Prompt: A dark forest glade of lichen-covered trees of various shapes and sizes, hundreds of fireflies light up the forest from the grassy ground with dragons lying on the floor at night, digital art by David Noren, by Hayao Miyazaki, highly detailed, hyper-realistic, magnificent, enchanting.
Prompt: Create a haunting first-person view of an abandoned building covered in graffiti, with the camera angle set as a bodycam. The building should be decrepit and dilapidated, with broken windows and overgrown vegetation. The graffiti should be bold and colorful, covering the walls and creating a stark contrast against the decaying surroundings. In the foreground, the officer's hands should be visible, adding to the sense of immersion. In the distance, there should be shadowy figures with burnt faces, lurking in the darkness. These figures should be humanoid in shape but twisted and deformed, with charred skin and glowing eyes. The color scheme should be desaturated and muted, with greys, browns, and deep blues dominating the scene, creating a somber and melancholic mood.
Prompt: Create a logo that features a simple black silhouette of a child standing on the ground in front of a window the window should be in the image as should the child, looking out with a sad expression. The silhouette should be clearly defined and recognizable, with no intricate details or shading. The window should be a simple rectangular shape, with no additional details or embellishments
Prompt: "Create an eerie first-person perspective of a forest filled with mutants lurking in the trees. The camera angle should be set as a bodycam to give a realistic and immersive experience. The trees should be twisted and distorted, with vines and thorns growing out in all directions. The mutants should be humanoid in shape, but with exaggerated features like elongated limbs and sharp teeth. Their skin should be a sickly green or gray, with glowing red eyes. Make sure to use dark and foreboding colors, such as deep greens and grays, to enhance the sense of danger and suspense. Add a misty fog to obscure the view, giving the impression that danger could be lurking just out of sight.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.