Prompt: Create a haunting first-person view of an abandoned building covered in graffiti, with the camera angle set as a bodycam. The building should be decrepit and dilapidated, with broken windows and overgrown vegetation. The graffiti should be bold and colorful, covering the walls and creating a stark contrast against the decaying surroundings. In the foreground, the officer's hands should be visible, adding to the sense of immersion. In the distance, there should be shadowy figures with burnt faces, lurking in the darkness. These figures should be humanoid in shape but twisted and deformed, with charred skin and glowing eyes. The color scheme should be desaturated and muted, with greys, browns, and deep blues dominating the scene, creating a somber and melancholic mood.
Prompt: Create a haunting first-person view of an abandoned building covered in graffiti, with the camera angle set as a bodycam. The building should be decrepit and dilapidated, with broken windows and overgrown vegetation. The graffiti should be bold and colorful, covering the walls and creating a stark contrast against the decaying surroundings. In the foreground, the officer's hands should be visible, adding to the sense of immersion. In the distance, there should be shadowy figures with burnt faces, lurking in the darkness. These figures should be humanoid in shape but twisted and deformed, with charred skin and glowing eyes. The color scheme should be desaturated and muted, with greys, browns, and deep blues dominating the scene, creating a somber and melancholic mood.
Would you like to report this Dream as inappropriate?
Prompt:
Create a haunting first-person view of an abandoned building covered in graffiti, with the camera angle set as a bodycam. The building should be decrepit and dilapidated, with broken windows and overgrown vegetation. The graffiti should be bold and colorful, covering the walls and creating a stark contrast against the decaying surroundings. In the foreground, the officer's hands should be visible, adding to the sense of immersion. In the distance, there should be shadowy figures with burnt faces, lurking in the darkness. These figures should be humanoid in shape but twisted and deformed, with charred skin and glowing eyes. The color scheme should be desaturated and muted, with greys, browns, and deep blues dominating the scene, creating a somber and melancholic mood.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.