8: intermediate image for a bard NPC in my D&D campaign

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  • Pilindë Pebrimbor's avatar Artist
    Pilindë Pe...
  • DDG Model
    Photonic
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  • Created
    1yr ago
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Prompt

Create an elegant digital portrait of a young woman with a slender body shape and femininely defined features. The woman is wearing a sophisticated, deep V-neck (sheer, translucent, light forest green silk dress) that highlights her neckline and collarbone and shows off her cleavage. Around her waist, there's a stylish copper-linked belt made of a ((very small metallic copper chain)), hanging loosely with a fringe design of the same sort of ((metallic copper)) chains hanging off it vertically. Her breasts are small but well formed. She has long, wavy hair that is a striking metallic silver color. Her skin tone is fair and smooth, giving her a luminous appearance. The dress features thin dark leather straps, with the strap on her left shoulder adorned with a silver buckle. On each arm, she wears a thin, smoothly polished, silver metallic arm cuff that adds a touch of glamour. A glorious cascade of curls of metallic silver hair falls down her right shoulder and down the right side of her chest. The curls of hair largely conceal the dress strap on the right. Her expression is serene, with slightly parted lips displaying a slight smile and subtle makeup that enhances her natural beauty, focusing on her bright, expressive light blue eyes. Her slightly arched eyebrows emphasize her wonder and excitement and serve to enhance her ethereal beauty. She is standing in front of a brilliantly lit forest with raylike moonbeams radiating from a full moon in the upper right behind the trees. Above the trees sparkling stars fill the wine-dark sky of late evening. The setting creates a striking contrast that emphasizes her presence and the intricate details of her outfit. The overall composition is balanced and harmonious, showcasing both elegance and modern sophistication.

More about 8: intermediate image for a bard NPC in my D&D campaign

(new model, and old problems rear their ugly heads)

So I says to myself 'self, maybe evolve is the answer'. As you can see... not quite. The top of the dress is what happens when I tried to recolor the dress and turn it into fancier fabric. Luckily Tramma 'the Tramp' has always been an extroverted exhibitionist, so that part didn't worry me too much. Not being able to get it to do the same thing to the skirt was kinda annoying, and the style and cut of the dress has changed more than I liked.

I had used evolve and generate with enough effect strength to maintain MOST elements of my original image, and try to get it to fix things for me. But... in the end I couldn't come up with the right combination of evolve, generate, starting image, and prompts. Prompts is even harder than math.

Still couldn't take advantage of just recoloring the dress, or recoloring the halfway decent fringe I had generated at one point that had gone silver on me. But this half sheet and half opaque dress is fairly visually striking, and I had long become resigned to not getting the fringe right. Some things are apparently beyond me when wrestling with AI.

In order to try to get everything colored the way I wanted, I had apparently emphasized 'copper' too much, and that descriptor escaped out and redid her hair and the necklace, too. And now the necklace was doing that weird deal where every time I tried to delete or change it. I kept idly adding a 'remove necklace' every time I did any other edit, and EVENTUALLY after a lot of edits on the armlets and other elements got to the point of having a bare neck again.

I thought I was home free, hair I have mostly figured out. I had left the hair for last, I'd just fix that once I successfully recreated that nice silver necklace with the crescent moon hanging on it. That's when I found out the true horror of the undeletable necklace spawning more undeletable necklaces.


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