Prompt: Eternal Dusk Valley
A valley bathed in perpetual twilight, where the sky glows with pink and orange hues. Humans tame bat-like creatures with golden fur for travel. Bioluminescent plants line the valley floor, lighting the way for travelers.
Prompt: Obsidian Cliffs
Towering cliffs of glossy black obsidian, carved with glowing runes. Humans live in cliffside dwellings and mine the rock for energy. Massive goat-like creatures with golden eyes and stone-like horns climb the steep terrain with ease.
Prompt: Hollowed Mountain
A hollowed-out mountain with spiraling pathways leading to the summit. Humans live in tiered villages, using massive, bird-like creatures with fiery feathers for transport. The mountain’s core glows like molten lava.
Prompt: Azure Abyss
A land where the ocean meets a massive sinkhole. Humans build floating villages and coexist with dolphin-like creatures with feathered fins. Beneath the waves, glowing jellyfish illuminate the abyss
Prompt: Moonlit Tundra
A frozen tundra illuminated by a massive, glowing moon. Humans in fur-lined attire travel on sleighs pulled by six-legged wolf-like creatures. Geysers shoot up jets of glowing water, creating a magical atmosphere.
Prompt: Azure Abyss
A land where the ocean meets a massive sinkhole. Humans build floating villages and coexist with dolphin-like creatures with feathered fins. Beneath the waves, glowing jellyfish illuminate the abyss.
Prompt: Glacier Citadel
An ancient fortress carved into a colossal glacier. Humans live in ice-carved chambers and ride shaggy, horned creatures resembling a mix of oxen and wolves. The glacier glows faintly under the soft light of an eternal twilight.
Prompt: Crimson Sea of Sands
A desert with dunes made of crimson sand. Humans, draped in flowing red and white fabrics, ride massive beetle-like creatures with crystalized shells. The horizon is dotted with oases that glow faintly under the blazing twin suns.
Prompt: Skyward Citadel
A massive city built on a floating rock tethered to the earth by golden chains. Humans raise massive dragonfly-like creatures for transportation, their metallic wings glinting in the sunlight. The citadel towers are covered in vines with flowers that bloom only at night.
Prompt: The River of Boiling Blood
Description: A flowing river of thick, boiling blood, where souls are dragged under by skeletal hands, their skin melting in the crimson depths.
Background: A blood-soaked riverbank with sharp rocks and demon statues watching over, red mist rising from the boiling river.
Prompt: The Thorned Wasteland
Description: A desolate land where thorny trees stretch upward like claws, their branches wrapping around screaming souls and tearing into their flesh, leaving trails of blood.
Background: A dark, eerie forest filled with sharp, twisted trees and red thorns, the sky a burning red.
Prompt: The Field of Eternal Flames
Description: An endless plain of burning fire where the ground is scorched black, flames licking at the heels of tormented souls, their flesh blistering and crackling.
Background: A burning wasteland with glowing embers drifting through the air, and rivers of fire cutting through the cracked earth.
Prompt: Bone-crushing Hyena
Description: A muscular, hulking hyena with glowing yellow eyes, sharp claws, and a bone-crushing jaw stained with dried blood.
Background: A desolate, rocky canyon with skeletons and skulls scattered along the ground
Prompt: Demonic Owl
Description: A large, nightmarish owl with glowing red eyes, sharp talons, and dark feathers that seem to merge with the night.
Background: A moonlit, eerie forest with branches twisting like skeletal fingers.
Prompt: Smart Cities and Autonomous Systems: By 2200, cities across the USA have evolved into interconnected smart environments, where autonomous vehicles dominate the streets. Public transport consists of electric, self-driving buses and trains, seamlessly integrated with pedestrian pathways. AI systems manage traffic flow, optimizing routes and reducing congestion. Smart buildings equipped with adaptive technologies respond to the needs of their inhabitants, adjusting lighting, temperature, and energy use in real time to maximize comfort and efficiency.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.