Prompt: Futuristic cityscape at night. The city is filled with tall buildings, skyscrapers, and other structures that are lit up with colorful lights. The sky is dark and cloudy, and the sun is setting in the background, casting a warm glow over the city. On the right side of the image are several tall futuristic buildings with intricate patterns and designs. In the foreground a large body of water reflects the city's surroundings. Floating on the water is a ship with a futuristic design. In the sky above the ship, a futuristic airplane is flying over the city, its wings spread wide. The overall mood of the scene is one of awe and wonder.
Prompt: A lone figure stands on a cold, barren alien planet under a starry night sky. In the foreground, the man is dressed in bulky, insulated cold-weather gear with a high-tech helmet featuring reflective goggles that can lower over his eyes and padded ear covers suggesting radio headphones. He stands (facing the viewer) with hands in his jacket pockets, looking left across the scene. Over his right shoulder is a rugged yet futuristic rifle, mostly hidden except for its butt near his waist and barrel and stock visible above his helmet. Behind him rises a large half-sphere dome habitat set into the ground, made of dull metallic material designed to endure harsh, extreme elements. In the background, the landscape consists of lifeless, pale hills that fade into a cold haze, creating a subdued, shadowy atmosphere. A single large ringed planet looms low on the horizon against a deep, star-filled sky. The lighting is soft and diffuse, nearly overhead, casting muted shadows in a cold palette of whites, grays, and blues, evoking isolation and the harsh solitude of a distant outpost. The scene is rendered as a realistic oil painting in the style of Jim Burns, inspired by the cover art ‘There Is No Darkness’ in subdued, cold lighting with soft diffuse shadows. The palette uses muted whites, grays, and blues. Futuristic sci-fi concept art, intricate and highly detailed.
Prompt: Jeweler (woman, red hair) dressed in a loose red robe covered with symmetrical symbols, jeweler's loupe in one eye, intently studying a large red gem set in a amulet and surrounded by smaller red gems, the amulet glowing with magic :: fantasy jeweler's lab, red décor, jeweler's tools and racks of pendant amulets glowing with red arcane light, shelves of gemstones and magical books :: by Pino Daeni, Luis Royo, and Tom Bagshaw, John William Waterhouse, Hoàng Lập, Justin Gerard :: full shot, eye level :: hyperrealistic, hyper detailed, photorealistic :: a masterpiece, incredible composition, amazing depth, imposing, meticulously composed
Prompt: Pretty woman in futuristic spacesuit hiking through a fantasy alien forest (weird orange trees, spiky plants, giant dragonfly-like flying creatures), weird alien sky (iridescent green with neon yellow clouds) :: by Jim Burns, Chris Foss, Fred Gambino, Chris Moore :: full shot, eye level :: hyperrealistic, hyper detailed, photorealistic :: masterpiece, incredible composition, amazing depth, imposing, meticulously composed, high definition
Prompt: Woman (beautiful, blonde, fair skin, slender physique, white skin with warm undertones, flawless tone and texture, side view) dressed in a futuristic space uniform (blue and white), gazing out a large rectangular window into space (stars and nebulae), her image partly reflected in the smooth glass window :: futuristic spaceship interior :: by Pino Daeni, Luis Royo, and Tom Bagshaw, John William Waterhouse, Hoàng Lập, Justin Gerard :: full shot, eye level :: hyperrealistic, hyper detailed, photorealistic :: masterpiece, incredible composition, amazing depth, imposing, meticulously composed
Prompt: Two figures in futuristic spacesuits (from behind) standing on a large stony rock outcropping (detailed) with white and yellow snow drifts around its base, looking up at a (single:1.9) (one, only, lone) large glowing planet (Saturn rotated ninety degrees, blue yellow and orange highlights) high in the (starry:1.9) night sky :: rocky valley, barren alien world, night :: by Pino Daeni, Luis Royo, and Tom Bagshaw, John William Waterhouse, Hoàng Lập, Justin Gerard :: wide angle shot, eye level, soft focus :: hyperrealistic, hyper detailed, photorealistic :: a masterpiece, incredible composition, amazing depth, imposing, meticulously composed
Prompt: A woman wearing a futuristic metallic jetpack, standing at the balcony rail of a white rounded retro-futuristic building with sleek, curved glass windows. She gazes upward at the cosmic expanse above, her high-tech visor reflecting the twinkling lights of distant planets. The background is cliffs and a serene ocean at night. The blurred outlines of high-tech spaceships streak across the sky, leaving behind trails of soft blue and white propulsion light. The cinematic composition is highly detailed, immersing the viewer in a retro-futuristic world of adventure.
