Prompt: High-end photography/archviz style. Slightly elevated full-body shot of a mystical, overgrown village nestled between mountains, with a winding dirt path cutting through dilapidated two-story wooden houses. Intricate rustic architecture is overtaken by vines, moss, and nature, evoking a serene, post-apocalyptic silence. Soft ambient light pierces the cloud cover, illuminating patches of lush green grass. Earthy tones—muted greens, browns, soft blues—set an otherworldly, reclaimed atmosphere. Misty mountain silhouettes fade in the distance, while a clear trail invites exploration. Render this moment in all its finery, using the best photo equipment in existence, through the vision of a virtuoso photographer. Gallery-worthy iconic masterpiece, 32k, 600DPI resolution. Rendered via spectral engine with photon mapping + bidirectional path/ray tracing.
Shot with RED Weapon 8k Canon EF 16–35mm f/2.8L III USM clear lens at ISO:100, 1/60s, tripod, ultra-sharp optics. Each processing use: (Ultimate worlds-best balanced processing. Every minute asset at worlds-best quality, ultimate-realistic, hyper-refined, finest microscopic hyper-detailed, unique, at (32k, 600DPI resolution) + ultra-refined, sleekest, continuous lines). Custom triple-pass modeling Lumion 2026 + Rhino 8 (Grasshopper) + CLO3d (soft furnish) + ZBrush 2025.2 + Substance 3D 2026, design, parametrics, realistic textures/shaders, finest micro-detailing. Fine texturing Mari 7 + Mudbox 2026 + VRay 7, adv. texture refine, nat. imperfections, organic surface micro-detailing, micro-bump, displacement, weathering, ageing Rebelle 7 Pro. Balanced composition/atmosph Nuke Family 16 for seamless blend. Light with HDRI, RTX shaders, ray/path tracing Corona 13 + Krakatoa 2.12, secular dynamic light/shadowplay, volumetrics, particles, surface reflections, spectral refractions, SSS, scattering. Final pass 3ds Max 2026 + VRay fine detail: lifelike hyper-detalied surfaces, shading refine.
Prompt: Professional editorial photography.
Frontal aerial view of a futuristic city carved into a green mountain range with steep cliffs and waterfalls. The city splits into two levels: a river-hugging lower city of glassy, curved skyscrapers and an upper plateau with clustered towers and skybridges above dramatic drops. Verdant vegetation blankets the slopes; multiple bridges connect both layers. Dozens of waterfalls pour from cliffs and the plateau edge into the reflective river below. Sunlight diffuses through clouds, glinting off surfaces, casting gentle shadows. Harmony of architecture and nature, serene yet visionary.
Vision of a brilliant genius realized with best equipment in existence.
ARRI Alexa 35, Zeiss Supreme Prime 35mm T1.5 lens, f/8, ISO 100, B+W MRC Nano ND0.9 + Soft Diffusion FX filter on tripod. Ultra-HD 32k 600DPI, cinematic gallery-grade masterpiece.
Absolute obsession with ultra-high quality. Full clarity on main subjects. Every process uses: best in existence assets with refined geometry and textures 32k 600DPI; ultimate finest line smoothness and precision.
L1: Rhino 8(Grasshopper, RhinoLand), ZBrush 2025.2.2, Houdini 20 (terrain morphs, parametric det, flora).
L2: Mari 7, Substance 3D 2025 (micro detailing, elevation cracks, micro-imperfections).
L3: Gaea, Nuke 16 Studio, Fusion 18 (fog, cascade layers).
L4: (HDRI, TRX shaders, path/ray tracing), FStorm, Krakatoa (waterfalls, light scattering, caustics, volumetrics).
L5: 3ds Max 2026 + V-Ray 7 (color/light balancing, skyline integration).
L6: After Effects 25.2.2 (Sapphire FX), Capture One Pro LUTs, Affinity 2 (editorial grading/correcting, cristal clear clarity, epic quality, reality).
Output 32k, 600DPI.
Prompt: Professional sci-fi photography.
Epic frontal eye-level full-body photo of a massive glowing portal built from futuristic machinery with concentric rings of light at its center. The landscape features towering orange and red rock formations contrasting with distant blue-tinted spires. Late afternoon sun casts long shadows on rough rock and smooth metal surfaces. Vision of a brilliant genius realized with best equipment in existence.
RED V-RAPTOR (Global Shutter) VFX line, Canon RF 28-70mm f/2L USM crispy clear lens, f/2.8, ISO 100, Kolari UV-415 + Tiffen UV Haze 2A + Formatt Hitech UV Haze 2B Schott-Desag B270 + Tiffen Linear Polariser filter, on tripod.
Absolute obsession with ultra-high quality. Full clarity on main subjects. Output 32k, 600DPI.
Every process uses: best in existence assets with refined geometry and textures; ultimate line smoothness and precision.
L1: Custom triple-pass: Houdini 21 procedural hard-surface and terrain generation, Blender 4 base mesh refinement, parametric det, Modo 16 precision metallic detailing.
L2: Substance 3D Painter 2025 layered emissive shaders, Mari 7 displacement and micro-scratches.
L3: Houdini procedural terrain, Clarisse iFX for large-scale instancing, layout, seamless blending.
