Prompt: Create a surreal miniature ecosystem encased within a transparent, cube-shaped ice. Inside, sculpt a lush, verdant forest featuring moss-covered ground, ferns, and small trees with exposed roots that curve organically along the inner walls of the glass. Emerging from the top surface of the liquid inside the ice cube, form two abstract, semi-transparent humanoid figures made entirely of water. They should appear mid-motion, playfully interacting or communicating, with droplets suspended in the air between them. The environment should evoke harmony between nature and ephemeral life, blending elements of terrarium art, fantasy, and fluid dynamics. Use a soft-focus, dreamlike lighting to enhance the magical realism atmosphere.
Prompt: Create an image of a miniature Mediterranean town nestled in a slit teacup. A small village whitened with lime, with terry roofs and green trees, sits on top of a rocky outcrop, itself embedded in a teacup. The village is located in a cave-like opening dug into the cup, creating an impression of depth. A sailboat floats on a calm, turquoise sea, reflected on the surface of the cup, visible through the opening. The beach is visible on the shore of the miniature landscape. The teacup is chipped and cracked, showcasing a textured surface with earthy tones. The general composition creates the illusion of a miniature world in a broken teacup. Soft natural light illuminates the scene from above. The style is surreal and whimsical, blending elements of miniature art with the aesthetics of found objects. Perspective is slightly elevated. The colors are vivid but sifted. The atmosphere is peaceful and inviting, evoking a sense of wonder. Details include a detailed representation of miniature buildings, trees and sailboat.
Prompt: Dreamy painting of a richly textured summer landscape in the style of Hans Jochem Bakker; "Dream landscape with a pond, wheat fields with wildflowers, surrounded by farmhouses and a village, and trees. Ancient stone bridge, weathered rowing boat." Billowing clouds at sunset in background.
Experiment with different techniques, structures, and materials to create unique textures and effects that add dimension and depth to the artwork. Overlaid with thin, dark ornamental lines. It creates a unity of form, color, and movement, and a harmony of elements. By Susanne.
Tiktoras crazy Sister, Chronoma,The Sister Who Laughed
Model:
FluX
Size:
2582 X 1936
(5.00 MP)
Used settings:
Prompt: A charming, large pocket watch as a living memory mechanism, in a playful steampunk style. The case is made of polished copper and brass, artfully decorated with tiny gears, small crystals, and engravings of stars and moons. Its flexible arms and legs are made of thin metal tubes and movable joints, partially enclosed by fine fabric cuffs. The pocket watch has a friendly face with glowing, mechanical eyes and a slight grin. The background depicts a nostalgic workshop full of clocks, glass lamps, floating paper airplanes, and an old world map. Style: playful steampunk with fairytale warmth, great attention to detail, soft lighting, and a charming, poetic atmosphere, in the style of Jean-Baptiste Monge and Wylie Beckert.
The second box of the order The Skull of the Stars
Model:
FluX
Size:
2582 X 1936
(5.00 MP)
Used settings:
Prompt: A sealed, ancient artifact box placed prominently on a dark, aged wooden table in a shadowy, arcane chamber. The box is made of bone-like wood and intricately adorned with metallic engravings, occult symbols, and cannibalistic runes. At the very center of the closed lid is a finely engraved emblem of the Grim Reaper — a skeletal figure with a hood and scythe, stylized in baroque detail, serving as a silent warning. The box’s surface glows faintly with esoteric energy, its edges traced by astrological glyphs, swirling time marks, and mystical filigree. Around the table lie old scrolls, star charts, and ritual tools, all arranged to draw the eye toward the box as the ominous focal point. The atmosphere is richly textured, darkly elegant, and charged with hidden power — style of Marc Simonetti.
Prompt: Epic cinematic breathtaking intricate insanely detailed painting of dramatic storm clouds, dark night and bright moonlight glow on an forbidden tower, in an enchanted forest in a magical environment, river, winding path, mountains, by tomasz allen kopera, dariusz zawadzki, andreja peklar, ivan shiskin, beautiful, colorful, cosmic, ultra detailed, ultra realistic, a masterpiece, polished, crisp quality
Prompt: A cursed magical book bound in deep blood-red leather rests on a blackened stone pedestal. The open pages glow faintly with unfinished writing in shimmering silver blood-ink. A spectral feather quill, fused to a skeletal hand, continues to write a spell that never ends. One page is nearly filled, but the final line fades into nothingness. Arcane cabalistic symbols shimmer along the leather cover, many of them cracked or changing shape. Above the book, a grinning skull with silver filigree watches silently, surrounded by swirling mist and flickers of forgotten spells. The chamber is dimly lit by candles set in skulls, casting distorted shadows across the walls, which are inscribed with incomplete glyphs and shifting script. A second, smaller book grows from the main one like a tumor, marked with the glowing sigil “Un-”. Haunting gothic fantasy style, hyperdetailed, inspired by Moebius and late 80s dark magic aesthetics.
Prompt: A sealed, ancient artifact box placed prominently on a dark, aged wooden table in a dim, arcane chamber. The box is crafted from bone-like wood and encrusted with intricate metallic engravings, forbidden symbols, and cannibalistic runes. Its surface glows faintly with esoteric power, marked by swirling astrological patterns, timeworn sigils, and baroque ornamental flourishes. The lid is closed and tightly locked, suggesting immense power or danger within. Surrounding the box are subtle shadows, aged manuscripts, faded star charts, and faintly glowing relics, all drawing the viewer’s attention to the mysterious centerpiece. The scene is atmospheric, darkly magical, and highly detailed — style of Marc Simonetti.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.