Prompt: "A surreal depiction of cosmic transformation and reconstruction, blending the haunting and otherworldly visions of Zdzislaw Beksinski with the intricate, futuristic aesthetics of Peter Gric. The scene unfolds in a vast, ethereal landscape where decaying structures are reborn into new, abstract forms. Elements of Cameron Gray's vivid digital surrealism intertwine with Tom Bagshaw's darkly elegant figures, emerging from the cosmic void with an unsettling grace. The detailed, otherworldly architecture echoes the imaginative works of Moebius, while Karol Bak's influence shines through in the delicate, almost celestial beauty of the figures. The entire composition exudes a sense of enigmatic rebirth, with vivid, intricate details capturing the essence of both decay and creation, rendered in a hyper-detailed, dreamlike quality."
Prompt: "A surreal depiction of cosmic transformation and reconstruction, blending the haunting and otherworldly visions of Zdzislaw Beksinski with the intricate, futuristic aesthetics of Peter Gric. The scene unfolds in a vast, ethereal landscape where decaying structures are reborn into new, abstract forms. Elements of Cameron Gray's vivid digital surrealism intertwine with Tom Bagshaw's darkly elegant figures, emerging from the cosmic void with an unsettling grace. The detailed, otherworldly architecture echoes the imaginative works of Moebius, while Karol Bak's influence shines through in the delicate, almost celestial beauty of the figures. The entire composition exudes a sense of enigmatic rebirth, with vivid, intricate details capturing the essence of both decay and creation, rendered in a hyper-detailed, dreamlike quality."
Would you like to report this Dream as inappropriate?
Prompt:
"A surreal depiction of cosmic transformation and reconstruction, blending the haunting and otherworldly visions of Zdzislaw Beksinski with the intricate, futuristic aesthetics of Peter Gric. The scene unfolds in a vast, ethereal landscape where decaying structures are reborn into new, abstract forms. Elements of Cameron Gray's vivid digital surrealism intertwine with Tom Bagshaw's darkly elegant figures, emerging from the cosmic void with an unsettling grace. The detailed, otherworldly architecture echoes the imaginative works of Moebius, while Karol Bak's influence shines through in the delicate, almost celestial beauty of the figures. The entire composition exudes a sense of enigmatic rebirth, with vivid, intricate details capturing the essence of both decay and creation, rendered in a hyper-detailed, dreamlike quality."
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.