Prompt: golden hour, beautiful farmer Ladies are working in a highly detailed field of hemp plants and cannabis inflorescences, near a perfectly detailed windmill with details in a surreal steampunk style
Prompt: golden hour, beautiful farmer Ladies are working in a highly detailed field of hemp plants and cannabis inflorescences, near a dutch, big, perfectly detailed windmill with details in a surreal steampunk style
Prompt: A perfectly depicted Lady is working in a steampunk-style Apothecary Shop full of highly detailed hemp plants and cannabis inflorescences with many alembics of ointments, oils, and elixirs
Prompt: Golden hour. The interior of the sensual, perfectly detailed greenhouse is adorned with perfectly detailed hemp plants with beautiful leaves and highly detailed cannabis inflorescences. Farmer Ladies, Paul Delvaux
Prompt: golden hour, beautiful farmer Ladies are working near a threshing machine with details in a surreal steampunk style in a highly detailed field of hemp plants and cannabis inflorescences
Prompt: Golden hour. The interior of the sensual, perfectly detailed greenhouse is adorned with perfectly detailed hemp plants with beautiful leaves and highly detailed cannabis inflorescences. Farmer Ladies, Paul Delvaux
Prompt: Golden hour. The interior of the sensual, perfectly detailed greenhouse is adorned with perfectly detailed hemp plants with beautiful leaves and highly detailed cannabis inflorescences. Farmer Ladies, Paul Delvaux
Prompt: Golden hour. The interior of the beautiful, perfectly detailed greenhouse is adorned with perfectly detailed hemp plants with beautiful leaves and highly detailed cannabis inflorescences. Farmer Ladies, Paul Delvaux
Prompt: Golden hour. The beautiful Amsterdam coffee shop's windows are adorned with some vases of realistically detailed cannabis plants, leaves, and inflorescences
Prompt: Golden hour. The beautiful Amsterdam coffee shop's windows are adorned with pretty vases of realistically detailed cannabis plants, leaves, and inflorescences
Prompt: Golden Hour, there’s a lot of psychedelic steam. A perfectly detailed Steampunk-style Hookah is surrounded by highly detailed hemp plants, many highly detailed cannabis leaves, and highly detailed cannabis inflorescences
Prompt: Twilight. A lot of steam. Weed Goddess is smoking a steampunk-style hookah, and she is surrounded by highly detailed hemp plants, many highly detailed cannabis leaves, and highly detailed cannabis inflorescences
Prompt: Twilight. A lot of steam. Weed Goddess is smoking a steampunk-style hookah, and she is surrounded by highly detailed hemp plants, many highly detailed cannabis leaves, and highly detailed cannabis inflorescences
Prompt: A lot of steam. Hookah-smoking Weed Goddess is surrounded by highly detailed hemp plants, many highly detailed cannabis leaves, and highly detailed cannabis inflorescences
Prompt: The dwarves that did accept woodworking often adopted a viking design, with hints towards early medieval roots. For the dwarves that can not afford and do not have access to any stone, that will make buildings of wood in styles similar to early, American 1700's style buildings (Revolutionary America). Due to this many small villages and towns are not truly recognized as settlements until a stone structure is completed, often the town hall and maybe some of the rich of the settlement. In larger surface cities, the lower floors are made of stone, with the upper levels often being stone bricks to reduce weight issues. A side effect is that most dwarven surface structures are not that tall, but often have 2-3 stories of depths (floors beneath ground). These basements vary in use house to house, but often have more use than their human surface dweller counterparts. In dwarven society one would refer to floors above ground the same as surface dweller, but basements would be referred to a depths to symbolize floor levels beneath the surface. Street layout would often follow a frid pattern when available, but more unaligned segments might exist depending on the settlements age.