L4: HDRI, RTX shaders, path/ray tracing; Unreal Engine 5 Lumen afternoon lighting with occlusion, realistic light/shadowplay, reflections; Krakatoa 2.12 particle effects, volumetrics, metal surface spectral refractions, scatterings, SSS, caustics, adaptive sampling.
L5: Redshift, Nuke Studio 16 (Lustre, Lux LUTs and grain) final micro-detailing, touch-ups.
L6: After Effects 25.2.2 Sapphire bloom and flare, DaVinci Resolve editorial grading.
Sci-Fi art gallery-grade tight-framed masterpiece.
Prompt: Professional photo of A surreal landscape bathed in prismatic light, featuring glowing, intricate beings from higher hyperdimensions. These creatures appear as delicate, luminescent drawings with fine, neon neuronal patterns resembling cnidarians, floating ethereally against a richly detailed, photo-realistic winter valley. The valley is blanketed in glittering snow under a softly diffused sun, with a warm rustic cabin nestled among majestic mountains. Vibrant impossible colors highlight the creatures’ otherworldly essence, contrasting with the natural environment’s calm palette. The scene blends impressionistic fantasy with fine art photographic realism. Extremely hyper-detailed. Art gallery grade iconic masterpiece with full clarity on main subjects. Brought to life in all its finery by a genius virtuoso, with the finest tools in existence.
Shot on Arri Alexa 35, 24mm Cooke S8/i T1.4 lens, internal ND 2.1 filter, f/8, ISO100, on tripod. Absolute obsession with ultra-high quality. Rendered via spectral engine with full photon mapping, bidirectional path tracing. Each processing uses: best in existence, luxury micro assets, finest geometry, refined texture fidelity, 32k 600DPI; smooth, ultra-thin, refined continuous lines.
L1: Rhino 8, ZBrush 2025, V-Ray 7 terrain and microdetails.
L2: Substance 3D, Mari 7, Mudbox 2026 extremely hyper-detailed refine nanoscopic textures.
L3: Nuke Studio 16, Golden Ratio compositing; Flame 2025 snow sparkle, creatures flow and sparcle.
L4: HDRI, RTX shaders, Corona 13, volumetrics, caustics, light scattering, creatures particle SSS.
L5: 3ds Max 2026, V-Ray 7, Krakatoa 2.12, final refinement, creatures extremely hyper-detailed refine nanoscopic spectral particles.
L6: After Effects 25.2.2 (Sapphire), Capture One LUTs, Affinity 2 grading. Output 32k, 600DPI.
Prompt: horses magazine cover, editorial photography style. A full-body atmospheric shot of a grunge style dark and majestic black unicorn marching toward the camera, with a long, flowing mane like dark smoke. Its obsidian coat gleams with highlights, and its spiraling horn glows faintly against a grungy backdrop with gold and brown textures. The unicorn's intense gaze and the haunting shadows create a surreal, otherworldly atmosphere with a sense of foreboding magic. Shot on RED Weapon 8k and Zeiss Otus 20mm lens, ultra-sharp optics at ISO:100 – f/8 – 1/30s on tripod.
Each processing should use: (ultimate-worlds-best balanced processing. Every asset, "material, texture, shader, particle, line" in worlds-best quality, ultimate-realistic, hyper-refined, finest microscopic hyper-detailed, unique and at (32k, 600DPI resolution) with "ultra-refined, sleekest, continuous lines". ).
Custom triple-pass modeling in Rhino 8 (all), ZBrush 2025.2.2 (finest detail), V-Ray 7 (Scans) for realistic textures/shaders, Substance 3D (Painter, Designer, Modeler, Sampler) for ultra-fine detailing. Balanced composition/atmosphere, fine texturing, Nuke Family 16 (all), Mari 7 (advanced texture refinement, natural imperfections), Mudbox 2026 (organic surface detailing, micro-bump, and displacement). Atmospheric effects, caustics, and light scattering in Krakatoa 2.12 (volumetrics, particles), FStorm 1.6ON (realistic shading, high contrast cinematic lighting, ultra-fine details on surfaces), with ray/path tracing, HDRI, RTX shaders. Final render with 3ds Max 2026 + V-Ray 7 (final detail passes, shading, and lighting). Post-processing in After Effects 25.2.2 (final tone adjustments, color balancing, and atmospheric glow), Capture One + Affinity 2 (final color grading).
Prompt: Travel magazine grade, editorial photography style. Slightly elevated wide shot of an old picturesque street capturing the charm of a vintage European village at dusk. A narrow cobblestone alley lined with quaint, colorful houses in warm yellows and earthy tones showcases a mix of aged rustic styles, with thatched roofs (roughed edges) and wooden (worn out) shutters. Adorned with flower boxes overflowing with vivid whites and pinks of "Namesias" and "Mandevilla". Climbing trellises on the facades and cascading over windows. Soft, warm light emanats from vintage-style lanterns hanging next to doorways, illuminating the cobblestones. Lush "Grapevine" and "Wistaria" add to natural beauty. Trees fade into the background twilight sky in pastel colors of sunset. Shot with RED Weapon 8k at ISO:100 – f/8 – 1/125s on tripod and Zeiss Otus 35mm lens, ultra-sharp optics, deep focus.
Custom triple-pass modeling in Rhino 8 (bella, flexibility, ivy, eddy3d, visualarq, jamparc_v6, starfish, skindesigner, blueorange, land kit), ZBrush 2025.2 (finest detail), VRay 7 (Scans) for archit, param, plants, realistic textures/shaders, Substance 3D 2026(Painter, Designer, Modeler, Sampler) for fine detailing.
