Prompt: A chaotic, abstract drawing filled with vibrant colors and intricate details, depicting a young woman surrounded by interlaced patterns. The patterns are a mix of geometric and organic shapes, with repeating motifs of eyes that have an anime-like style, large and expressive. The woman's face is partially obscured by the patterns, her eyes closed as if lost in thought. The composition is dense, with overlapping shapes and lines creating a sense of depth and movement. The color palette is a mix of bold primary colors (red, blue, yellow) and secondary colors (green, purple, orange), creating a visually stimulating contrast. The central focus appears to be the woman's face, surrounded by the patterns. The lines are thick and expressive, suggesting a sense of energy and emotion. The overall mood is one of mystery, intrigue, and perhaps a hint of darkness.
Prompt: A vast, fog-shrouded sea, its surface churning and frothing. The fog takes on the eerie shapes of skulls and skeletal figures, their eyes glowing an unnatural blue. In the distance, a shadowy river, the River Styx, meanders through the mist, its waters dark and forbidding. Modifiers: Full figure visible from head to feet, dark, dramatic lighting, fog, skulls, skeletal figures, River Styx, sea, horror, H.R. Giger.
Prompt: Subject: A young woman exploring a surreal, dreamlike realm.
Setting: An infinite stairwell of various materials, leading in all directions.
Atmosphere: Mysterious, fantastical, with a sense of wonder and awe.
Modifiers: Fantasy, fantastic view, crisp quality, Zdzisław Beksiński, mystical, splash, glitch art, grim, 3-Dimensional, ballpoint pen Blue.
Detailed Outline:
Woman: A young woman, curious, trepidation.
Stairs: Infinite, various materials, winding, jagged.
Sky: Swirling colors, stars, planets.
Atmosphere: Distant music, peace, unease.
Details: Texture, patterns, facial expression.
Note: Use the modifiers to create a unique, memorable image
Prompt: Symbol: A snake wrapped around a golden apple, its fangs dripping with a venomous liquid. A fantasy dagger, adorned with jewels, is plunged into the apple, its hilt held by a shadowy figure.
Visual Details:
Snake: A large, venomous snake, such as a cobra or viper, with vibrant scales in hues of green, gold, or red. Its eyes should be piercing, filled with malice and cunning.
Apple: A golden, ripe apple, symbolizing temptation and forbidden knowledge. It should be perfectly round and smooth, with a single, crimson bite mark.
Poison: The venom should drip slowly from the snake's fangs, forming a dark, glistening pool at the base of the apple. The liquid should be a deep, toxic green or purple.
Dagger: A fantasy dagger with a curved blade and intricate engravings. The hilt should be adorned with precious stones, such as rubies or emeralds. The dagger should be partially buried in the apple, its tip glistening with venom.
Shadowy Figure: A mysterious, shadowy figure should hold the dagger, their face hidden in darkness. The figure should exude an aura of danger and temptation.
Atmosphere and Mood:
Darkness and Mystery: The overall atmosphere should be dark and mysterious, with deep shadows and dim lighting.
Tension and Danger: The image should convey a sense of tension and danger, with the snake and dagger poised to strike.
Temptation and Forbidden Knowledge: The apple should be presented as a symbol of temptation, while the venom and shadowy figure represent the consequences of yielding to temptation.
Prompt: A surreal, Eldritch horror scene featuring a grotesque creature with a female-like upper body, inspired by Claymore character designs. The creature's lower body should be monstrous and unnatural, with tentacles, claws, or other disturbing features. Its face should be distorted and grotesque, with glowing eyes and sharp teeth. The creature should be surrounded by a swirling vortex of darkness and light, with strange, alien symbols and geometric shapes. Use a muted color palette with hints of neon to create a sense of otherworldly dread.
Additional details:
The creature's upper body could be humanoid, with human-like features like breasts and arms.
The lower body could be monstrous, resembling a serpent, spider, or other creature from mythology.
The creature's eyes could glow with an unnatural light, or it could have multiple eyes.
The background could feature otherworldly creatures or beings observing the creature.
Consider adding specific elements or symbols that relate to Eldritch horror, such as the Eye of Azathoth, the Yellow Sign, or the Necronomicon.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.