Prompt: The Patriarchal Cathedral Basilica of Saint Mark is the cathedral church of the Catholic Patriarchate of Venice; it became the episcopal seat of the Patriarch of Venice in 1807, replacing the earlier cathedral of San Pietro di Castello. It is dedicated to and holds the relics of Saint Mark the Evangelist, the patron saint of the city. As built, the Contarini church was a severe brick structure. Adornment inside was limited to the columns of the arcades, the balusters and parapets of the galleries, and the lattice altar screens. The wall surfaces were decorated with moulded arches that alternated with engaged brickwork columns as well as niches and a few cornices. With the exception of the outside of the apse and the western façade that faced Saint Mark's Square, the stark brick exterior was enlivened only by receding concentric arches in contrasting brick around the windows. The western façade, comparable to middle-Byzantine churches erected in the tenth and eleventh centuries, was characterized by a series of arches set between protruding pillars.
Prompt: The revolution in materials came first, with the use of cast iron, drywall, plate glass, and reinforced concrete, to build structures that were stronger, lighter, and taller. The cast plate glass process was invented in 1848, allowing the manufacture of very large windows. The Crystal Palace by Joseph Paxton at the Great Exhibition of 1851 was an early example of iron and plate glass construction, followed in 1864 by the first glass and metal curtain wall. These developments together led to the first steel-framed skyscraper, the ten-story Home Insurance Building in Chicago, built in 1884 by William Le Baron Jenney.[3] The iron frame construction of the Eiffel Tower, then the tallest structure in the world, captured the imagination of millions of visitors to the 1889 Paris Universal Exposition.
Prompt: Inca architecture is the most significant pre-Columbian architecture in South America. The Incas inherited an architectural legacy from Tiwanaku, founded in the 2nd century B.C.E. in present-day Bolivia. Inca buildings were made out of fieldstones or semi-worked stone blocks and dirt set in mortar; adobe walls were also quite common, usually laid over stone foundations. The material used in the Inca buildings depended on the region, for instance, in the coast they used large rectangular adobe blocks while in the Andes they used local stones. The most common shape in Inca architecture was the rectangular building without any internal walls and roofed with wooden beams and thatch. There were several variations of this basic design, including gabled roofs, rooms with one or two of the long sides opened and rooms that shared a long wall. Rectangular buildings were used for quite different functions in almost all Inca buildings, from humble houses to palaces and temples. Even so, there are some examples of curved walls on Inca buildings, mostly in regions outside the central area of Peru.
Prompt: Sea anemones, snails, crabs, green kelp, octopus and brittle star in a tide pool, realism, intricate, hyperdetailed, beautiful by Daniel Merriam, Naoto Hattori, Peter Gric, Victo Ngai, crisp quality, high definition
Prompt: Meduseld, the Golden Hall of the Kings of Rohan, is in the centre of the town of Edoras at the top of the hill.[T 5] "Meduseld", Old English for "mead hall",[6] is meant to be a translation of an unknown Rohirric word with the same meaning. Meduseld is based on the mead hall Heorot in Beowulf; it is a large hall with a thatched roof that appears golden from far off. The walls are richly decorated with tapestries depicting the history and legends of the Rohirrim, and it serves as a house for the King and his kin, a meeting hall for the King and his advisors, and a gathering hall for ceremonies and festivities.[T 5] Tolkien hints at the hall's heroic connotations by having Legolas describe Meduseld in a sentence that directly translates a line of Beowulf, "The light of it shines far over the land", representing líxte se léoma ofer landa fela.[7]
Brooke comments that Meduseld represents "a more historical reworking of architecture", given its evident Anglo-Saxon roots, while Gondor's Minas Tirith suggests a "more classical legacy" from European history. The parallels do not imply identity: unlike the Anglo-Saxons.
Prompt: Isengard was for most of its history a green and pleasant place, according to Tolkien, with many fruiting trees. It stood in front of Methedras, the southernmost peak of the Misty Mountains, which formed its northern wall. The rest of the perimeter consisted of a large wall, the Ring of Isengard, breached only by the inflow of the river Isen at the north-east through a portcullis, and the gate of Isengard at the south, at both shores of the river.[T 8] The tower of Orthanc was built towards the end of the Second Age by men of Gondor from four many-sided columns of rock joined by an unknown process and then hardened. No known weapon could harm it. The place became evil only after Saruman took it over, filling it with pits and tunnels where his Orcs worked underground with fire and wheels. Orthanc rose to more than 500 feet (150 metres) above the plain of Isengard, and ended in four sharp peaks. Its only entrance was at the top of a high stair, and above that was a small window and balcony.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.