Prompt: evening time, brightly lit storefront on the first floor of a multi-storey house, soft light of lanterns, late autumn, cloudy weather, wet brush effect, intricate, epic, panoramic wide view, by John Atkinson Grimshaw
Prompt: The scene unfolds in a desert landscape, where the sun hangs low in the sky, casting shadows across the shifting sands. The air shimmers with heat, creating a mirage-like quality that distorts the boundaries between reality and illusion.
A lone figure emerges from the shimmering heat haze, their silhouette wavering as if caught between worlds. Clad in flowing robes adorned with intricate patterns reminiscent of ancient symbols, they move with a graceful fluidity that belies their earthly form.
In the distance, a towering rock formation rises from the desert floor like a monolithic sentinel, its jagged peaks reaching towards the heavens with a sense of solemn reverence. Ancient petroglyphs adorn its weathered surface, their meaning lost to all but those initiated into the mysteries of the desert. Shadows dance across the rock face, their movements synchronized with the rhythmic pulse of the desert itself.
In this surreal tableau of desert mysticism, the boundaries between the mundane and the magical blur, inviting the viewer to embark on a journey of self-discovery and transcendence. The desert becomes a canvas upon which the mysteries of the universe are writ large, waiting to be unlocked by those who dare to venture into its depths.
Inspired by Carlos Castaneda's works.
Prompt: strange surreal black rectangular monolith amid the Kazakhstan steppe, early autumn, muted colors, eerie stillness, exhaustion, desperation, in the style of the video game "Pathologic"
Prompt: Creepy carnival at night. Gloomy lighting. Sinister looking tents in dark colors with tattered flags. Pale ghostly faces lurking in shadows. Ghoulish and joyless attendees, many are disfigured with disturbing facial deformities. A woman pushes a pram with a lost fetal inside. Conjoined twins with lifeless eyes. Clowns with empty bleeding eye sockets. Tents billow in wind. A ferris wheel with a mass of tangled skeletons. The sky is oppressive and gloomy. This carnival is a purgatory with hollow amusements. Macabre shades of black, purple and charcoal. Disturbingly morbid metaphysical descent into a netherworld of despair.
Prompt: dusty street of a provincial post-Soviet town, cloudy weather, melancholic landscape, sense of nostalgia and sorrow, elaborate stunning drawing
Prompt: beautiful tween girl, sitting on tree branch by the water, touching the water with one foot, outdoor nature scene, underclad, warm tone, tranquil atmosphere, detailed textures, artistic, perfect composition
Prompt: Land of the Rising Eye, in the style of Storm Thorgerson, surreal, award winning, photorealistic, ultra realistic, hyperrealistic, crisp quality, hdr, perfect composition, hyperrealism, Conceptual
Prompt: giant portal to another galaxy floating over the surface of the ground, several females in long flowing transparent red dresses standing on the ground watching the portal with awe, science fiction, mystery, dynamic lighting, impressive, epic
Prompt: a Kid with iridescent skin, large, shifting eyes, and fluid movements, stands in a bioluminescent forest of a distant planet. His appearance, subtly inhuman, blends with the alien environment—twisted trees, pulsating vines, and translucent leaves casting colored light. Strange alien creatures hover around him, recognizing him as part of their world. The atmosphere is one of eerie beauty and profound alienation, reflecting The Kid's ambiguous, not-so-human nature.
Prompt: aspen wood, oppressive swampy landscape, by Liu Maoshan and John Atkinson Grimshaw, late autumn, watercolor, wet brush effect, intricate, epic, panoramic wide view
Prompt: a mysterious beautiful attractive sensual stranger woman on the beach invites you to follow her, in the style of Steve Hanks, atmospheric, masterpiece, dynamic lighting
Prompt: All the money from Paris corporations,
All the songs from Paris radio stations,
Remy Martin and drunken dancing
All night long, a vibrant celebration.
The Plague emissaries walk across the Great Steppe
Model:
AIVision
Size:
1493 X 899
(1.34 MP)
Used settings:
Prompt: The scene unfold in the Steppe, where the horizon stretches endlessly in all directions, blending seamlessly with the azure sky above. The air is thick with the scent of dust and dried grass, carried on the wind like a mournful lament.
Amidst the desolation, solitary figures trudge across the barren landscape. Cloaked in tattered garments that flutter in the breeze, they move with a slow, deliberate pace, their footsteps leaving faint impressions in the parched earth.
In the distance, the skeletal remains of long-abandoned structures rise from the plains like forgotten monuments to a bygone era. Their crumbling facades bear the scars of time and neglect, haunted by the echoes of past tragedies that linger in the air like a lingering curse.
The Steppe itself seems to pulse with a palpable sense of sorrow, as if the very land itself mourns the passing of days long gone. The grasses whisper secrets to those who would listen, their voices carrying the weight of untold suffering and despair.
As the sun sinks below the horizon, a sense of foreboding settles over the land like a shroud. In the fading light, the Steppe becomes a landscape of melancholy and mystery, where the boundaries between reality and illusion blur into obscurity.
This scene captures the haunting and atmospheric essence of the Steppe in the video game "Pathologic," where the landscape itself becomes a character in its own right, imbued with a sense of sorrow and despair that echoes through the ages.
The scene is inspired by the aesthetics of the video game "Pathologic."
Prompt: a giant creepy crow-like creature rises above the forest, a large flock of crows flying out of the creature's mouth, evening time, cloudy weather, creepy and ominous atmosphere, inscrutability, danger, mystery
Prompt: Desolated rural landscape, Europe, by Liu Maoshan and John Atkinson Grimshaw, late autumn, watercolor, wet brush effect, intricate, epic, panoramic wide view
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.