Prompt: <L1> Interdimensional power generator fills massive industrial warehouse, mounted in steel floor, rising like alien monument; fusion of molten-looking alloys, crystalline transparencies, and asymmetrical sculptural tech; pulsing conduits weave through glass-metal chassis; unknown components twist into smooth, inhuman geometries—each fitted with sleek control interfaces, access panels, or glowing telemetry nodes; drone arms hover nearby, while figures in exo-suits monitor from catwalks
<L2> Ultra-detailed digital render with exploded-view overlays, industrial realism, refracted light paths, and high-fidelity surface logic; materials include polished alloy, pressure-cast composite, semitransparent crystal, and fused biomech tubing
<L3> Visual style of Jim Burns and Alex Ries—melted mechanical surrealism with cinematic hard sci-fi influence; echoes of Arrival and Annihilation
<L4> Sharp industrial lighting from above; underlit with color-shifting interior glow; beam shadows from trusses and understructure cast rhythmic bands across floor; diagnostic displays emit cool light; volumetric mist carries faint particle glow
<L5> Palette: silver, cobalt, graphite chrome, and plasma violet; iridescent highlights in crystal panels; soft orange HUD glows and amber contrast from scaffolds and safety markings
<L6> Wide-angle, slightly low perspective; generator centered, rising into steel rafters; background filled with scaffolding, tools, cables, wall plating; minor depth blur in corners to emphasize generator scale and presence
Prompt: Wizard (male, dark hair, black leather trench coat (swirling, blown by wind), high leather boots) kneeling on one knee, arms outstretched in front of him, blinding energy blasting from his hands into the belly of a monstrous beast (jaws open, glowing yellow eyes) looming over him :: ruins of an abandoned castle, glowing arcane symbols swirling in the air :: by Pino Daeni, Luis Royo, Tom Bagshaw, John William Waterhouse, Hoàng Lập, Justin Gerard :: full shot, slight dutch angle, eye level, soft focus, sharp focus on wizard's face :: hyperrealistic, hyper detailed, photorealistic :: masterpiece, incredible composition, amazing depth, imposing, meticulously composed
Prompt: In an otherworldly cavernous landscape, a man stands waist-deep in still water, reaching out to a towering fantastical creature reminiscent of a wood nymph with a central glowing eye and multiple spindly limbs. The creature's skin is textured similarly to lizard bark, and its limbs end in delicate, twig-like fingers. It has numerous root-like tendrils hanging from its head and limbs, and its single, radiant eye emits a bright light that reflects on the water's surface. The cavern around them is lit with an ethereal blue glow emanating from a circular, intricate patterned portal high above surrounding a warm golden glow within, suggesting a gateway to another dimension. The portal's complex design is composed of concentric rings with arcane symbols and engravings, casting a celestial light that illuminates the scene. In the foreground, a series of alien creatures resembling mollusks with textured, stone-like skin line the water's edge. Each has a prominent, glistening red-orange eye that stares intently at the scene. These creatures' bodies merge gently with the rocky terrain, suggesting a natural symbiosis with their environment. The overall atmosphere is one of mystical encounter and the unknown, with the composition focusing on the connection between the human figure and the mystical tree-like entity. The image conveys a sentiment of serene tension, with the juxtaposition of the human's smooth and simple silhouette against the detailed complexity of the alien beings and the grandeur of the arcane portal.