Balanced composition/atmosphere, fine texturing, Nuke Family 16, Mari 7 (advanced texture refinement, natural imperfections, weathering): slightly rusted metals, glass, worn out stone and stairs, cracked, chipped bricks and facades, Mudbox 2026 (organic surface detailing, micro-bump, and displacement): old, aged wood and roofes, plants.
Atmospheric effects, caustics, and light scattering in Krakatoa 2.12 (volumetrics, particles), FStorm 1.6ON (realistic shading, high contrast dynamic lighting, ultra-fine details on surfaces).
Final render with 3ds Max 2026 + VRay detail passes: lifelike shading and lighting.
Post-proc in After Effects 25.2 (Sapph): final tone adjustments, color balancing; Capture One(nat. LUTs) + Affinity 2(PS): bold final color grading, clarity.
Prompt: Professional high-end photography. A full-body shot of the Black Pearl, a majestic galleon sailing into golden hour light across a vast ocean. Its dark, polished wood gleams like black pearl, carved with ornate details that catch the warm hues of sunset—vibrant oranges, pinks, and purples lighting ship and sea alike. Waves crash and foam beneath the hull, carrying the spirit of freedom and faint echoes of Jack Sparrow’s melody on the breeze—his voice a promise of tales untold. Immortalized with the best film equipment in existence, through the eye of a virtuoso cameraman. Gallery-worthy, iconic masterpiece, 32k, 600DPI resolution.
Each processing use: (Ultimate worlds-best balanced processing. Every minute asset at worlds-best quality, ultimate-realistic, hyper-refined, finest microscopic hyper-detailed, unique, at (32k, 600DPI resolution) + ultra-refined, sleekest, continuous lines).
Custom triple-pass modeling Rhino 8 (Grasshopper - parametrics), CLO3D 2015 (sails, ropes), ZBrush 2025.2.2 (finest detail), V-Ray 7 (phoenix - water), realistic boat, dark wood ultra-details.
Substance 3D Suite + Rebelle 7 Pro(shiny metallics, pigments) + Mari 7 + Mixer, boat ultra-fine detailing, organic surface detail, micro-bump, displacement, adv. texture refine, metals, chains, wood aging, rust, decay, nat. imperf., fine decor + carvings.
Cinematic balanced composition/atmos. + framing isolated centered on background, layer, blend, Nuke studio 16.
Atmos. effects, water bubbles, refractions, caustics, light scattering, SSS on sails in Krakatoa 2.12 (volumetrics, particles), Corona 12.2 (dynamic light/shadow play, ultra-fine det. surfaces), + HDRI, RTX shaders, ray/path tracing.
Final render 3ds Max + V-Ray 7 refine detail/shading/light/lines.
Prompt: Magazine cover, editorial photography style. A full-frame atmopsheric shot of a solitary creepy doll, its buttons serving as eerie substitutes for eyes, sitting in a forgotten corner of hauntingly abandoned factory, staring blankly into the decaying interior. The the doll's lonely presence and factory walls covered in peeling paint and rust enhance the atmosphere of fraught with an unnerving sense of loneliness. The orange glow of a setting sun filters through the broken windows, casting an otherworldly light on the scene, making the doll appear even more eerie and mysterious. Shot with RED Weapon 8k and Zeiss Otus 22mm lens, ultra-sharp optics at ISO:100 – f/8 – 1/60s on tripod.
Custom triple-pass modeling in Rhino 8 (all), ZBrush 2025.2.2 (finest detail), V-Ray 7 (Scans) for realistic textures/shaders, Substance 3D (Painter, Designer, Modeler, Sampler) for ultra-fine detailing. Balanced composition/atmosphere, fine texturing, Nuke Family 16 (all), Mari 7 (advanced texture refinement, natural imperfections), Mudbox 2026 (organic surface detailing, micro-bump, and displacement). Atmospheric effects, caustics, and light scattering in Krakatoa 2.12 (volumetrics, particles), FStorm 1.6ON (realistic shading, high contrast cinematic lighting, ultra-fine details on surfaces), with ray/path tracing, HDRI, RTX shaders. Final render with 3ds Max 2026 + V-Ray 7 (final detail passes, shading, and lighting). Post-processing in After Effects 25.2.2 (final tone adjustments, color balancing, and atmospheric glow), Capture One + Affinity 2 (cinematic teal and orange color grading color grading).
