embodiment by Henri Matisse & Ho Baron, reverse pathogen lighting, opaque and translucent background, sci-fi artwork, survival horror reminiscence, futuristic, abstracted, non-figurative, layered, unique texture mapping 1.8, detoriated background, retrofuturism, fallout video game movie still, simplistic coloring scheme, restrained, stippled & angled, stylized female headshot blending geometrical elements with sleek linework,
Modifiers:
bokeh
sharp focus
extremely detailed
fantasy
8k
4k
very attractive
dynamic lighting
4K 3D
hdr
Orphism
American Gothic
subsurface scattering
Art Nouveau
Comic book art
raytracing
cel-shaded
Ambient occlusion
Ed Binkley
Shadow mapping
colored line patterns
Divisionism
Brightness
Clean lines by Patrick Nagel
3D effects
AIVision
Overton Loyd
clean crisp lines & linework & shapes & angles
Other-worldly beauty & mythical & golden ratio
Pastel colors of mimosa, olive, mustard, chocolate dark, green
Acid spill
enhancing symmetry, precision & golden ratio, angular
intricate, Sharp focus, depth of field, texture painting, Volumetric lighting, symmetrical
psychological assessment, brain scan, schematic evaluation, opulence
3 layers in logarithmic distance with DOF
Monumental Epic Multidimensional embedding, fine brushed metal, exaggerated spatiality,
1970s advertising art
perfectly flowing emotions, perfectly resonated aesthetics, realistic image of motion
Ultra fine, intricate ornamental details
AIVision model
extremely detailed background, colourful surrounding
Dynamic lighting, plasticity, luminosity, bioluminescent glow, Layered geometric art
psychedelic, acid influence, 3D render, 3D effects, luminous, bright, back-lit, luminescent,
Detailed gothic elements, smooth dewy complexion, Other-worldly beauty & mystique
4k 4K 3D
4k 3D, ambient occlusion, subsurface scattering, anisotropic filtering, raytraced shadows
soft mist,dramatic lighting, raytraced shadows, magical surrealism, Marinism, mysterious atmosphere
Stylized illustration, fine strokes, cel-shading
Vector 9:5
Luminosity
Hues, high coloring 1.9, saturated colors 1.5
35 mm fuji color film --ar 2:3
anisotropic filtering
raytraced shadows
shadow mapping,
Anglo Gothic
Cottagegore
Coffinwood
highly detailed textures
Eldritch, geometrical. Gothic. eerie. polished, organic, crisp quality, extremely detailed
sepia and brass colour palette.
Marvel Comics Art
Art Noir
brightness 1.4
dynamic lighting 1.7
anisotropic filtering 1.7
Alcohol ink effect. Silver
Pastel colors of light red, Soft Coral, auburn, Warm Peach
concept art, sharp focus, smooth edges,intricate, ray tracing, masterpiece
High coloring, sharpened highlights, Sharp outlines, glowing bioluminescence in vivid colors, polychromatic
high dynamic range lighting, texture detail enhancement, global illumination
Uhd,hdr,octane render,
Erratic Hatching Texture, Widely Softened Edges, Contrast Of Lightness/Darkness, High Saturation Of Color Range
parallax occlusion mapping, high contrast, tranquil, depth of field
Earl Moran, Haddon Sundblom, 1930s pulp adventure magazine, Bob Larkin, E.C. horror comics 1950s
hallucinogenic, linear perspective, wide field of view, by Juan Brufal
Stylized watercolor painting, inspired by Elena Balbusso, high quality --ar 16:9 --v 6.0 --s 250
AIVision model, AIvision, Aligram, 4k 4K 3D,
multi-textured layered assemblage, bas relief & op art elements, Perfect Proportional Anatomy, high definition Coloring,
Aligram
Enhance according to light source, Alt-Cinema pan-australis screengrab in Ceramica-lens, dappled illumination
champlevé watercolor technique, ink outlines
gradient dyed colors, tesselated, stippled, blotting, debeh, bokeh, dof, warm tones
3d effects, brightness 1.4, dynamic lighting 1.7, anisotropic filtering 1.7, ambient occlusion 1.6, raytraced shadows 1.8,
ambient occlusion 1.6
raytraced shadows 1.8,
Reverse pathogen light, negative lucas numbers, invisible transitional aperture, sawtooth wave, LiDAR point cloud, hallucinatory
Watercolor and ink, oversprayed watercoloring, wavery textures, muted colors, custom_loss: grey
transcendental experience, metallic colors, subtly provocative obscurity, embossed strokes
1950s advertising art advertising a
+ Prompt:Layered and stylized portraiture by Ed Binkley and John Buscema, liminal, female headshot akin to Ed Binkley, complex stylization, surrealistic orphism, warm coloring, dripped details, movie poster art, split toning, orphism, unfinished, split tones, dof, debeh, bokeh, ambient occlusion 1.3, raytraced shadows 1.3, colourful line-art, frenzy contouring forms, warped, tall and lean details, mip-mapping, reflective mapping 1.3, featuring geometrical 3D effects by Stan Lee and Ho Baron and William Bradley with stylized linework, flat shimmering and slightly exaggerated coloring, oversprayed spray paint, nuanced painting and coloring by Aliza Razell, beautiful stylized illustration, 1960s comic book art, coloring accents, noticeable, wavery inking in hues by Overton Loyd, Colorful Vision on canvas, rim lighting, parallax occlusion 1.3 inspired by Man Ray, color glitch aesthetics, subsurface scattering 1.2, brightness 1.8, line-work accents in style of Freda People, stylization 1.3, unique, negative lucas numbers, animated movie character, cel-shaded, opaque hairdo, weird, gothical, polished, eerie,color glitches, modernism, complex coloring, american gothic and post-avantgarde style, fine-line art executed with micro-pens, juvenile hues by Margaret Keane, transitions of brightness by Richard Serra. intricate geometries, mixed media masterpiece, liminal, merged styles of Ed Binkley and Pierre Bonnard, embodiment by Henri Matisse & Ho Baron, reverse pathogen lighting, opaque and translucent background, sci-fi artwork, survival horror reminiscence, futuristic, abstracted, non-figurative, layered, unique texture mapping 1.8, detoriated background, retrofuturism, fallout video game movie still, simplistic coloring scheme, restrained, stippled & angled, stylized female headshot blending geometrical elements with sleek linework,
More about Masked
A striking illustration of a woman with vibrant red hair and expressive green eyes. She wears a unique mask, with dripping patterns, and has a dramatic, emotional presence.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.