Prompt: 8k, in the iconic illustrative style of Mœbius, Sable, darius puia bakaarts, Ladrönn, marc brunet, Michael Whelan, David Ligare, laurent durieux, rlon wang :: a scifi bombshell standing hipshot in an exoplanetary mining town, focus on the face, in raw, expressive colorful ink wash art style characterized by bold, minimalist visuals, colored pencil, hatching shading, heavy lines, high-contrast lighting (minimalism:1.5) black gradient background, ink wash art style, colorful ink and colored pencil, shadow fluctuation. Unreal Engine 5.5. --v 6 --style raw --s 1000 --enhance 1.9 --q 2
Prompt: Wizard (white hair, loose robes) standing alone on a high rocky mountaintop, calling down lightning from the sky, radiant power blasting outward in all directions :: full shot, eye level, soft focus :: hyperrealistic, hyper detailed, photorealistic :: masterpiece, incredible composition, amazing depth, imposing, meticulously composed, high definition
Prompt: Deep valley covered by a glass roof, futuristic houses (detailed, exploded view) surrounded by tropical trees and plants on the valley slopes, long narrow lake at valley bottom, futuristic ultralight aircraft flying down valley below the glass roof :: wide angle shot, eye level, soft focus :: hyperrealistic, hyper detailed, photorealistic :: masterpiece, incredible composition, amazing depth, imposing, meticulously composed
Prompt: Two sorcerers (male, dark hair, lightning arcing from the hands of one wizard and fire blasting from the hands of the other) dressed in robes (loose, white silk, black belts) battle each other with magic while standing inside a large arcane symbol etched into the majestic marble floor, row of columns engraved with glowing arcane symbols, hooded figure (white beard, black silk robe embroidered with gold thread, black belt, details) standing to one side, watching the two sorcerers battle :: by Pino Daeni, Luis Royo, Tom Bagshaw, John William Waterhouse, Hoàng Lập, Justin Gerard :: full shot, eye level :: hyperrealistic, hyper detailed, photorealistic :: masterpiece, incredible composition, amazing depth, imposing, meticulously composed
Prompt: A lone woman in a flowing black gown stands before an ancient tower under a vast moonlit sky. Her hair and dress ripple in the wind, as if drawn forward. The tower is tall and narrow, its stone worn smooth by centuries, its windows glowing with soft silver-blue light. From those windows, sheer black veils drift outward—unfurling like smoke or shadow, as if beckoning. The moon behind the tower is enormous, luminous, low on the horizon. The mood is mystical, sensual, and dangerous—evoking forbidden longing, old vows, and a watchful, dreaming power within. The landscape is mist-wreathed and still. No stars twinkle. The night is holding its breath.
soft twilight lighting, moonrise behind tower, extreme wide shot, low angle camera, diffused ambient fog, cinematic shadows, volumetric light rays, soft contrast, subtle lens flare, ultra-realistic textures, ethereal haze, flowing fabric motion, windswept hair, moody sky, 35mm lens, f/2.8 aperture, symmetrical framing, deep focus, gothic elegance, dreamlike atmosphere
Prompt: A lone figure floats inside a suspended containment cradle—a spherical pressure cage of articulated rings and hexagonal glass panels, orbiting in the hollow core of a derelict space vault. The Starfarer wears a faded exo-flight suit, partially fused to life-support umbilicals and interface harnesses. Their face is barely visible through a cracked visor, lit only by the reflection of a ruptured starfield beyond the shattered hull. One eye glows faintly—whether from cybernetic enhancement or failing suit telemetry is unclear.
Around the cage: fragmented AI glyphs float midair, etched in light across broken containment glass. Some drift freely like memory shards, others pulse with embedded code—residue of a lost intelligence. Cable tendrils hang like roots from the vault ceiling, some severed, some still twitching. The chamber walls stretch into darkness, flanked by stasis tanks cracked and long dormant. Everything is soaked in cold blue starlight and weak emergency amber—the only warmth, the Starfarer’s shallow breath fogging against the inner dome.
Outside the shattered vault wall, a nebular fracture spills raw cosmic light inward—green, violet, and gold—casting refracted trails across the floating cage. Space debris drifts in silence behind them: fragments of ruined stations, ghost satellites, memory cores.
The composition is reverent—heroic framing with sorrowed grandeur. This is not escape.
This is entombed transcendence.
Prompt: A colossal, hyper-advanced autonomous war tank lies dormant atop a mountain plateau, its vast hull partially sunken into moss-covered stone. The tank’s armored body is angular, impossibly dense, layered with forgotten weapon systems and sealed hatches. Towering reactive plating and sensor domes rise like sacred spires, while radiant glyphs flicker faintly along its curved plating—coded prayers no longer understood. Great treads, now fused with the earth, are wrapped in flowering vines and ceremonial cloths.