Prompt: Archival film still. Center-aligned two-shot of two astronauts (kevlar composites and nanofiber weave suits), in low-G coursing the sands of an alien planet, one holding a metering device. A faint trail of footprints leads toward an otherworldly building in the distance. Its rusted, weathered, oxidised steel, anodised titanium, exposed cabling and industrial pipes is etched by silence and slow erosion of time. Barren, rocky terrain in low-saturation tones, and subtle wear. An unearthly, pale yellow-green sky, light haze, tinged with alien trace gases. Calm composition. Space museum-grade iconic masterpiece with full clarity on main subjects. A moment caught just before the era shifts. Lit with memory, shaped by shadow, framed by longing. ARRI Alexa 35, REVEAL, dual gain, texture G444, ND 0.6, WB5600K. Leitz Hugo N 50mm T1.0 Prime, f/2.0, ISO 200. Tripod-mounted, still frame. Narrow DOF, archival exposure priority. Spectral rendering, full photon mapping, bidirectional path tracing. Absolute obsession with uncompromised ultra-high quality. Each stage uses best-in-existence ultra-lux 32k custom assets, flawless geometry, rich nanotexturing, razor-sharp detailing; sharpest, finest, continuous lines. L1: Moi3D, ZBrush 2025, Gravity Sketch Pro – building, terrain blockout, small rocks, suit. L2: Substance 3D 2025, Quixel 2024, Mari 7 – DCS suit scans, visor smudges, suit/boot deep surface grime stains, helmet scuffs, rust, suit fine detailing. L3: Nuke Studio 16 – framing; RealFlow X – low-G drifting plumes of sand particles. L4: HDRI, RTX shaders, ray/path trace: Corona 13, Krakatoa 2.12 – AO, haze, soft shadows, thin-atmosphere scattering, reflections in visors. L5: Arnold 7 (archival lens, suit detail refine), Rebelle 7 (imperfections), Flame Painter – motion drag. L6: Capture One LUTs (Kodak Vision3 250D), DaVinci Resolve 19 – faded film warmth, sepia/cyan matte grading, scuffed-film overlay. 32K, 600 DPI, archival tone preset.
Prompt: Awards winning, landscape magazine, studio grade photography style. A wide panoramic shot from an elevated angle, featuring a serene river flowing through lush greenery. A clear blue sky with fluffy white clouds, reflecting light onto the water. The banks of the river are dotted with colorful trees, and flowering plants adding splashes of orange and yellow. Leading lines atmospheric composition along the riverbanks, featuring bright and vibrant spring color palette. A sunny day in spring, emphasizing the essence of nature. Shot with RED Weapon 8k at ISO: 100 - Aperture: f/8 - Shutter Speed: 1/60s using tripod.
Post-processing in After Effects 25.2.2(+Sapphire) for tone adjustments, color balancing, atmospheric glow; Capture One(natural LUTs) and Affinity 2(PS plugins) for ultimate-best color grading.
Prompt: Steampunk front facing portrait of a figure, in grayscale with black and white tones and a variety of textures. The figure is composed of intricate mechanical parts, gears, cogs, pipes, and clockwork mechanisms, seemingly fused with a human anatomy - like eyes and mechanical parts. Abstract, architectural elements, similar to ornate buildings and decorative flourishes, are interwoven throughout the design, creating a sense of depth, complexity and motion. Stark contrast between light and dark, emphasizes the intricate details of the mechanical features. Areas of dense shading and texture variations add to the sense of the industrial/futuristic fusion, palpable throughout. Captured in all its finery, through the lens of a virtuoso photographer, using the finest tools in existence. Art gallery-worthy iconic masterpiece.
Shot with RED Weapon 8k Canon EF 80mm f/2.8L III USM clear lens, ISO:100, 1/60s, ultra-sharp optics, tripod. Each processing should use: (Ultimate worlds-best balanced processing. Every minute asset at worlds-best quality, ultimate-realistic, hyper-refined, finest microscopic hyper-detailed, unique and at (32k, 600DPI resolution) with ultra-refined, sleekest, continuous lines). Rendered via spectral engine with full photon mapping, bidirectional ray/path tracing.
1. Rhino 8 + ZBrush 2025.2 + V-Ray 7 (Scans) - real textures/shaders finest micro-details.
2. Substance Suite + Mari 7 + Mixer + Mudbox 2026 → metal, plastic, rubber, other adv. texture micro-refine, natural imperfections, organic surface micro-detailing, displacement, weathering, ageing, rust, decay Rebelle 7 Pro(pigments, metallics, brushes).
3. Nuke Studio 16 → balanced, silhouette + atmosphere.
4. Krakatoa 2.12 + Corona 13 Premium (+cosmos) → volumetric 3-point light, soft bounce, caustics, gloss surfaces spectral refracting.
5. Arnold 7 refine light/shadow/detail.
6. After Effects 25.2 (Sapph) + Capture One LUTs + Affinity 2(PS plug) → high contrast correction/grading, cla
Prompt: Professional cinematic photography. A wide angle shot of an eerie lakeside exclusion zone. Abandoned sailboats, trawlers, and rusted rowboats line the murky, poison-tinted water. Scattered decayed, rusted cars and broken shacks litter the shoreline — doors open, belongings left behind, like a frozen evacuation. A sinister, radioactive-like, sickly-green glow saturates the dense atmosphere. A moment preserved after the end — the stillness after collapse. Scene lit by unease, where radioactive green glow replaces life, emptines fills the shadows. A goodbye message immortalized using the best film equipment in existence, through the lens of the last virtuoso cameraman. Shot with RED Weapon 8K, Canon EF 24-35mm f/8L III USM, ISO 200, 1/30s, ultra-sharp optics on tripod, deep focus.
Rendered via spectral engine with full photon mapping, bidirectional ray/path tracing.
Each processing should use: (Ultimate worlds-best balanced processing. Every minute asset at worlds-best quality, ultimate-realistic, hyper-refined, finest microscopic hyper-detailed, unique and at (32k, 600DPI resolution) with ultra-refined, sleekest, continuous lines).
