Prompt: An abandoned old room. Wind and frost. Dust and dirty curtains. Winter is outside the window. It's frosty and cold. The dust of time and sleep. The artist Brueghel. detailed matte painting
Prompt: An abandoned old room. Dust and dirty curtains. Snow and tree branches on the floor. Winter is outside the window. There is a moon in the night sky. It's frosty and cold. Sleeping animals and people around. Dust of time and sleep The artist Brueghel. detailed matte painting
Prompt: An abandoned old room. Dust and dirty curtains. Flowers on the floor. Summer is outside the window. Sunrises and sunsets. Sleeping animals and people around. Dust of time and sleep The artist Brueghel. detailed matte painting
Prompt: An abandoned old room. Dust and dirty curtains. Flowers on the floor. Summer is outside the window. Sunrises and sunsets. Sleeping animals and people around. Dust of time and sleep The artist Brueghel. detailed matte painting
Prompt: An abandoned old room. Dust and dirty curtains. Puddles on the floor. Spring is outside the window. Thunderstorms and rains. Sleeping animals and people around. Dust of time and sleep The artist Brueghel. detailed matte painting
Prompt: An abandoned old room. Dust and dirty curtains. Spring is outside the window. Wind in the clouds. Sleeping animals and people around. Dust of time and sleep The artist Brueghel. detailed matte painting
Prompt: An abandoned old room. Dust and dirty curtains. Autumn is outside the window. Wind in the clouds. Sleeping animals and people around. Sands of time and sleep The artist Brueghel detailed matte painting
Prompt: An abandoned old room. Dust and dirty curtains. Autumn is outside the window. Wind in the clouds. Sleeping animals and people around. Sands of time and sleep The artist Brueghel detailed matte painting
Prompt: The distant future of humanity. The age of electronics and cybernetics. Cyberpunk. Metropolis. The architecture of Corbusier and Kenzo Tange. Patchwork by Meghan Duncanson and Jennifer Lommers and Didier Lourenço
Prompt: The distant future of humanity. The age of electronics and cybernetics. Cyberpunk. Metropolis on the horizon. Patchwork by Meghan Duncanson and Jennifer Lommers and Didier Lourenço
Prompt: The distant future of humanity. The age of electronics and cybernetics. Cyberpunk. Metropolis. The architecture of Corbusier and Kenzo Tange. Patchwork by Meghan Duncanson and Jennifer Lommers and Didier Lourenço
Prompt: The distant future of humanity. The age of electronics and cybernetics. Cyberpunk. Metropolis on the horizon. Patchwork by Meghan Duncanson and Jennifer Lommers and Didier Lourenço
Prompt: The distant future of humanity. The age of electronics and cybernetics. Cyberpunk. Metropolis on the horizon. Patchwork by Meghan Duncanson and Jennifer Lommers and Didier Lourenço
Prompt: The distant future of humanity. The age of electronics and cybernetics. Cyberpunk. Metropolis on the horizon. Patchwork by Meghan Duncanson and Jennifer Lommers and Didier Lourenço
Prompt: The distant future of humanity. The age of electronics and cybernetics. Cyberpunk. Two virgins are standing at the parapet looking at the water. Metropolis on the horizon. Patchwork by Meghan Duncanson and Jennifer Lommers and Didier Lourenço
Prompt: the old metropolis of 2100. Flying shells, explosions and fire. A lone warrior walks among the broken military equipment, the future, cyberpunk, Rusty military equipment. combat mechanisms on tracks, a destroyed structure and houses around. Dust and smoke.
Prompt: Cyberpunk. Metropolis. The girl rides a fantastic electric scooter. Electronics and Gothic. Futurism. noir colors, realistic textures, very detailed and intricate, Greg Rutkowski and Alphonse Mucha, Kim Jung-gi, David Munoz Velasquez and Ismail Inceoglu, , strong contrasts, focusing, acceleration, foggy, matte painting, WLOP, octane rendering, elegant gradients, 3d liquid detailing, subsurface scattering, textured, intricate, dripping paint, octane number with 8k resolution
Prompt: Space. Cybermonach in the police of the future. Electronics and Gothic. Futurism. noir colors, realistic textures, very detailed and intricate, Cyberpunk. Metropolis. Greg Rutkowski and Alphonse Mucha, Kim Jung-gi, David Munoz Velasquez and Ismail Inceoglu,strong contrasts, focusing, acceleration, foggy, matte painting, WLOP, octane rendering, elegant gradients, 3d liquid detailing, subsurface scattering, textured, intricate, dripping paint, octane number with 8k resolution
Prompt: Cyberpunk. Metropolis. Shaman sorcerer in an electric helmet demonstrates a laser pistol. Electronics and Gothic. Futurism. noir colors, realistic textures, very detailed and intricate, Greg Rutkowski and Alphonse Mucha, Kim Jung-gi, David Munoz Velasquez and Ismail Inceoglu, , strong contrasts, focusing, acceleration, foggy, matte painting, WLOP, octane rendering, elegant gradients, 3d liquid detailing, subsurface scattering, textured, intricate, dripping paint, octane number with 8k resolution
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.