Prompt: Lone male wizard stands defiant before ancient circular portal carved into jagged, windswept cliff face. Long black leather trench coat billows violently in storm-charged wind, folds rippling like dark wings. Thick leather boots brace against uneven, scorched stone terrain as raw magical energy surges up arms and explodes from open palms in twin arcs of blazing white-blue light. Posture is taut and commanding—arms raised, fingers extended in ritual invocation—while dark hair lashes across chiseled face, framing high cheekbones, sharp symmetrical jawline, and piercing eyes locking on glowing aperture before him. Portal’s stone ring carved with concentric layers of shifting runes—glowing, oscillating, inscribed in burning gold and violet light. Each sigil pulses outward in radiant rhythm, forming corona of power that bends very air around it. Beyond threshold, chaotic silhouettes twist and lurch: monstrous figures barely held at bay by containment spell, forms hinting at horns, wings, bone. Air churns with thick grey smoke and incandescent magical sparks streaming around wizard’s silhouette like plasma caught in magnetic storm. Blasts of arcane energy ripple outward in shockwaves, tearing into cliffside, leaving trails of molten embers. Wind howls through narrow rock passages, scattering grit and ash, while faint mystical echoes vibrate space like deep metallic chant. Lighting is hyper-directional: backlit from portal’s blinding glow, rim light contours wizard’s form, sharply contrasting with dark cliff environment. Ambient fill from magical residues warms shadows, revealing wet stone textures, ritual scorch marks, glyph etchings beneath wizard’s feet. Full-length, eye-level shot, slightly wide—composition fuses high romanticism and photorealistic fantasy: archetypal confrontation between man and arcane immensity. In style of Pino Daeni, Luis Royo, Tom Bagshaw, John William Waterhouse, Hoàng Lập, Justin Gerard.
Prompt: Lone male wizard stands defiant before ancient circular portal carved into jagged, windswept cliff face. Long black leather trench coat billows violently in storm-charged wind, folds rippling like dark wings. Thick leather boots brace against uneven, scorched stone terrain as raw magical energy surges up arms and explodes from open palms in twin arcs of blazing white-blue light. Posture is taut and commanding—arms raised, fingers extended in ritual invocation—while dark hair lashes across chiseled face, framing high cheekbones, sharp symmetrical jawline, and piercing eyes locking on glowing aperture before him. Portal’s stone ring carved with concentric layers of shifting runes—glowing, oscillating, inscribed in burning gold and violet light. Each sigil pulses outward in radiant rhythm, forming corona of power that bends very air around it. Beyond threshold, chaotic silhouettes twist and lurch: monstrous figures barely held at bay by containment spell, forms hinting at horns, wings, bone. Air churns with thick grey smoke and incandescent magical sparks streaming around wizard’s silhouette like plasma caught in magnetic storm. Blasts of arcane energy ripple outward in shockwaves, tearing into cliffside, leaving trails of molten embers. Wind howls through narrow rock passages, scattering grit and ash, while faint mystical echoes vibrate space like deep metallic chant. Lighting is hyper-directional: backlit from portal’s blinding glow, rim light contours wizard’s form, sharply contrasting with dark cliff environment. Ambient fill from magical residues warms shadows, revealing wet stone textures, ritual scorch marks, glyph etchings beneath wizard’s feet. Full-length, eye-level shot, slightly wide—composition fuses high romanticism and photorealistic fantasy: archetypal confrontation between man and arcane immensity. In style of Pino Daeni, Luis Royo, Tom Bagshaw, John William Waterhouse, Hoàng Lập, Justin Gerard.
Would you like to report this Dream as inappropriate?
Prompt:
Lone male wizard stands defiant before ancient circular portal carved into jagged, windswept cliff face. Long black leather trench coat billows violently in storm-charged wind, folds rippling like dark wings. Thick leather boots brace against uneven, scorched stone terrain as raw magical energy surges up arms and explodes from open palms in twin arcs of blazing white-blue light. Posture is taut and commanding—arms raised, fingers extended in ritual invocation—while dark hair lashes across chiseled face, framing high cheekbones, sharp symmetrical jawline, and piercing eyes locking on glowing aperture before him. Portal’s stone ring carved with concentric layers of shifting runes—glowing, oscillating, inscribed in burning gold and violet light. Each sigil pulses outward in radiant rhythm, forming corona of power that bends very air around it. Beyond threshold, chaotic silhouettes twist and lurch: monstrous figures barely held at bay by containment spell, forms hinting at horns, wings, bone. Air churns with thick grey smoke and incandescent magical sparks streaming around wizard’s silhouette like plasma caught in magnetic storm. Blasts of arcane energy ripple outward in shockwaves, tearing into cliffside, leaving trails of molten embers. Wind howls through narrow rock passages, scattering grit and ash, while faint mystical echoes vibrate space like deep metallic chant. Lighting is hyper-directional: backlit from portal’s blinding glow, rim light contours wizard’s form, sharply contrasting with dark cliff environment. Ambient fill from magical residues warms shadows, revealing wet stone textures, ritual scorch marks, glyph etchings beneath wizard’s feet. Full-length, eye-level shot, slightly wide—composition fuses high romanticism and photorealistic fantasy: archetypal confrontation between man and arcane immensity. In style of Pino Daeni, Luis Royo, Tom Bagshaw, John William Waterhouse, Hoàng Lập, Justin Gerard.
A lone wizard confronts a glowing portal on a stormy cliff, channeling raw energy in a dramatic ritual. His commanding presence contrasts with chaotic silhouettes beyond the threshold, creating a powerful scene.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.