1. Modeling: Rhino 8 + ZBrush 2025.2.2 + V-Ray 7 (Scans, Phoenix - water) → boats, cars, terrain, structures, decay.
2. Texturing: Substance 3D Suite + Rebelle 7 Pro + Mari 7 + Mudbox 2026 → fine wear, aging, micro-damage, rust, broken surfaces.
3. Composition: Nuke Family 16 → cinematic layout, blending, sickly-green atmosphere shaping.
4. Lighting: Krakatoa 2.12 + Corona 12.2 - with HDRI + RTX shaders + ray/path tracing → sickly-green lighting includes caustics and surface light scattering.
5. Final Render: 3ds Max 2026 + V-Ray 7 → final texture/detailing pass.
6. Post: After Effects 25.2.2 (Sapphire), Capture One (LUTs), Affinity 2 (Plugins) → final grading reinforced the sickly-green tone introduced in the lighting phase, maintaining cinematic color continuity and atmospheric integrity.
Prompt: Landscape photography style. A remarkable wide shot of a tranquil, glassy lake at dawn, surrounded by tall evergreen trees growing firmly on the shoreline, never extending into the water. A light mist drifts gently across the water’s surface, catching the first warm rays of sunlight as they stretch across the horizon. The golden light reflects softly in the mirrored water, casting a warm glow across the scene. Pastel hues with a touch of glitter.
1. Custom triple-modeling in Rhino 8 + ZBrush 2025.2.2 + SpeedTree 9 → greenery strictly on ground → base render pass with V-Ray 7 (Phoenix, Cosmos, Scans)
2. Substance 3D Suite + Mari 7 + Mudbox 2026 → ultra-fine texture creation, organic surface micro-details → render pass with V-Ray 7
3. Krakatoa 2.12 → volumetric lighting, soft mist particles, caustics, light scattering, rays of god.
4. Advanced lighting setup for realism, detailed surface shading → render pass with FStorm 1.6ON
5. Final render pass with textures/shaders refine in Arnold 7
6. After Effects 25.2.2 + Capture One + Affinity 2 → final tone mapping, color correction, atmospheric glow, vivid grading, and polish
Prompt: Professional high-end interior design photography/archviz style. Full-body shot of a modern eclectic living room designed by Beata Heumann, featuring a full-body shot of a velvet sofa adorned with colorful pillows, decorative ceramic vases, and abstract art on the walls. The composition includes a Persian rug and a rattan coffee table, showcasing a rich variety of textures. The lighting is warm and inviting, with a balanced color scheme of earthy tones and vibrant accents, evoking a cozy and artistic mood, suitable for a National Geographic cover. Shot with RED Weapon 8k Canon EF 16–35mm f/2.8L III USM clear lens at ISO:100, 1/60s on tripod and ultra-sharp optics, deep focus. Each processing should use: (Ultimate worlds-best balanced processing. Every minute asset in worlds-best quality, ultimate-realistic, hyper-refined, finest microscopic hyper-detailed, unique and at (32k, 600DPI resolution) with ultra-refined, sleekest, continuous lines). Rendered via spectral engine with full photon mapping, bidirectional ray/path tracing. Custom triple-pass modeling in Lumion 2026 + Rhino 8 (Grasshopper) + CLO3d (soft furnish) + ZBrush 2025.2 + Substance 3D 2026, for design, parametrics, realistic textures/shaders with finest micro-detailing. Fine texturing in Mari 7 + Mudbox 2026 + VRay 7, for adv. texture refine, natural imperfections, organic surface micro-detailing, micro-bump, displacement. Rebelle 7 Pro for ultra-fine decor. Balanced composition/atmosphere in Nuke Family 16 for seamless blending. Light with HDRI, RTX shaders, ray/path tracing, in Corona 13 + Krakatoa 2.12, for high-contrast secular dynamic light/shadowplay, volumetrics, particles, surface reflections, spectral refractions, SSS, scattering. Final render with 3ds Max 2026 + VRay fine detail passes: lifelike hyper-detalied surfaces, shading refine. Post-proc in After Effects 25.2 (Sapph): tone, color balance, Capture One(nat. LUTs) + Affinity 2(PS plug-ins): editorial grading, clarity, realism.
Prompt: Wildlife magazine cover. 1st prize winner of "The final moments" photo contest. Editorial, low angle full-body shot depicting "a moment frozen in time": last seconds of an eagle hunting a hare through a lush greenland chase.
The hare
foreground, facing the camera, mid-leap. A mix of muscles and slightly tangled, grey + brown fur, furball of speed. Eyes completely black, head low. Panting, visibly tired, scared. Running for its life, its feet moving incredibly fast, throwing small pieces of grass and debris into the air behind it. feeling of inevitable loss. sense of dread.
the eagle:
midground, in the air directly behind the hare and above it. Mix of browns and white, yellow eyes. wings outstretched wide, beautiful feathers, slightly rustled from the fast paced chase. looking down, eyes focused and locked on the pray in front of it. Performs precise in-flight direct attack, glides down, talons reaching for the hare, mere centimeters separate them. Anticipation of inevitable meal.
scene: lush green grasses and flowers, dark forest in the background. clear sky, midday sun light. Natural, realistic light/shadow play enhance dramatic atmos.
