Prompt: Create an image of a very rough looking old-west gunslinger with a black mustache, standing on a dusty street at high noon, the sun glinting off his shiny gun in his holster. He is holding a darling little kitty in his arms.
Gnome of Destruction - Tribute to Frank van de Wal
Model:
AIVision
Size:
2688 X 1512
(4.06 MP)
Used settings:
Prompt: A giant gothic steampunk battle-gnome with POINTED HAT and pink armor with gothic aesthetic, biomechanic weaponry, glowing red eyes, dark steam background full of darkness and dust as this doomsday destroyer approaches.
Prompt: Artist Jean-Baptiste Monge style. Full body image of a little fat fuzzy-haired kitty Suma wrestler with his fat belly sticking out and sporting a mohawk haircut and a thin red head band. Feather soft and cuddly.
Prompt: Still life banquete on an antique steampunk table, with a touch of Stephen Gibb for shiny textures. "Blue black, ash grey and green tones" "rust and old wood, shiny brass and copper", "spindly flowers in a ruby-red vase for conceptual contrast".
Prompt: Create a folk art, hand painted antique canvas of a mysterious cinematic photo featuring a happy-go-lucky Scotsman in a kilt stroling down a country lane, playing his bagpipes. Happy flowers on either side of the lane seeem to sway to his music. It is a bright breezy summer day. A moody backdrop with a few light clouds and flying birds creates an atmosphere of enchantment with fine details interupted by uncertain textures, fine color scratches, tears, cracks in the paint in a the style comparable to that of Gabriel Pacheco. Antique extreme canvas textured. Colors of, brown, tan, desert orange, tarten red, faded yellow, soft green and soft blue sky shift into each other like dreamy mist.
Prompt: A giant gothic steampunk Samurai-warrior with pink armor and gothic aesthetic, biomechanic weaponry, glowing red eyes, dark steam background full of darkness and dust as this doomsday dessert destroyer approaches.
Prompt: Filthy Frank the Freeloader, the dirtiest dude on the street, stagnant, moldy, odoriferous, stanky, scabby, misshapen, smudges of dirt and grime, wearing old ragged sweatshirt.
Prompt: (Steampunk Cyberpunk mix) billiard hall. Brass, Copper, Gold billiard tables. Floor made of alternating turquoise and crimson tiles. Customer drink tables and bar seats made of ornately detailed brass and glass. A Crystal Chandelier hangs about the playing table. Wall lights are glowing neon.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.