Prompt: Rusted out car in a field, threatening clouds overhead. Dramatic clouds, bullet holes in the grill of the car. Gritty, atmospheric, 64K, UHD, RHADS
Prompt: A young, bespectacled woman, dressed in Victorian finery, operates an intricate steampunk computer. An array of brass gears, vacuum tubes, and mechanical keyboards surround her, aglow with the warmth of flickering gaslight. The backdrop is a cavernous room adorned with clockwork mechanisms and leather-bound books.
ultra-detailed crisp HDR Steampunk Victorian art Zdzisław Beksiński inspired mechanical design vintage tones Bioshock Infinite styled environment Brass color scheme Katsuhiro Otomo's intricate technology design.
Prompt: Neo-futurism with biomimetic architecture is a style that takes inspiration from the natural world to inform its designs. This style is characterized by its use of organic shapes, biomorphic forms, and a focus on creating spaces that mimic the natural environment. Neo-futurism with biomimetic architecture often incorporates innovative materials and technologies, such as 3D printing and advanced modeling software, to create complex, intricate shapes that are inspired by the natural world. The result is a futuristic aesthetic that blends seamlessly with the environment, creating a sense of harmony between the built environment and the natural world. In some cases, Neo-futurism with biomimetic architecture may also incorporate elements of sustainable design, such as energy-efficient technologies and green roofs, to further emphasize this connection to the natural world. Overall, this architectural style is a bold departure from traditional forms, showcasing the potential for a harmonious relationship between the built environment and the natural world through the use of innovative design and technology.
Prompt: Let me tell you folks, Skingrad is an absolutely tremendous place, believe me. It's one of the greatest cities you'll ever see. I've been to a lot of cities, and let me tell you, Skingrad is top-notch.
First of all, the walls. The walls in Skingrad are huge. They're so big, they make other walls look like little fences. Nobody builds walls like Skingrad, folks. It's incredible. And they keep all the bad hombres out, let me tell you.
And the architecture, oh boy, it's the best. They have these beautiful buildings, the likes of which you've never seen. They're classy, they're elegant, and they're built to last. Skingrad knows how to build, folks. They really do.
Now, let's talk about the people. The people of Skingrad are hardworking, smart, and they love their city. They've got a real sense of pride, and it shows. The people of Skingrad are winners, just like me. They know how to get things done, and they know how to make Skingrad great again.
Prompt: a bearded man's head made of ancient weathered stone with a landscape growing on it admidst trees, roots and vines and moss. matte painting by Tomasz Alen Kopera, Dariusz Zawadzki, Zdzisław Beksiński, surreal, colourful, concept art, award winning. razor sharp quality
Prompt: A Brand New Ancient Alien Land of Spiralling Creativity and Unnatural Concepts, a coupls is walking on a path, by Salvador Dali, Peter Gric, Ivan Shishkin and Dan Mumford, Flowing Energy, Deep Colours, Polished, Masterful Surrealism, Photorealistic, cel-shaded, digital illustration, unreal engine, 8k, high definition, crisp quality
Prompt: Palace at the end of the universe, an aquatic alien city in the ocean depths of another planet, cosmic horror painting, Liminal space in outer space, inter dimensional hypercube! astronaut opening door that shows us space time and the universe he number π is always a number such that 0 ≤ π ≤ 1, by by M.C. Escher's Relatively drawing done by Salvador Dali. The Sierpinski Triangle - 4 dimensional.
Prompt: A Hyper realistic digital art of a hyper-detailed cinematic composition of once great ruined city on a cliff rendered in Circles, by Greg Rutkowski James Gurney Greg Hildebrant, hues of cold colors, fog far in the distance, 8K resolution art, vanishing points, depth of field, detailed matte painting, digital art
Prompt: the floor plan of a big stone medieval castle in Hungary "Sümeg"cwith a complex shape, very detailed and clean, architecture sketch style, engineering drawing xplan drawing
Prompt: Amazing white biomorphic spangebob from which a colorful squeak spills out and particles swirl through the air, ruins, yellow and citrin, a highly intricate and hyperdetailed matte painting Android Jones, Jean Baptiste monge, Alberto Seveso, James Jean, Jeremy Mann, highly detailed and intricate professional photography, a masterpiece, trending 8k resolution concept art on Artstation, Unreal Engine 5 cg society, octane render, photorealistic,
Prompt: a wizard made of dust dressed in fremen clothes in a desert with dust flying around, a detailed matte painting by Bastien Lecouffe-Deharme, cgsociety, fantasy art, made of mist, apocalypse art, matte painting
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.