Hidden from sight, RED Weapon 8K with Zeiss Otus 85mm clean lens, ultra-sharp optics, ISO 100, f/8, 1/125s. stabilized on ground. focus: predator + prey.
Model/sculpt ZBrush 2025.2, groom, set-dress, particle/light SSS scatter in Houdini Core20.5, pose, composition Maya 2026 (+ Character Generator subjects look/pose, anatomy, realism), texture in Substance 3d2025, midday sun lighting with env. illum., reflections; with HDRI, RTX shaders, path/ray tracing. Hyperdetailed render Renderman 26.3 ultra-refined, sleekest, continuous lines. Prof post-process After Effects 25.2 (Sapph) (tone, contrast), Capture One (natural LUTs) + Affinity 2 (PS plug) (editorial cinematic color grading) for documentary realism, dynamic motion blur, zoom burst scene framing (radial zoom, speed blur, velocity lines) 32k, 600 DPI res masterpiece
Prompt: archviz photography style. A remarkable tightly-framed close-up shot of an incredibly fluffy, cute, tiny, and brightly feathered mythical, fantastic creature standing in a corner of a modern living room, on a wooden pathway leading to the window. Its large, sparkling eyes brim with curiosity and warmth. The creature's plumage showcases a delightful mix of pale white and fiery hues, with a crown of vibrant orange and yellow feathers. The living room captures the essence of both comfort and whimsy, featuring a large window illuminating a plush couch. Inspired by the style of Alexander Mann, harmoniously blends architecture with a touch of fantastical charm.
Custom triple-pass modeling in Rhino 8 (all), ZBrush 2025.2.2 (finest detail), V-Ray 7 (Scans) for realistic textures/shaders, Substance 3D (Painter, Designer, Modeler, Sampler) for ultra-fine detailing.
Balanced composition/atmosphere, fine texturing, Nuke Family 16 (all), Mari 7 (advanced texture refinement, natural imperfections), Mudbox 2026 (organic surface detailing, micro-bump, and displacement).
Atmospheric effects, caustics, and light scattering in Krakatoa 2.12 (volumetrics, particles), FStorm 1.6ON (realistic shading, high contrast dynamic lighting, ultra-fine details on surfaces).
Final render with 3ds Max 2026 + V-Ray 7 (final detail passes, shading, and lighting).
Post-processing in After Effects 25.2.2 (final tone adjustments, color balancing, and atmospheric glow), Capture One + Affinity 2 (vivid, rich final grading, color).
Prompt: As seen on National Geoghraphic cover, industry grade photography style. Elevated landscape shot of a serene river flowing through the center, its shorelines leading direct gaze toward horizon. Foreground kept open to preserve scene flow. On either side of the river, lush vegetation bursts with color—on the left riverbank, bright red flowers, and on the right riverbank, a mix of green and purple foliage. Near the water’s edge, in the midground, a colorful bird with yellow and black feathers sits perched on a branch, watching the water. In the background, rolling hills with a bright blue sky transitioning into a warm golden sunset. A sailboat with white sails is gently gliding towards the horizon, partially obscured by fluffy clouds. Bold color palette with high saturation enhancing the dreamlike quality of the scene, emphasizing the contrast between the blue water and the colorful flora. Shot with RED Weapon 8k at ISO:100 – f/8 – 1/60s on tripod.
Advanced natural sunset light/shadow play setup with lense flare, water reflections, clouds/water light spectral refractions; → render pass with FStorm 1.6ON - Vray; Krakatoa 2.12 → volumetric lighting, clouds/water light scattering, water frotching/foaming/waves + cloud soft particles, caustics, atmospheric haze; - HDRI, ray/path tracing, RTX shaders.
After Effects 25.2.2(sapph) + Capture One(LUTs) + Affinity 2(PS plugins) → final tone mapping, color correction, tonal grading, clarity, polish.
Prompt: Magazine photography style. Wide shot of a Viking camp by the shoreline, with rugged wooden longhouses and a massive, flickering campfire. A sprawling sunset sky in orange and violet hues stretches above, as gentle waves lap golden sand. A majestic dragon-headed longship glides across the azure waters—its carved hull and towering masts silhouetted against the light. Sea-worn driftwood and scattered stones lie by the tide. The editorial-style composition flows naturally from the camp to the glistening shore, lit by golden-hour sun that casts long shadows and evokes a sense of camaraderie and forgotten adventure.
1. Custom triple-modeling: Lumion 2025 (longhouses, ship) + Rhino 8 (+Bella, Lumion Sync) + ZBrush 2025 + RailClone (parametric archit detail) → stone, driftwood, wood, sand, textiles, firewood, subtle erosion, rugged archit and ship intricate details, tools → base render with V-Ray 7 (+Phoenix - flame, water), custom shaders/textures.
2. Substance 3D Suite(+alchemist) + Mari 7 (+Extensions) + Mudbox 2026 + Mixer 2022 → surface finest ultra-detailed detailing → render pass in Arnold 7.
3. Scene & lighting balance via Nuke Family 16.0 + Katana 8.0.
4. Krakatoa 2.12(thinkbox) → thin film, fire haze, waves frothing, cloud soft particles, light diffusion, glistening; FStorm 1.6ON → cinematic light/shadow play, reflections, caustics, environmental scattering; using ray/path tracing, HDRI and RTX shaders.
