Prompt: The quietude of the winter wrapped in whispers tales of serenity. Figurative art mixture to magical realism art. Art inspired by endre penovac, Duy Huynh, caia Koopman, Fibonacci. Very beautiful, best quality, beautifully lit, super clear resolution, cinematic smooth, polished finish, watercolor ink, 3d, higher definition.
Prompt: Metarealism, Mysticism, mystical fog, magic trick, white rabbits appearing out of a circus hat, styled by David Michael Bowers, circus, magic trick, phantom rabbits emerge from a dark ghostly cylinder hat,, by Christian Schloe
Prompt: Cute littleTroll of the forest, overgrown with toadstools, moss, big eyes, fantasy, intricate, beautiful, hyperrealistic, ultra detailed, award winning, a masterpiece, reflection in the eyes, hdr, dof, HQ
Prompt: Fresco of Medussa wide eyes, wild hair, By James Jean, Mark Ryden, Brian Froud, Zdzisław Beksinski, H. R. Giger, Hieronymus Bosch, extremely detailed, high definition, crisp quality, unions
Prompt: The Dark Scary Clown and the Street Mime Clown, Fairytale like, Stunning biomorphic Eyes, Magical lush glowing forest, Surreal imagination of time and physics,
Prompt: javipas@Javi: ~
GNU nano 2.9.3
donut.c
X
k; double sin()
,cos(); main() { float A=
0,B=0,i,j, z[1760]; char b[
1760]; printf("\x1b[2]"); for(;;
){memset(b,32,1760); memset(z,0,7040)
; for(j=0;6.28>j;j+=0.07) for(i=0;6.28
>i;i+=0.02){ float c=sin(i),d=cos(j),e=
sin(A), f=sin(j),g=cos (A), h=d+2,D=1/(c*
h*e+f*g+5), 1=cos
(1), m=cos (B), n=s\
in (B), t=c*h*g-f*
e; int x=40+30*D*
(1*h*m-t*n),y=
12+15*D* (1*h*n
+t*m),o=x+80*y,
N=8*((f*e-c*d*g
)*m-c*d*e-f*g-l
*d*n); if(22>y&&
y>0&&x>0&&80>x&&D>z[o]){z[o]=D;;;b[o]=
~: ;= ! *#$@"[N>0?N:0];}} printf("\x1b[H"); for (k=0;1761>k;k++) putchar (k%80?b[k]:10); A+=0.04; B+=
^G Get Help
^X Exit
^O Write Out
^R Read File
W
Where Is
Read 22 lines
K
Cut Text
^J Justify
U Uncut Text
^T To Spell
C
Cur Pos
Go To Line
^
Replace
Prompt: A hyper detailed realistic 3D render of a cute fuzzy kitten curled up in a bean bag chair on a smooth mirror floor. ambient occlusion, subsurface scattering and very fine hair rendering. Perfect reflection on floor.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.