A single priest-engineer kneels on the stone causeway before it, offering a glowing interface relic with reverence. His robes blend circuitry and silk; faith and function indistinguishable. This is a place of pilgrimage. High above, stained-glass windshields in the cliffside hangar catch the sun, casting chromatic rays over the tank’s hull. Dust floats in silence. The air hums with dormant power.
The machine does not move.
But its memory is long.
And the mountain listens.
ancient sci-fi war tank, sacred relic machine, high fidelity detail, moss and vines, futuristic pilgrimage site, cinematic golden hour lighting, dramatic concept art, Unreal Engine 5, 8K render, digital painting, wide-angle lens, cathedral architecture, massive scale, volumetric mist, priest figure only, techno-religious symbolism, overgrown machinery, solemn tone, Bolo series aesthetic
Prompt: Ancient forest in the style of Roger Dean, fantastic towering trees with graceful curves, (Rodney Matthews:1.7), alien creatures, abundant strange foliage, extreme contrast, intense colors, (chiaroscuro:1.9), ultra resolution, dramatic lighting casting shadows and highlights
Prompt: A vast snowy landscape with a lone traveler, equipped with a backpack and a helmet, walking toward a massive, derelict spaceship. The spaceship, appearing aged and worn out, has a prominent circular window emitting a glowing orange light. The sky is overcast, and the overall ambiance is cold and desolate.
Prompt: Alien landscape in the style of Roger Dean, fantastic single slender towering spire with graceful curves arching up into the sky, (Rodney Matthews:1.8), spaceship, alien creatures, extreme contrast, intense colors, (chiaroscuro:1.9), ultra resolution
Prompt: A monumental humanoid figure lies partially buried in a windswept, frozen valley — its face serene, one massive hand outstretched as if reaching for something long forgotten. Snow and time have cloaked it, but the form is unmistakably human, impossibly large. A small expedition team carefully excavates around it, dwarfed by its presence. The colossus appears carved from stone… or petrified flesh. Its origin is unclear, but it feels ancient. Sacred. Waiting.
A archaeologist in cold weather gear stands in the foreground beside a surveying tripod, gesturing toward the exposed giant’s shoulder. Floodlights and excavation equipment illuminate the midground where the giant’s face and hand emerge from the ice. The valley is rimmed with snow-dusted cliffs and veiled in mist, with faint monolithic shapes deeper in the background, suggesting buried secrets yet to surface. The lighting is soft and diffuse, with a color palette of slate blues, ivory snow, and amber lampglow — evoking reverence rather than spectacle.
Art style: painterly realism with mythic atmosphere, inspired by Frazetta (for mass), Wyeth (for heroic scale), and Stålenhag (for realism within myth). Optional overlays mimic scientific illustration: excavation gridlines, faint geological strata.
--mod arctic dig site, --mod ice-covered colossus, --mod partially uncovered humanoid statue, --mod mythological proportions, --mod ancient mystery, --mod soft diffuse lighting, --mod cinematic depth of field, --mod windswept terrain, --mod expedition gear, --mod ambient fog, --mod subdued color palette
Prompt: Futuristic cityscape in the style of Syd Mead with sci-fi elements, futuristic buildings detailed, futuristic vehicles with sleek lines detailed, futuristic clothing styles, lush gardens, polished metals, gleaming white concrete, transparent glass. Background is bright blue sky with white clouds, afternoon sunlight. Realistic rendering with intricate details, 8K resolution for high quality, space setting in a cosmic environment, extreme contrast, intense colors, (chiaroscuro:1.9), ultra resolution, sci-fi ambiance, advanced technology, intricate details, high definition quality
Prompt: Prehistoric warrior (handsome profile, muscled, fur loincloth, stone axe, defensive position) being attacked by a (giant (worm-like) monster) (green with faint blue accents, long tentacles, open mouth with fangs, bright red eyes) :: swamp, enormous trees, hanging vines, gloomy :: by Boris Vallejo, Frank Frazetta, Ken Kelly :: retro oil painting style, heroic fantasy, reduced saturation, dramatic lighting, surreal mood, scary :: hyperrealistic, hyper detailed, photorealistic :: masterpiece, incredible composition, amazing depth, imposing, meticulously composed, high definition
Prompt: Create an image inspired by the artwork 'New Eden' by British illustrator Peter Andrew Jones. The scene depicts a futuristic utopian landscape, blending high-tech geometric architecture with lush, organic environments. Central to the composition is a towering, crystalline structure—like a fusion of sharp, angular geometric planes and smooth, flowing organic forms—rising from the center of a verdant garden. The structure is made of semi-transparent materials that reflect a soft, diffused light. Surrounding it are elaborate alien plants, their forms geometric yet organic, with sharp angular edges and tendrils that seem to grow and twist naturally. Some plants look metallic, others are bioluminescent, glowing faintly in hues of blue and purple.