5. Microtexture ultra-refinement and final photo-pass in Arnold + Nuke Family.
6. After Effects 25.2 (Sapphire) + Capture One (LUTs) + Affinity 2 (PS plugins) → bold color grade, natural atmospheric glow, final contrast, clarity, and polish.
Prompt: Photography style. A futuristic landscape featuring organic architecture, including large mushroom-like buildings with smooth, flowing, clearly defined forms. Organic curves and skeletal frameworks feature visible entrances, windows, and interconnected walkways. Transparent crystalline panels and intricate bio-mechanical textures create a futuristic yet natural feel. Vibrant, deep colors highlight bioluminescent purples, blues, and warm peach reflections, which shimmer beautifully on surrounding water surfaces. The architectural marvels evoke a sense of wonder and exploration. Color Palette: A vibrant mix of pinks and purples, creating an ethereal atmosphere with soft gradients in the sky, transitioning from a warm peach to a cooler blue. Rich pink foliage surrounds the structures, with hints of teal highlighting the architecture. A serene body of water reflecting the colorful sky and structures, with large smooth stones scattered along the bank. Lush, vibrant plants with exaggerated shapes and colors are interspersed throughout the scene. Lighting: Soft lighting that enhances the surreal quality of the scene, with warm glow effects around the structures and reflections in the water, creating a magical ambiance. Utopian environment.
Gaea 2.1.2 (worldbuilding, terrain forms, erosion), ZBrush 2025.2.2 (fine detail).
Mari 7 (stone textures, weathering), Substance 3d Painter 11 (metals, architectural detail), Mixer 2022.1.1 (organic blends).
USD Composer 2023.2.5 (scene assembly, real-time interaction), Unreal Engine 5.3 (dense scene rendering).
Octane 2025.1 (photorealism, high contrast organic lighting), FStorm 1.6ON (hyper-realistic shading).
EmberGen 1.2 (ambient particles), Thinkbox Suite 10.4.1 (crowds, small objects, volumetrics).
Nuke Family 16.0 (advanced compositing), DaVinci Resolve 19.1.4 (vivid, rich final grading, color), After Effects 25.2.2 (particles, depth passes).
Prompt: professional storm photography. A cinematic wide shot of a dramatic rain scene with an atmospheric perspective, featuring lightning striking the clouds and sunset colors reflected in puddles, illuminated by intense blacks and deep shadows, creating a moody and immersive atmosphere.
1. Rhino 8 (chameleon.tools, grow, neonamek, matrixcad). Extreme micro-detailing with ZBrush 2025.2.2 for intricate surfaces, fine geometry.
2. Krakatoa, Mari 7 (natural stone, glass, metals, weathering), Substance 3D (Painter, Designer, Modeler, Sampler) for ultra-refined texturing, metallic finishes. Mixer 2022.1.1 for blending organic and metallic surfaces.
3. Assemble in 3ds Max 2016 + JangaFX + AWS Thinkbox (particle systems, volumetrics) for weather effects, lightings, clouds, rain, puddles. Add caustics, reflections, refractions light effects.
4. Krakatoa 2.12 for volumetrics, small objects, fine atmospheric particles. FStorm 1.6ON for realistic shading, dynamic high-contrast lighting, accurate caustic effects.
5. Refine lines and clarity in Nuke Family 16.0 atmospheric haze, fine volumetric refinements.
6. After Effects 25.2.2 (depth passes), Capture one + Affinity 2 (vivid, rich final grading, color, post) - ultimate best quality/reality, crystal clarity.
Extremely professional Super Reality, Perfection Style. masterpiece in its own right, boasts an unparalleled level of detail, with every element meticulously crafted. ULTIMATE ALL-TIMES-AND-UNIVERSES TOP-OF-TOPS GREATEST every possible aspect/process/detail.
Prompt: Awards-winning, landscape photography style. Wide-angle slightly elevated view, framed with golden-green rolling hills in the lower third, a tranquil lake (with a small, short pier) in the center, and distant mount range with sunset sky filling the upper third, the wildflowers (red, white) are anchored in the center third of the image plane and distributed naturally. Sunset sky: dramatic gradient of deep red, orange, and gold. Shot with RED Weapon 8k at ISO:100 – f/8 – 1/60s on tripod.
Advanced light/shadow play for realism, detailed surface shading, water reflections, light spectral refractions in clouds/ water, rays of god; → render pass with FStorm 1.6ON, Lys 1.0.3 - sky; Krakatoa 2.12 → volumetric lighting, light scattering in clouds, cloud soft particles, caustics; HDRI, ray/path tracing, RTX shaders.
After Effects 25.2.2(sapph) + Capture One(LUTs) + Affinity 2(PS plugins) → final tone mapping, color correction, atmospheric glow, tonal grading, clarity, polish.
"When your teacup is too small for your problems."
Model:
AIVision
Size:
2688 X 1512
(4.06 MP)
Used settings:
Prompt: A dramatic scene where a stormy sea rages within a teacup. Lightning strikes from the cloud formation above, illuminating the turbulent waters. The teacup, cracked and weathered, sits on a saucer atop a rustic wooden table, with scattered debris around the base, hinting at the storm's fury. The composition is set against a dark, moody backdrop, emphasizing the contrast between the chaotic waters and the calm outside the cup. Cold, turbulent deep teal and gray-green for the churning sea, with swirling undertones. Icy, silver-blue porcelain for the cup, with a fine, crackle glaze for an antique, fragile feel. Bright, storm-blue lightning with misty, glowing highlights to capture the ethereal nature of the scene. Light, frothy sea spray with ghostly white overtones, enhancing the storm’s ghostly intensity. Enhance lightning with subtle, crisp white-blue glow and soft halo highlights, creating vivid contrast against dark storm clouds while preserving overall shadowy atmosphere.
