Prompt: Ancient mythology character Enkidu, hyper-detailed, intricate, colourful, by Daniel Merriam, Yacek Yerka, insanely detailed and intricate, hypermaximalist, cinematic postprocessing
Prompt: Ancient mythology character Gilgamesh, hyper-detailed, intricate, colourful, by Daniel Merriam, Yacek Yerka, insanely detailed and intricate, hypermaximalist, cinematic postprocessing
Prompt: Ancient mythology character The Green Man, hyper-detailed, intricate, colourful, by Daniel Merriam, Yacek Yerka, insanely detailed and intricate, hypermaximalist, cinematic postprocessing
Prompt: Ancient mythology character Prometheus, style like mycelium threads, hyper-detailed, intricate, colourful, by Daniel Merriam, Yacek Yerka, insanely detailed and intricate, hypermaximalist, cinematic postprocessing
Prompt: Ancient mythology character Prometheus, hyper-detailed, intricate, colourful, by Daniel Merriam, Yacek Yerka, insanely detailed and intricate, hypermaximalist, cinematic postprocessing
Prompt: Ornate Eldritch Badge, Symmetrical Ancient Bee Design on Stylized Honeycomb, White Fabric Background; Intricate, Symmetrical; by Brian Kesinger, James Jean, Brian Froud, Alphonse Mucha; Detailed, Hyper-Realism; Visible Depth; Dramatic Lighting, Ray Casting, Reflections; Haunting; CGSociety;
Prompt: Ancient World Tree, style like mycelium threads, hyper-detailed fantasy, intricate, detailed, colourful, insanely detailed and intricate, hypermaximalist, cinematic postprocessing
Prompt: Ancient mythology character Prometheus, style like mycelium threads, hyper-detailed fantasy, intricate, detailed, colourful, by Daniel Merriam, Yacek Yerka, insanely detailed and intricate, hypermaximalist, cinematic postprocessing
Prompt: a macro world, lots of crazy fantasy creatures
gathering around a huge Monolith, corall, tentacles,
cells, biomech, evoke the vision of absurdity, opening
Portals to a Higher Dimension, Exploration of the
inner mind of an extraterrestial being, sitting in a
circle of creatures, Soul, conscious, otherwordly,
extremely detailed, extremely Sharp, Ambient
Occlusion, Anti-Aliasing, FXAA, RTX, Shaders, Post
Processing, Post-Production, Cel Shading, full HD
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.