Prompt: still frame from an animated series, late autumn dusk, sun setting through dense forest, two lost siblings walking on a dirt path, dynamic wind effect blowing leaves and hair, worried expressions, storyboard style, detailed line art, painted backgrounds, limited animation color palette, golden hour shadows, depth of field
Prompt: A tiny, intricate village built inside a giant, hollowed-out pumpkin under a twilight sky, bioluminescent mushrooms as streetlights, fairy-tale style.
Prompt: An ancient celestial observatory library,forgotten by time, where the walls are made of living books that whisper secrets. In the center, a massive, glowing grimoire floats in a beam of moonlight, its pages turning slowly to reveal constellations and alchemical diagrams. Ethereal, luminous spirits of ancient scholars drift between the bookshelves, woven from shimmering stardust and arcane equations.
Prompt: Masterful 2D illustration, a father and his young son walking away, viewed from behind, into a dense, ominous forest. The father carries a weathered hunting rifle slung over his shoulder. A thick, ethereal mist encroaches from the background, swallowing the trees, yet they leave it behind them. Style of a detailed, moody watercolor sketch with visible brush strokes, ink splatters, and a muted, desaturated color palette. Evokes a sense of melancholy and quiet determination. Concept art, fantasy illustration, by Gennady Privedentsev and Loish.
Prompt: A lonely, two-story Victorian house at midnight, sketched with ink and charcoal, moody and melancholic, dramatic moonlight casting long shadows, swirling fog, crooked trees, subtle glow in one attic window, expressive lines, gothic illustration, style of Edward Gorey and Tim Burton, dark fantasy, textured paper background
Prompt: An epic, hauntingly beautiful library in a post-apocalyptic city, overgrown with glowing bioluminescent fungi and vines, surreal dreamlike atmosphere, majestic decay, cinematic lighting, hyperdetailed, octane render, art by James Gurney and Zdzisław Beksiński
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.