Prompt: Produce a DnD-style oil painting of an autognome, a fantastical creature. Craft its body from mossy wood and stone, giving an ancient, weathered look. Emphasize its stout, compact frame, small stature, and sturdy build. Fusion of mechanical and organic elements in facial features - metal plates, gears, cogs, expressive eyes, distinctive nose, whimsical mouth.
Infuse rich textures and intricate details into mossy wood and stone body, highlighting light and shadow interplay. Include nature-tech elements like exposed gears, pipes, circuits. Painting should exude mystique, enchantment, reflecting autognome's fantastical nature.
Focus on autognome's head with vibrant purple mushroom cap. Render cap using oil painting techniques - deep purple hue, delicate gills, textured surface. Seamlessly blend cap on head, merging organic mushroom with mechanical elements.
Create atmospheric backdrop - lush forest, dimly lit cavern, ancient ruins. Employ color palette enhancing magical, DnD-inspired theme - rich tones, shadows, highlights for depth, adventure.
Strive for captivating DnD-style oil painting showcasing autognome's unique appearance, immersing viewers in fantasy.
Prompt: Create an image of an autognome, a small fantasy creature with a body made of mossy wood and mossy stone. The autognome should have a stout and compact frame, with limbs that are relatively short in proportion. Its facial features should exhibit a mix of mechanical and organic elements, with a face composed of metal plates, gears, and cogs integrated with natural-looking features like eyes, a nose, and a mouth. The autognome's skin should have a metallic or metallic-toned texture, resembling polished or reflective surfaces. Adorn its body with various mechanical parts, such as exposed gears, pipes, or circuits.
However, the most distinctive feature of this autognome should be the purple mushroom cap sprouting from its head. The cap should have a rich, vibrant purple color and exhibit intricate details, with visible gills underneath. The mushroom cap should be positioned on top of the autognome's head, blending seamlessly with its metallic features. Please ensure that the autognome has an overall whimsical and enchanting appearance, showcasing the fusion of nature and technology.
Prompt: The plane of harmony. A dimension Based on agreeableness. Eminating the following attributes: Compassion
kindness
generosity
concern for the well-being of others
Cooperation
teamwork
helpfulness
willingness to work with others towards a common goal
Empathy
sensitivity
understanding
ability to put oneself in someone else's shoes
Prompt: A Dungeons and Dragons canvas oil-painting of a gnomish android made from wood. He has long pointy ears and his limbs are connected by a mushrooms roots at the joints. The mushrooms roots grows into a hat-like mushroom on the androids head.
Prompt: Generate a oil painting of a dnd Warforged described as follows:
The Warforged character is an imposing figure, standing tall and proud at over six feet in height. Its body is made entirely of stone, with a rough and textured surface that glints in the light. The stone is a mix of dark gray and brown hues, giving it a weathered and ancient appearance.
Magical mycelium threads its way throughout the Warforged's body, connecting the various stone parts and providing it with a smooth range of motion. The mycelium glows with a soft blue light, which pulses and flickers as the Warforged moves.
Atop the Warforged's head grows a mushroom, shaped like a classic wizard's hat. The mushroom is a vibrant shade of purple, with a slightly curved cap that slopes downwards at the edges. White spots adorn the mushroom's cap, creating a pattern that almost resembles stars in the night sky.
The mushroom itself is quite large, standing about a foot tall and just as wide. Its stem is thick and sturdy, holding it firmly in place on top of the Warforged's head. The mushroom's cap has a soft, velvety texture that invites touch, but its spores are poisonous to most creatures.
Prompt: A Dungeons and dragons full body portrait of a warforged that is both a druid and a cleric. He has a mushroom growing on his hat, which looks like a big wizard hat.
Prompt: Draw me an autognome (metallic mechanical construct) with a a gnomish face, lean and agile bodybuild, glowing green eyes, two thin arms and hand with Long and nimble fingers. The autognome should be made of bronze with intricate patterns etched into its metal surface which have a soft, steady glow emanating from them and a series of glowing green lights running down its front, visible gears and pistons.
Prompt: Oil painting of a mechanical beeing with a
Mechanical bodies made of metal,
Gnomish features including pointy noses, bushy eyebrows, and mischievous expressions.
He should be powered by complex clockwork mechanisms with intricate details such as gears, cogs, and springs.
I want to see him Piloting a fantastic mechanical spaceship.
Prompt: Oil painting of an adventurer piloting a spaceship with the following characteristics:
Mechanical bodies: Autognomes are mechanical beings, and their bodies are usually depicted as being made of metal or other similar materials.
Gnomish features: Autognomes are often depicted with facial features that resemble those of gnomes, including pointy noses, bushy eyebrows, and mischievous expressions.
Clockwork gears and mechanisms: Autognomes are powered by complex clockwork mechanisms, which are often depicted in their artwork with intricate details such as gears, cogs, and springs.
Advanced technology: Autognomes are known for their advanced technology and their ability to craft complex mechanical devices. Their artwork often features tools and gadgets such as wrenches, hammers, and other mechanical devices.
Spacefaring capabilities: Autognomes are often depicted as being able to travel through space aboard spacecraft, and their artwork may feature them piloting or working on a spaceship
Prompt: Oil painting of a crashed mechanical looking magic spelljammer spaceship and it's cursed autognome- And warforged-crew on an ancient-evil deities prison-asteroid
Prompt: Oil painting of a very mechanical looking magic spelljammer spaceship and it autognome- And warforged-crew, that is crash landed on a asteroid where a ancient god is trapped, who cursed the crew
Prompt: Generate a oil painting of a Ravenlike Rogue with a beak and raven-claw-feet with a bow in one hand and a Magic spellhand in the other Hand, sneaking down a treasure-filled dungeon.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.