Prompt: Two Siamese cats in a field of purple flowers with yellow butterflies, colored line drawing and watercolor in the style of Aubrey Beardsley, Ivan Bilibin and Dee Nickerson
Prompt: Streetview of a futuristic steam punk city, in crisp high detail, raytraced hyper realistic computer art. Style: Uros Jovanovic, Retropolis - Bradley W. Schenck, Oyonale - Gilles Tran, Jan Ternald and Jaime Vives Piqueres.
Prompt: I must get out once in a while
Everything is starting to die
The dust settles, the worms dig
Spiders crawl over the bed
I must get out once in a while
I eat all day and now I'm fat
Yesterday's meal is hugging the plate
You never wash up after yourself
Prompt: Streetview of a flooded futuristic steam punk city, in crisp high detail, very sharp, raytraced hyper realistic computer art. Style: Uros Jovanovic and Retropolis - Bradley W. Schenck
Prompt: Streetview of a flooded futuristic steam punk city, in crisp high detail, very sharp, raytraced hyper realistic computer art. Style: Uros Jovanovic and Retropolis - Bradley W. Schenck
Prompt: Streetview of a futuristic steam punk industry complex, in crisp high detail, raytraced hyper realistic computer art. Style: Uros Jovanovic and Retropolis - Bradley W. Schenck.
Prompt: A street in robot city, with futuristic steam punk buildings and androids in the streets. Style: Bradley W. Schenk, Retropolis: the art of the retro future, Uros Jovanovic.
Prompt: Paranoid android,
At full length, surfaces with intricate motives, futuristic city view in the background. Style: Retropolis - Bradley W. Schenck.
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Prompt: A paranoid android, at full length standing on a patterned metal floor, before a window overlooking a futuristic town. Surfaces with intricate motives. Style: Retropolis - Bradley W. Schenck, futuristic steam punk.
Prompt: There's a little child
Running around this house
And he never leaves
He will never leave
And the fog comes up
From the sewers
And glows
In the dark
Baby alligators in the sewers
Grow up fast, grow up fast
Anything you want, it can be done
How, how did you go bad?
Did you go bad?
Did you go bad?
Some things will never wash away
Did you go bad?
Did you go bad?
Prompt: little girl riding a hobby horseon an old cobblestone street, flower pots are outside the windows of old stone houses, Jean-Baptiste Monge style, surreal, a masterpiece, razor-sharp focus, dynamic lighting, watercolour and ink
Prompt: Stunningly pretty platinum blonde caught anawares in her room while dressing, delicate detail, intrincate details,elegant, magnificent, exquisite, award winning
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.