Prompt: attractive african american face. must have regular sized head. Looking forward smiling. troublle maker. Make him african american. must be intellient, must be attractive must be black. medievil dungeons and dragons character must have padded armor. and a hat protagonist.
Prompt: beholder monster add anatomy, an eyestalk (sometimes spelled eye stalk and also known as an ommatophore) is add a protrusion that extends an eye away from the body, giving the eye a better field of view
Prompt: must have walled cities must have walls around the buildings. keep locations the same detailed map of mystovia. Improve cities make them walled, enhance the roads and rivers make the mountains grey and the hills green. make white trees green or make them snow add farms
Prompt: must have walls around the buildings. keep locations the same detailed map of mystovia. Improve cities make them walled, enhance the roads and rivers make the mountains grey and the hills green. make white trees green or make them snow add farms
Prompt: Medieval.Tall buildings. With walkways catwalks road bridges and bridges and bridges between them and and brick. Maid or rock maid utilitarian Gray or red bricks. And lots of people working. Magical and magical buildings and magical shops and restaurants and people eating outside
Prompt: magical tall buildings that are medieval. they are old but clean with some plants growing on them seemingly to make them more sturdy. street view
Prompt: must have a tall beautiful woman in a blue magical dress standing by a plant. add a tall beautiful woman in an elegant magical blue dress smiling. make the buildings taller and must have very fancy rich people. more magic and fantasy city magical beautiful buildings flowers and gardens homes and opulent shops. Greenspan. rich people. fancy carts. magical vendors . where people with money would live
Prompt: add ruins in the empty areas. and change the buildings to be closer together with catwalks between them and must add more buildings and must have catwalks. add more buildings and add bridges between the building at high levels and tall buildings close together with bridges aND walkways going between them. graffiti and trash. people working. poor. slums. rough. hood.
Prompt: must add more buildings and must have catwalks. add more buildings and add bridges between the building at high levels and tall buildings close together with bridges aND walkways going between them. graffiti and trash. people working. poor. slums. rough. hood.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.