Prompt: Create an image of a rubbery landscape, a half asleep dreamscape of patterns and pictures and scenes from the past, and rubbery houses with rubbery rooves, and rubbery shrubbery, flowers and trees
Style: Dali, Alex Gray, Michael Cheval, Michael Whelan, Alex Alemany, Renoir, Rembrandt, Nelson Boren, surreal, vivid colors, masterpiece, best quality AI art, diffuse lighting, ambient occlusion, Polished, Masterful Surrealism, Photorealistic, unreal engine, 128K, UHD, crisp quality, light reflections, RHADS, atmospheric, 3D texture, 3D shading, ultra 3-dimensional effect, octane render, volumetric lighting, highest quality AI art, classic composition, ultra-realistic, sharp, clear realism, pencil sharp edges, rich texture and color, clear, ultra-real, soft glow, trippy, peyote, one image, no split
Prompt: Richly textured mixed media art by Peter Gric, and Ivan Shishkin, "I always feel like somebody's watching me", one woman in a long blue-green dress is walking on a path in the rain, by Jean-Baptiste Monge, watercolor ink, paint splatter, intricate details, giant eye with long eye lashes in the sky, fantasy, beautiful, award winning, fantastic view, splash art, SK, sunrays in the mist, flowers, light reflections, deep colours, natural storm lighting, polished, masterful surrealism, high definition
Prompt: Screen-filling image of a fantasy forest whose trees are made entirely, exclusively of sturdy honeycombs with tiny, perfect, hexagonal chambers, so that the entire tree - trunks, branches, twigs and leaves - is made of amber-colored, honey-filled honeycombs. Geometrical, mathematical, intricate, recursive composition rendered as a technical blueprint for a new, environmentally friendly habitat of strong trees that also supports bees. No writing or explanations, just an illustration. The honeycomb pattern symbolizes structure, order, utolity and strength, and the honeycomb is strong and flexible, like the wood of a tree. Precise, extremely detailed technical illustration in blue, black and amber, rendered in the combined styles of technical illustrators Tom Connet, Martin Woodward, Steve Sherwood, and Tom Barlow.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.