Prompt: underexposured still life vintage artdeco fruitbowl with grapes vine leaves dark velvet silk sammet curtains golden accents dof leica lens accent lighting
Prompt: a hot air balloon that looks like the head of a Rainbow pastel haired girl, with soft dreamy gentle blue eyes (modified [haha, quite a bit!] from an original prompt by "Chouby")
Prompt: Make a high-definition image of a harbor filled with neat rows of tall, square-rigged ships. Set the background as a series of many dark stone buildings, a few of which have bright lights in their windows. Show a light fog around the furled sails. Show lights in no more than four of the ship's cabins. Make the water dark and unreflective. Set the image in a nighttime scene.
Prompt: Large three-masted vessel passing island. Ship black, sails bloodred, oar ports on third deck, cabin in stern, three stern windows, night sky, quiet waters, tropical island, white sand
Prompt: A mountain village, stone-paved street with flowers and overgrown cliff view behind, add much more colourful flowers, blooming village, By Jean-Baptiste Monge, Catherine Abel, ink and watercolour illustration. Incorporate fantastical creatures like fairies or dragons into the scene to create a sense of whimsy and enchantment. Add a gentle breeze that rustles the flowers and trees, or show a character walking down the street to give the scene a sense of movement and life. Use light and shadow to create depth and contrast in the scene, highlighting certain areas and casting others into shadow.Use a range of brushstrokes and textures to create depth and dimension in the scene, giving it a tactile and immersive quality.Add a character or characters to the scene that suggest a story or adventure, creating a sense of intrigue and possibility. Use bold, saturated colors to make the scene pop and create a sense of drama and intensity.Use perspective to show the scale of the village in relation to the towering cliff behind it, giving the scene a sense of grandeur and awe.
Prompt: The night village lies peacefully under the starry sky, its quiet streets illuminated by the soft glow of streetlights. Shadows dance on the walls of houses, their shapes distorted by the flickering light. The occasional sound of a car passing by breaks the silence, followed by the distant barking of a dog. The air is cool and fresh, with a hint of woodsmoke from chimneys. In the distance, a church bell tolls, marking the passing of time. As the night deepens, the village settles into a tranquil slumber, ready for the dawn to awaken it to another day.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.