In the foreground, strange humanoid figures, partially encased in technological suits, stand amidst the garden, interacting with the environment. They have a serene, almost contemplative posture, reflecting the calm of this future world. These characters blend organic and mechanical elements, with smooth skin-like surfaces alongside metallic circuitry integrated into their forms.
The overall color palette is vibrant yet soft, with lush greens of plants contrasting with the glowing blues, purples, and metallic golds of the structures. There is a juxtaposition of delicate light and sharp, angular forms, creating a harmonious balance between nature and technology. The architecture features clean, geometric lines and patterns, but also exhibits flowing, organic curves, as though nature itself has shaped the buildings. Floating orbs of light hover above the scene.
The lighting should be soft and atmospheric, with reflective surfaces and shadows creating a sense of depth and mystery. The environment should have a serene yet otherworldly quality, reflecting a deep connection between technology and the natural world. The image should evoke the harmonious, futuristic, and surreal qualities of Peter Andrew Jones’ 'New Eden'.
Prompt: Prehistoric warrior (muscled, fur loincloth, stone axe, defensive position) being attacked by a giant worm-like monster (green with faint blue accents, long tentacles, bright red eyes) :: swamp, faint sunlight through the trees, dark atmosphere :: by Boris Vallejo, Frank Frazetta, Ken Kelly, Rowena Morrill, Julie Bell :: retro oil painting style, heroic fantasy, reduced saturation, dramatic lighting, surreal mood, scary :: hyperrealistic, hyper detailed, photorealistic :: masterpiece, incredible composition, amazing depth, imposing, meticulously composed, high definition
Prompt: Beautiful cyberpunk girl ((white skin with warm undertones, flawless tone and texture, radiant, long dark hair) holding high-tech device, scientific holograms in the air around her :: fantastic park-like landscape, towering white buildings (futuristic, sleek curves), brilliant blue sky with white clouds :: by Don Maitz, Syd Mead, Michael Whelan, Rodney Matthews, Julie Bell :: photo portrait, eye level :: extreme contrast, intense colors, (chiaroscuro:1.9), luminescence, ultra realistic, hyper detailed, epic scale, ultra resolution, dramatic lighting casting shadows and highlights
Prompt: Nostalgic western landscape at sunset, a lone figure clad in cowboy attire stands gazing towards the vast expanse of the frontier, behind him a vintage spaceship (retro-futuristic design) rising majestically above the horizon ablaze with hues of pink and orange.
Prompt: A regal female sorceress stands calmly in a forgotten vault deep within a crumbling, ancient castle. She holds a tall arcane staff crowned with a glowing crystal, the magical energy swirling in violet and blue flames. A circular portal of luminous glyphs hovers beside her, casting eerie cyan light across her face. Within the portal shimmers a shadowy version of the sorceress—a twisted mirror form with glowing red eyes and shifting magical corruption. The chamber is filled with floating stones, crumbled pillars, and glowing runes etched into the fractured stone walls. Faint candles flicker near the floor, casting warm orange contrast against the portal’s cold light. The sorceress wears elaborately detailed robes woven with celestial symbols and gold embroidery, her posture poised and unafraid. Wide-angle cinematic framing. The atmosphere feels charged with latent energy, suspended in a moment of silent magical tension.
(best quality:1.2), (masterpiece:1.2), (refined details:1.1), (high resolution:1.2), (elaborate costume:1.1), (mystical lighting:1.1)
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.