Gaea 2.1.2 (worldbuilding, terrain forms, erosion), ZBrush 2025.2.2 (fine detail).
Mari 7 (stone textures, weathering), Substance 3D Painter 11 (metals, architectural detail), Mixer 2022.1.1 (organic blends).
USD Composer 2023.2.5 (scene assembly, real-time interaction), Unreal Engine 5.3 (dense scene rendering), Clarisse iFX 5.5 (vast, complex worlds).
Octane 2025.1 (photorealism, high contrast organic lighting), FStorm 1.6ON (hyper-realistic shading), Corona 12.2 (interiors, atmospheric tones).
LiquiGen 1.2 (stormy sea, heavy rain, splashes, froth), Rayfire 2.0 (debris scattering, fractures), Phoenix FD 5.0 (cloud, smoke, volumetric fog).
Nuke Family 16.0 (advanced compositing), DaVinci Resolve 19.1.4 (vivid, rich final grading, color), After Effects 25.2.2 (particles, depth passes, lightning effects).
Prompt: full-body shot of an ancient stone structure, resembling a spiral staircase and a small building ruins, nestled within a dense, mossy forest. The stone structure, weathered, overgrown and aged, features arches and intricate stonework, weaving its way into the mossy forest floor, creating a mystical atmosphere. Soft, diffused sunlight filters through the canopy, casting a gentle, ethereal glow over the scene, highlighting the textures of the stonework and the lush greenery. Gray-green hues dominate, with darker accents on the stone walls and deeper shades of green in the shadows beneath the trees. The setting is a mystical, enchanted woodland, filled with towering trees, their bases draped in emerald green moss. Large, rounded stones covered in moss are scattered throughout the forest floor, creating a path leading to the structure. Ferns and foliage add depth and detail to the scene. Studio triple-pass (modeled and rendered) in Revit, 3ds Max and Lumion, stunning custom textured with awesome fine detailing in Mari, Zbrush, and Substance Painter.
Smartly designed seamless balanced composition, blending the architecture with greenery elements. Professional Framing adjusted and double-rendered in Nuke, Katana and Photoshop for maximum visual impact.
Carefully set up for material rendering, including RTX shaders, HDRI, ray tracing, and path tracing effects. studio double-Rendered with Katana and Vray (AI-denoise) for ultimate-real lighting.
Awesome fine detailing for reflections, complex texture blending and final secular low-key lighting with ambiance occlusion and High-contrast shadows and reflections. Adjustments with triple-rendering in Katana and Octane.
Studio professional ultra-Final-Rendered (Arnold, 3Delight) and Post-processed with hyper-fine-tuning {Extreme emphasis on the (staircase, ruins and greenery) finest details/textures} in Davinci Resolve and PhotoScape X, achieving the ultimate worlds-best quality/realism/final look.
Prompt: Professional wildlife photography. A cinematic wide medium shot under moonlit night, capturing a delicate small kitten prowling among blooming flowers, drifting petals and faint pollen motes carried on a gentle breeze. Its face sharply detailed with reflective eyes and fine whiskers, its delicate fur softly illuminated by silvery moonlight It peers carefuly from shadowed bushes, caught between fear and wit, ready to flee. Behind it, a single majestic lion stands imposingly with fierce eyes and vividly defined snout, its powerful paws striking the ground, stirring faint vibrations. Natural shadows and mysterious atmosphere intensify depth and tension of this serene yet intense primal scene. Full clarity on fur, cobblestones and foliage, with extremely sharp nanoscopic hyper-detailed textures. Brought to life in all its finery by a genius virtuoso, with the finest tools in existence. Grand art gallery-grade iconic masterpiece. ARRI Alexa 35 + 85mm Zeiss Supreme Prime, ƒ/2.8, ISO 320, stabilised on tripod. Absolute obsession with ultra-high quality. Rendered via spectral engine with full photon mapping, bidirectional path/ray tracing. Each processing uses: best in existence, ultra-luxurious, nano hyper-detailed assets, finest geometry, refined texture fidelity, 32k 600DPI; smoothest, thinnest continuous lines. L1: ZBrush 2025.1, Ziva FX 2.2 (muscle rig, eyes, snout details), Houdini FX 20 (natural foliage, terrain), XFrog 6 (garden plants/trees). L2: Mari 7 (fur, skin shaders), Substance 3d 2025 (leaf textures), Weta Wig (fur groom, blend, nano layers), Redshift 2025. L3: HDRI, RTX shaders: Clarisse iFX 6.0 (environment assembly, atmosphere), Mudbox 2026 (microdetail). L4: OctaneRender 2025.2, Krakatoa MX 2.12 (light breeze, subtle fireflies). L5: Arnold 7.4, Manuka (soft shadows, fur SSS, finest detail). L6: Lightroom Classic 14.3 (cold moonlight tone curve), Affinity Photo 2.6 (studio vivid high contrast color grade). 32k, 600DPI.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.